More work on new marching cubes implementation.

This commit is contained in:
David Williams
2008-06-07 12:59:24 +00:00
parent b18a9beb44
commit 7e304d0d7f
2 changed files with 68 additions and 40 deletions

View File

@ -39,9 +39,9 @@ namespace PolyVox
boost::uint32_t getIndex(boost::uint32_t x, boost::uint32_t y);
POLYVOX_API void generateExperimentalMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t* bitmask0, boost::uint8_t* bitmask1, boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void computeBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
POLYVOX_API void generateVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t* bitmask0, boost::uint8_t* bitmask1, boost::int32_t vertexIndicesX0[],boost::int32_t vertexIndicesY0[],boost::int32_t vertexIndicesZ0[], boost::int32_t vertexIndicesX1[],boost::int32_t vertexIndicesY1[],boost::int32_t vertexIndicesZ1[], Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API boost::uint32_t computeBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
POLYVOX_API void generateVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[],boost::int32_t vertexIndicesY[],boost::int32_t vertexIndicesZ[], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
POLYVOX_API Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);