New 'ConvertToDensity' class for use in the SurfaceExtractor.
This commit is contained in:
parent
71b884e97b
commit
7f38e87ade
@ -102,9 +102,23 @@ namespace PolyVox
|
||||
static Density8::DensityType minDensity() { return std::numeric_limits<Density8::DensityType>::min(); }
|
||||
static Density8::DensityType maxDensity() { return std::numeric_limits<Density8::DensityType>::max(); }
|
||||
};
|
||||
}
|
||||
|
||||
#include "PolyVoxCore/SurfaceExtractor.h" //VERY UGLY THAT WE NEED THIS!!! TO BE CONSIDERED...
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template<>
|
||||
typename VoxelTypeTraits<Density8>::DensityType convertToDensity(Density8 voxel);
|
||||
|
||||
template<>
|
||||
class ConvertToDensity<Density8>
|
||||
{
|
||||
public:
|
||||
typedef uint8_t DensityType;
|
||||
|
||||
DensityType operator()(Density8 voxel);
|
||||
};
|
||||
}
|
||||
|
||||
#endif //__PolyVox_Density_H__
|
||||
|
@ -131,10 +131,40 @@ namespace PolyVox
|
||||
typename VoxelTypeTraits<MaterialDensityPair88>::DensityType convertToDensity(MaterialDensityPair88 voxel);
|
||||
|
||||
template<>
|
||||
typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel);
|
||||
class ConvertToDensity<MaterialDensityPair44>
|
||||
{
|
||||
public:
|
||||
typedef uint32_t DensityType;
|
||||
|
||||
DensityType operator()(MaterialDensityPair44 voxel);
|
||||
};
|
||||
|
||||
template<>
|
||||
typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel);
|
||||
class ConvertToDensity<MaterialDensityPair88>
|
||||
{
|
||||
public:
|
||||
typedef uint32_t DensityType;
|
||||
|
||||
DensityType operator()(MaterialDensityPair88 voxel);
|
||||
};
|
||||
|
||||
template<>
|
||||
class ConvertToMaterial<MaterialDensityPair44>
|
||||
{
|
||||
public:
|
||||
typedef uint32_t MaterialType;
|
||||
|
||||
MaterialType operator()(MaterialDensityPair44 voxel);
|
||||
};
|
||||
|
||||
template<>
|
||||
class ConvertToMaterial<MaterialDensityPair88>
|
||||
{
|
||||
public:
|
||||
typedef uint32_t MaterialType;
|
||||
|
||||
MaterialType operator()(MaterialDensityPair88 voxel);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -43,10 +43,26 @@ namespace PolyVox
|
||||
};
|
||||
|
||||
template<typename VoxelType>
|
||||
typename VoxelTypeTraits<VoxelType>::MaterialType convertToMaterial(VoxelType voxel)
|
||||
class ConvertToDensity
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
public:
|
||||
typedef VoxelType DensityType;
|
||||
DensityType operator()(VoxelType voxel)
|
||||
{
|
||||
return voxel;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename VoxelType>
|
||||
class ConvertToMaterial
|
||||
{
|
||||
public:
|
||||
typedef float MaterialType;
|
||||
MaterialType operator()(VoxelType voxel)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
};
|
||||
|
||||
template< typename VolumeType>
|
||||
class SurfaceExtractor
|
||||
|
@ -206,6 +206,8 @@ namespace PolyVox
|
||||
VolumeType::VoxelType v011;
|
||||
VolumeType::VoxelType v111;
|
||||
|
||||
ConvertToDensity<VolumeType::VoxelType> DensityConverter;
|
||||
|
||||
if(isPrevZAvail)
|
||||
{
|
||||
if(isPrevYAvail)
|
||||
@ -230,7 +232,7 @@ namespace PolyVox
|
||||
|
||||
iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY | iPreviousCubeIndexZ;
|
||||
|
||||
if (convertToDensity(v111) < m_tThreshold) iCubeIndex |= 128;
|
||||
if (DensityConverter(v111) < m_tThreshold) iCubeIndex |= 128;
|
||||
}
|
||||
else //previous X not available
|
||||
{
|
||||
@ -397,6 +399,8 @@ namespace PolyVox
|
||||
Array2DInt32& m_pCurrentVertexIndicesY,
|
||||
Array2DInt32& m_pCurrentVertexIndicesZ)
|
||||
{
|
||||
