Start of some refactoring work...
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include/SurfaceTriangle.h
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54
include/SurfaceTriangle.h
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/******************************************************************************
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This file is part of a voxel plugin for OGRE
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#ifndef __SurfaceTriangle_H__
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#define __SurfaceTriangle_H__
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#include "OgrePrerequisites.h"
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#include "OgreVector3.h"
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namespace Ogre
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{
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class SurfaceTriangle
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{
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public:
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//FIXME - maybe these should be short?
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ulong v0;
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ulong v1;
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ulong v2;
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SurfaceTriangle()
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:v0(0)
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,v1(0)
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,v2(0)
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{
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}
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SurfaceTriangle(uint v0ToSet, uint v1ToSet, uint v2ToSet)
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:v0(v0ToSet)
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,v1(v1ToSet)
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,v2(v2ToSet)
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{
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}
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};
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}
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#endif
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