Small changes for the purpose of profiling.
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@ -42,8 +42,6 @@ namespace PolyVox
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void setNormal(const Vector3DFloat& normalToSet);
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void setPosition(const Vector3DFloat& positionToSet);
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std::string tostring(void) const;
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public:
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Vector3DFloat position;
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Vector3DFloat normal;
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@ -72,11 +72,4 @@ namespace PolyVox
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{
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position = positionToSet;
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}
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std::string SurfaceVertex::tostring(void) const
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{
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std::stringstream ss;
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ss << "SurfaceVertex: Position = (" << position.getX() << "," << position.getY() << "," << position.getZ() << "), Normal = " << normal;
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return ss.str();
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}
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}
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