More work on new marching cubes implementation.

This commit is contained in:
David Williams 2008-06-06 23:12:56 +00:00
parent e6911d2a23
commit b18a9beb44
2 changed files with 33 additions and 15 deletions

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@ -36,10 +36,12 @@ namespace PolyVox
{
POLYVOX_API std::list<RegionGeometry> getChangedRegionGeometry(VolumeChangeTracker& volume);
boost::uint32_t getIndex(boost::uint32_t x, boost::uint32_t y);
POLYVOX_API void generateExperimentalMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t bitmask0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::uint8_t bitmask1[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void computeBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1]);
POLYVOX_API void generateVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1], IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t* bitmask0, boost::uint8_t* bitmask1, boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void computeBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
POLYVOX_API void generateVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], boost::uint8_t vertMaterials[]);
POLYVOX_API void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
POLYVOX_API Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);

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@ -9,6 +9,8 @@
#include "VolumeChangeTracker.h"
#include "BlockVolumeIterator.h"
#include <algorithm>
using namespace boost;
namespace PolyVox
@ -31,7 +33,7 @@ namespace PolyVox
//genMultiFromSingle(regionGeometry.m_patchSingleMaterial, regionGeometry.m_patchMultiMaterial);
regionGeometry.m_bContainsSingleMaterialPatch = regionGeometry.m_patchSingleMaterial->getVertices().size() > 0;
regionGeometry.m_bIsEmpty = (regionGeometry.m_patchSingleMaterial->getVertices().size() == 0);
regionGeometry.m_bIsEmpty = (regionGeometry.m_patchSingleMaterial->getVertices().size() == 0) || (regionGeometry.m_patchSingleMaterial->getIndices().size() == 0);
listChangedRegionGeometry.push_back(regionGeometry);
}
@ -39,6 +41,11 @@ namespace PolyVox
return listChangedRegionGeometry;
}
boost::uint32_t getIndex(boost::uint32_t x, boost::uint32_t y)
{
return x + (y * (POLYVOX_REGION_SIDE_LENGTH+1));
}
void generateExperimentalMeshDataForRegion(BlockVolume<uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch)
{
singleMaterialPatch->m_vecVertices.clear();
@ -68,8 +75,10 @@ namespace PolyVox
const Vector3DFloat offset = static_cast<Vector3DFloat>(region.getLowerCorner());
//Cell bitmasks
boost::uint8_t bitmask0[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
boost::uint8_t bitmask1[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
//boost::uint8_t bitmask0[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
boost::uint8_t* bitmask0 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
//boost::uint8_t bitmask1[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
boost::uint8_t* bitmask1 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
memset(bitmask0, 0x00, sizeof(bitmask0));
memset(bitmask1, 0x00, sizeof(bitmask1));
@ -81,7 +90,7 @@ namespace PolyVox
BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
computeBitmaskForSlice(volIter, regFirstSlice, offset, bitmask0);
computeBitmaskForSlice(volIter, regFirstSlice, offset, bitmask0);
generateVerticesForSlice(volIter,regFirstSlice, offset, bitmask0, singleMaterialPatch, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0, /*regTwoSlice.getUpperCorner(),*/ vertlist, vertMaterials);
@ -108,8 +117,12 @@ namespace PolyVox
generateExperimentalMeshDataForRegionSlice(volIter, regTwoSlice, singleMaterialPatch, offset, bitmask0, bitmask1, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0, vertexIndicesX1, vertexIndicesY1, vertexIndicesZ1, vertlist, vertMaterials);
memcpy(bitmask0, bitmask1, sizeof(bitmask0));
memset(bitmask1, 0, sizeof(bitmask1));
//memcpy(bitmask0, bitmask1, (POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1));
/*boost::uint8_t* temp = bitmask0;
bitmask0 = bitmask1;
bitmask1 = temp;*/
std::swap(bitmask0, bitmask1);
memset(bitmask1, 0, (POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1));
memcpy(vertexIndicesX0, vertexIndicesX1, sizeof(vertexIndicesX0));
memset(vertexIndicesX1, 0, sizeof(vertexIndicesX1));
@ -123,6 +136,9 @@ namespace PolyVox
regFirstSlice = regSecondSlice;
}
delete[] bitmask0;
delete[] bitmask1;
std::vector<SurfaceVertex>::iterator iterSurfaceVertex = singleMaterialPatch->getVertices().begin();
while(iterSurfaceVertex != singleMaterialPatch->getVertices().end())
@ -133,7 +149,7 @@ namespace PolyVox
}
}
void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t bitmask0[][POLYVOX_REGION_SIDE_LENGTH+1], uint8_t bitmask1[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], uint8_t vertMaterials[])
void generateExperimentalMeshDataForRegionSlice(BlockVolumeIterator<uint8_t>& volIter, Region regTwoSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8_t* bitmask0, uint8_t* bitmask1, boost::int32_t vertexIndicesX0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY0[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ0[][POLYVOX_REGION_SIDE_LENGTH+1], boost::int32_t vertexIndicesX1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY1[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ1[][POLYVOX_REGION_SIDE_LENGTH+1], Vector3DFloat vertlist[], uint8_t vertMaterials[])
{
Region regFirstSlice(regTwoSlice);
regFirstSlice.setUpperCorner(regFirstSlice.getUpperCorner() - Vector3DInt32(0,0,1));
@ -161,7 +177,7 @@ namespace PolyVox
const uint16_t z = volIter.getPosZ() - offset.getZ();
//Determine the index into the edge table which tells us which vertices are inside of the surface
uint8_t iCubeIndex = bitmask0[x][y];
uint8_t iCubeIndex = bitmask0[getIndex(x,y)];
/* Cube is entirely in/out of the surface */
if (edgeTable[iCubeIndex] == 0)
@ -244,7 +260,7 @@ namespace PolyVox
}while(volIter.moveForwardInRegionXYZ());//For each cell
}
void computeBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1])
void computeBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
{
//Iterate over each cell in the region
volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
@ -280,12 +296,12 @@ namespace PolyVox
if (v011 == 0) iCubeIndex |= 128;
//Save the bitmask
bitmask[x][y] = iCubeIndex;
bitmask[getIndex(x,y)] = iCubeIndex;
}while(volIter.moveForwardInRegionXYZ());//For each cell
}
void generateVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, uint8_t bitmask[][POLYVOX_REGION_SIDE_LENGTH+1], IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], uint8_t vertMaterials[])
void generateVerticesForSlice(BlockVolumeIterator<uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesY[][POLYVOX_REGION_SIDE_LENGTH+1],boost::int32_t vertexIndicesZ[][POLYVOX_REGION_SIDE_LENGTH+1], /*const Vector3DInt32& upperCorner,*/ Vector3DFloat vertlist[], uint8_t vertMaterials[])
{
//Iterate over each cell in the region
volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
@ -301,7 +317,7 @@ namespace PolyVox
const uint8_t v000 = volIter.getVoxel();
//Determine the index into the edge table which tells us which vertices are inside of the surface
uint8_t iCubeIndex = bitmask[x][y];
uint8_t iCubeIndex = bitmask[getIndex(x,y)];
/* Cube is entirely in/out of the surface */
if (edgeTable[iCubeIndex] == 0)