Switched to integer naming conventions from C++0x (e.g. uint16_t)
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@ -42,15 +42,15 @@ namespace PolyVox
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void setUpperCorner(const Vector3DInt32& v3dUpperCorner);
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bool containsPoint(const Vector3DFloat& pos, float boundary) const;
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bool containsPoint(const Vector3DInt32& pos, uint8 boundary) const;
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bool containsPoint(const Vector3DInt32& pos, uint8_t boundary) const;
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void cropTo(const Region& other);
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int32 depth(void) const;
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int32 height(void) const;
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int32_t depth(void) const;
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int32_t height(void) const;
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void shift(const Vector3DInt32& amount);
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void shiftLowerCorner(const Vector3DInt32& amount);
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void shiftUpperCorner(const Vector3DInt32& amount);
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Vector3DInt32 dimensions(void);
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int32 width(void) const;
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int32_t width(void) const;
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private:
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Vector3DInt32 m_v3dLowerCorner;
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