Start of some refactoring work...

This commit is contained in:
David Williams
2007-08-19 16:15:56 +00:00
parent 5d22ae6e8c
commit 7bd433cbf3
11 changed files with 80 additions and 77 deletions

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@ -24,11 +24,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "Constants.h"
#include "MaterialMap.h"
#include "Surface.h"
#include "Triangle.h"
#include "SurfacePatchRenderable.h"
#include "SurfaceTriangle.h"
#include "TypeDef.h"
#include "Volume.h"
#include "Vertex.h"
#include "SurfaceVertex.h"
#include <set>
@ -80,9 +80,9 @@ namespace Ogre
void generateLevelVolume(void);
void generateMeshDataForRegion(uint regionX, uint regionY, uint regionZ, std::vector< std::vector<Vertex> >& vertexData, std::vector< std::vector<Triangle> >& indexData) const;
void mergeVertices6(std::vector< std::vector<Vertex> >& vertexData, std::vector< std::vector<Triangle> >& indexData) const;
bool verticesArePlanar3(uint uCurrentVertex, std::set<uint> setConnectedVertices, std::vector<Vertex>& vertexData) const;
void generateMeshDataForRegion(uint regionX, uint regionY, uint regionZ, std::vector< std::vector<SurfaceVertex> >& vertexData, std::vector< std::vector<SurfaceTriangle> >& indexData) const;
void mergeVertices6(std::vector< std::vector<SurfaceVertex> >& vertexData, std::vector< std::vector<SurfaceTriangle> >& indexData) const;
bool verticesArePlanar3(uint uCurrentVertex, std::set<uint> setConnectedVertices, std::vector<SurfaceVertex>& vertexData) const;
void doRegionGrowing(uint xStart, uint yStart, uint zStart, uchar value);
@ -96,7 +96,7 @@ namespace Ogre
bool surfaceUpToDate[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
bool regionIsHomogenous[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
std::map<uchar,Surface*> m_mapSurfaces[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
std::map<uchar,SurfacePatchRenderable*> m_mapSurfaces[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
void igniteVoxel(UIntVector3 voxelToIgnite);

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@ -1,29 +0,0 @@
#ifndef __SURFACE_H__
#define __SURFACE_H__
#include "Ogre.h"
#include <vector>
#include "Triangle.h"
#include "Vertex.h"
namespace Ogre
{
class Surface : public SimpleRenderable
{
public:
Surface(const String& material = "BaseWhiteNoLighting");
~Surface(void);
void setGeometry(std::vector<Vertex> verticesToSet, std::vector<Triangle> indicesToSet);
Real getSquaredViewDepth(const Camera *cam) const;
Real getBoundingRadius(void) const;
protected:
//void getWorldTransforms(Matrix4 *xform) const;
const Quaternion &getWorldOrientation(void) const;
const Vector3 &getWorldPosition(void) const;
};
}
#endif /* __SURFACE_H__ */

0
include/SurfaceEdge.h Normal file
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0
include/SurfacePatch.h Normal file
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@ -0,0 +1,29 @@
#ifndef __SurfacePatchRenderable_H__
#define __SurfacePatchRenderable_H__
#include "Ogre.h"
#include <vector>
#include "SurfaceTriangle.h"
#include "SurfaceVertex.h"
namespace Ogre
{
class SurfacePatchRenderable : public SimpleRenderable
{
public:
SurfacePatchRenderable(const String& material = "BaseWhiteNoLighting");
~SurfacePatchRenderable(void);
void setGeometry(std::vector<SurfaceVertex> verticesToSet, std::vector<SurfaceTriangle> indicesToSet);
Real getSquaredViewDepth(const Camera *cam) const;
Real getBoundingRadius(void) const;
protected:
//void getWorldTransforms(Matrix4 *xform) const;
const Quaternion &getWorldOrientation(void) const;
const Vector3 &getWorldPosition(void) const;
};
}
#endif /* __SurfacePatchRenderable_H__ */

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@ -17,8 +17,8 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#ifndef __Triangle_H__
#define __Triangle_H__
#ifndef __SurfaceTriangle_H__
#define __SurfaceTriangle_H__
#include "OgrePrerequisites.h"
@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
namespace Ogre
{
class Triangle
class SurfaceTriangle
{
public:
@ -35,14 +35,14 @@ namespace Ogre
ulong v1;
ulong v2;
Triangle()
SurfaceTriangle()
:v0(0)
,v1(0)
,v2(0)
{
}
Triangle(uint v0ToSet, uint v1ToSet, uint v2ToSet)
SurfaceTriangle(uint v0ToSet, uint v1ToSet, uint v2ToSet)
:v0(v0ToSet)
,v1(v1ToSet)
,v2(v2ToSet)

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@ -17,8 +17,8 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#ifndef __Vertex_H__
#define __Vertex_H__
#ifndef __SurfaceVertex_H__
#define __SurfaceVertex_H__
#include "OgrePrerequisites.h"
@ -26,19 +26,19 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
namespace Ogre
{
class Vertex
class SurfaceVertex
{
public:
Vector3 position;
Vector3 normal;
float alpha;
Vertex(Vector3 positionToSet)
SurfaceVertex(Vector3 positionToSet)
:position(positionToSet)
{
}
Vertex(Vector3 positionToSet, Vector3 normalToSet)
SurfaceVertex(Vector3 positionToSet, Vector3 normalToSet)
:position(positionToSet)
,normal(normalToSet)
{