ConvertToMaterial<VolumeType::VoxelType> converter;
|
||||
|
||||
int32_t iZVolSpace = m_regSliceCurrent.getLowerCorner().getZ();
|
||||
const uint32_t uZRegSpace = iZVolSpace - m_regSizeInVoxels.getLowerCorner().getZ();
|
||||
|
||||
@ -443,9 +447,9 @@ namespace PolyVox
|
||||
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
|
||||
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
|
||||
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
|
||||
uint32_t uMaterial000 = convertToMaterial(v000);
|
||||
uint32_t uMaterial100 = convertToMaterial(v100);
|
||||
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial100);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial100 = converter(v100);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial = (std::max)(uMaterial000, uMaterial100);
|
||||
|
||||
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
|
||||
uint32_t uLastVertexIndex = m_meshCurrent->addVertex(surfaceVertex);
|
||||
@ -469,8 +473,8 @@ namespace PolyVox
|
||||
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
|
||||
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
|
||||
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
|
||||
uint32_t uMaterial000 = convertToMaterial(v000);
|
||||
uint32_t uMaterial010 = convertToMaterial(v010);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial010 = converter(v010);
|
||||
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial010);
|
||||
|
||||
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
|
||||
@ -495,8 +499,8 @@ namespace PolyVox
|
||||
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
|
||||
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
|
||||
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
|
||||
uint32_t uMaterial000 = convertToMaterial(v000);
|
||||
uint32_t uMaterial001 = convertToMaterial(v001);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
|
||||
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial001 = converter(v001);
|
||||
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial001);
|
||||
|
||||
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
|
||||
|
@ -30,4 +30,10 @@ namespace PolyVox
|
||||
{
|
||||
return voxel.getDensity();
|
||||
}
|
||||
|
||||
//template<>
|
||||
ConvertToDensity<Density8>::DensityType ConvertToDensity<Density8>::operator()(Density8 voxel)
|
||||
{
|
||||
return voxel.getDensity();
|
||||
}
|
||||
}
|
||||
|
@ -37,14 +37,26 @@ namespace PolyVox
|
||||
return voxel.getDensity();
|
||||
}
|
||||
|
||||
template<>
|
||||
typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel)
|
||||
//template<>
|
||||
ConvertToDensity<MaterialDensityPair44>::DensityType ConvertToDensity<MaterialDensityPair44>::operator()(MaterialDensityPair44 voxel)
|
||||
{
|
||||
return voxel.getDensity();
|
||||
}
|
||||
|
||||
//template<>
|
||||
ConvertToDensity<MaterialDensityPair88>::DensityType ConvertToDensity<MaterialDensityPair88>::operator()(MaterialDensityPair88 voxel)
|
||||
{
|
||||
return voxel.getDensity();
|
||||
}
|
||||
|
||||
//template<>
|
||||
ConvertToMaterial<MaterialDensityPair44>::MaterialType ConvertToMaterial<MaterialDensityPair44>::operator()(MaterialDensityPair44 voxel)
|
||||
{
|
||||
return voxel.getMaterial();
|
||||
}
|
||||
|
||||
template<>
|
||||
typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel)
|
||||
//template<>
|
||||
ConvertToMaterial<MaterialDensityPair88>::MaterialType ConvertToMaterial<MaterialDensityPair88>::operator()(MaterialDensityPair88 voxel)
|
||||
{
|
||||
return voxel.getMaterial();
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user