Templatized Block class.
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@ -31,7 +31,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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namespace PolyVox
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{
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class POLYVOX_API Block
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template <typename VoxelType>
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class Block
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{
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//Make VolumeIterator a friend
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friend class VolumeIterator;
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@ -46,14 +47,16 @@ namespace PolyVox
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//bool isHomogeneous(void);
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boost::uint8_t getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const;
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void setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const boost::uint8_t value);
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VoxelType getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const;
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void setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const VoxelType value);
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//void fillWithValue(const uint8_t value);
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private:
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boost::uint8_t mData[POLYVOX_NO_OF_VOXELS_IN_BLOCK];
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VoxelType mData[POLYVOX_NO_OF_VOXELS_IN_BLOCK];
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};
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}
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#include "Block.inl"
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#endif
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93
include/Block.inl
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93
include/Block.inl
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@ -0,0 +1,93 @@
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/******************************************************************************
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This file is part of a voxel plugin for OGRE
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#include <cstring>
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namespace PolyVox
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{
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template <typename VoxelType>
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Block<VoxelType>::Block()
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{
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}
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template <typename VoxelType>
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Block<VoxelType>::Block(const Block<VoxelType>& rhs)
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{
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*this = rhs;
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}
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template <typename VoxelType>
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Block<VoxelType>::~Block()
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{
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}
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template <typename VoxelType>
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Block<VoxelType>& Block<VoxelType>::operator=(const Block<VoxelType>& rhs)
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{
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if (this == &rhs)
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{
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return *this;
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}
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memcpy(mData,rhs.mData,POLYVOX_NO_OF_VOXELS_IN_BLOCK);
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return *this;
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}
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template <typename VoxelType>
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VoxelType Block<VoxelType>::getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const
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{
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return mData
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[
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xPosition +
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yPosition * POLYVOX_BLOCK_SIDE_LENGTH +
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zPosition * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH
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];
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}
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template <typename VoxelType>
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void Block<VoxelType>::setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const VoxelType value)
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{
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mData
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[
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xPosition +
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yPosition * POLYVOX_BLOCK_SIDE_LENGTH +
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zPosition * POLYVOX_BLOCK_SIDE_LENGTH * POLYVOX_BLOCK_SIDE_LENGTH
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] = value;
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}
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/*void Block::fillWithValue(const uint8_t value)
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{
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memset(mData,value,POLYVOX_NO_OF_VOXELS_IN_BLOCK);
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}*/
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/*bool Block::isHomogeneous(void)
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{
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uint8_t uFirstVoxel = mData[0];
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for(uint32_t ct = 1; ct < POLYVOX_NO_OF_VOXELS_IN_BLOCK; ++ct)
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{
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if(mData[ct] != uFirstVoxel)
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{
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return false;
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}
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}
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return true;
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}*/
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}
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@ -5,7 +5,7 @@
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namespace PolyVox
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{
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class Block;
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template <typename VoxelType> class Block;
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class IndexedSurfacePatch;
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class IntegrealVector3;
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class PolyVoxSceneManager;
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@ -43,7 +43,7 @@ namespace PolyVox
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Volume& operator=(const Volume& rhs);
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public:
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Block* getBlock(boost::uint16_t index);
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Block<boost::uint8_t>* getBlock(boost::uint16_t index);
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bool containsPoint(Vector3DFloat pos, float boundary);
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bool containsPoint(Vector3DInt32 pos, boost::uint16_t boundary);
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@ -55,7 +55,7 @@ namespace PolyVox
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void tidy(void);
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private:
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Block* mBlocks[POLYVOX_NO_OF_BLOCKS_IN_VOLUME];
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Block<boost::uint8_t>* mBlocks[POLYVOX_NO_OF_BLOCKS_IN_VOLUME];
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};
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}
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