Updated changelog
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@ -29,7 +29,8 @@ Changes to Raycast
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It's been unclassed (makes sense, removes template parameters).
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Switch from std::function to STL approach.
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Note functor is passed by reference rather than by value.
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Remove 0.5 offset?
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Resolved endpoints vs direction confusion
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Prevent short directions
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Prevent infinite loops (by preventing long directions?
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Changes to AmbientOcclusionCalculator
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-------------------------------------
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It's been unclassed and is now called calculateAmbientOcclusion.
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