New 'ConvertToDensity' class for use in the SurfaceExtractor.

This commit is contained in:
unknown 2012-06-15 16:34:37 +02:00
parent 71b884e97b
commit 7f38e87ade
6 changed files with 99 additions and 17 deletions

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@ -102,9 +102,23 @@ namespace PolyVox
static Density8::DensityType minDensity() { return std::numeric_limits<Density8::DensityType>::min(); }
static Density8::DensityType maxDensity() { return std::numeric_limits<Density8::DensityType>::max(); }
};
}
#include "PolyVoxCore/SurfaceExtractor.h" //VERY UGLY THAT WE NEED THIS!!! TO BE CONSIDERED...
namespace PolyVox
{
template<>
typename VoxelTypeTraits<Density8>::DensityType convertToDensity(Density8 voxel);
template<>
class ConvertToDensity<Density8>
{
public:
typedef uint8_t DensityType;
DensityType operator()(Density8 voxel);
};
}
#endif //__PolyVox_Density_H__

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@ -131,10 +131,40 @@ namespace PolyVox
typename VoxelTypeTraits<MaterialDensityPair88>::DensityType convertToDensity(MaterialDensityPair88 voxel);
template<>
typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel);
class ConvertToDensity<MaterialDensityPair44>
{
public:
typedef uint32_t DensityType;
DensityType operator()(MaterialDensityPair44 voxel);
};
template<>
typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel);
class ConvertToDensity<MaterialDensityPair88>
{
public:
typedef uint32_t DensityType;
DensityType operator()(MaterialDensityPair88 voxel);
};
template<>
class ConvertToMaterial<MaterialDensityPair44>
{
public:
typedef uint32_t MaterialType;
MaterialType operator()(MaterialDensityPair44 voxel);
};
template<>
class ConvertToMaterial<MaterialDensityPair88>
{
public:
typedef uint32_t MaterialType;
MaterialType operator()(MaterialDensityPair88 voxel);
};
}
#endif

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@ -43,10 +43,26 @@ namespace PolyVox
};
template<typename VoxelType>
typename VoxelTypeTraits<VoxelType>::MaterialType convertToMaterial(VoxelType voxel)
class ConvertToDensity
{
return 1;
}
public:
typedef VoxelType DensityType;
DensityType operator()(VoxelType voxel)
{
return voxel;
}
};
template<typename VoxelType>
class ConvertToMaterial
{
public:
typedef float MaterialType;
MaterialType operator()(VoxelType voxel)
{
return 1;
}
};
template< typename VolumeType>
class SurfaceExtractor

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@ -206,6 +206,8 @@ namespace PolyVox
VolumeType::VoxelType v011;
VolumeType::VoxelType v111;
ConvertToDensity<VolumeType::VoxelType> DensityConverter;
if(isPrevZAvail)
{
if(isPrevYAvail)
@ -230,7 +232,7 @@ namespace PolyVox
iCubeIndex = iPreviousCubeIndexX | iPreviousCubeIndexY | iPreviousCubeIndexZ;
if (convertToDensity(v111) < m_tThreshold) iCubeIndex |= 128;
if (DensityConverter(v111) < m_tThreshold) iCubeIndex |= 128;
}
else //previous X not available
{
@ -397,6 +399,8 @@ namespace PolyVox
Array2DInt32& m_pCurrentVertexIndicesY,
Array2DInt32& m_pCurrentVertexIndicesZ)
{
ConvertToMaterial<VolumeType::VoxelType> converter;
int32_t iZVolSpace = m_regSliceCurrent.getLowerCorner().getZ();
const uint32_t uZRegSpace = iZVolSpace - m_regSizeInVoxels.getLowerCorner().getZ();
@ -443,9 +447,9 @@ namespace PolyVox
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
uint32_t uMaterial000 = convertToMaterial(v000);
uint32_t uMaterial100 = convertToMaterial(v100);
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial100);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial100 = converter(v100);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial = (std::max)(uMaterial000, uMaterial100);
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
uint32_t uLastVertexIndex = m_meshCurrent->addVertex(surfaceVertex);
@ -469,8 +473,8 @@ namespace PolyVox
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
uint32_t uMaterial000 = convertToMaterial(v000);
uint32_t uMaterial010 = convertToMaterial(v010);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial010 = converter(v010);
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial010);
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));
@ -495,8 +499,8 @@ namespace PolyVox
//Choose one of the two materials to use for the vertex (we don't interpolate as interpolation of
//material IDs does not make sense). We take the largest, so that if we are working on a material-only
//volume we get the one which is non-zero. Both materials can be non-zero if our volume has a density component.
uint32_t uMaterial000 = convertToMaterial(v000);
uint32_t uMaterial001 = convertToMaterial(v001);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial000 = converter(v000);
ConvertToMaterial<VolumeType::VoxelType>::MaterialType uMaterial001 = converter(v001);
uint32_t uMaterial = (std::max)(uMaterial000, uMaterial001);
PositionMaterialNormal surfaceVertex(v3dPosition, v3dNormal, static_cast<float>(uMaterial));

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@ -30,4 +30,10 @@ namespace PolyVox
{
return voxel.getDensity();
}
//template<>
ConvertToDensity<Density8>::DensityType ConvertToDensity<Density8>::operator()(Density8 voxel)
{
return voxel.getDensity();
}
}

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@ -37,14 +37,26 @@ namespace PolyVox
return voxel.getDensity();
}
template<>
typename VoxelTypeTraits<MaterialDensityPair44>::MaterialType convertToMaterial(MaterialDensityPair44 voxel)
//template<>
ConvertToDensity<MaterialDensityPair44>::DensityType ConvertToDensity<MaterialDensityPair44>::operator()(MaterialDensityPair44 voxel)
{
return voxel.getDensity();
}
//template<>
ConvertToDensity<MaterialDensityPair88>::DensityType ConvertToDensity<MaterialDensityPair88>::operator()(MaterialDensityPair88 voxel)
{
return voxel.getDensity();
}
//template<>
ConvertToMaterial<MaterialDensityPair44>::MaterialType ConvertToMaterial<MaterialDensityPair44>::operator()(MaterialDensityPair44 voxel)
{
return voxel.getMaterial();
}
template<>
typename VoxelTypeTraits<MaterialDensityPair88>::MaterialType convertToMaterial(MaterialDensityPair88 voxel)
//template<>
ConvertToMaterial<MaterialDensityPair88>::MaterialType ConvertToMaterial<MaterialDensityPair88>::operator()(MaterialDensityPair88 voxel)
{
return voxel.getMaterial();
}