Made Block copy constructor private.
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b1eab6c6a3
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@ -37,11 +37,8 @@ namespace PolyVox
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friend class VolumeSampler<VoxelType>;
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public:
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Block(uint16_t uSideLength = 0);
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Block(const Block& rhs);
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~Block();
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Block& operator=(const Block& rhs);
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uint16_t getSideLength(void) const;
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VoxelType getVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos) const;
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VoxelType getVoxelAt(const Vector3DUint16& v3dPos) const;
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@ -66,6 +63,11 @@ namespace PolyVox
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std::vector<uint16_t> runlengths;
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std::vector<VoxelType> values;
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private:
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Block(const Block& rhs);
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Block& operator=(const Block& rhs);
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};
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}
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@ -50,7 +50,7 @@ namespace PolyVox
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template <typename VoxelType>
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Block<VoxelType>::Block(const Block<VoxelType>& rhs)
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{
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*this = rhs;
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assert(false);
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}
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template <typename VoxelType>
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@ -63,33 +63,8 @@ namespace PolyVox
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template <typename VoxelType>
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Block<VoxelType>& Block<VoxelType>::operator=(const Block<VoxelType>& rhs)
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{
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//We don't often need to assign blocks as they should be passed around by pointer.
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//And I'm pretty sure we don't want to be passing around uncompressed ones becauses
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//it means duplicating the uncompressed data which is expensive. This assert is to
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//make sure that uncompressed blocks don't get assigned by accident.
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assert(rhs.m_bIsCompressed == true);
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if (this == &rhs)
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{
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return *this;
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}
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//Copy the data
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m_uSideLength = rhs.m_uSideLength;
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m_uSideLengthPower = rhs.m_uSideLengthPower;
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m_bIsCompressed = rhs.m_bIsCompressed;
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m_bIsUncompressedDataModified = rhs.m_bIsUncompressedDataModified;
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m_uTimestamp = rhs.m_uTimestamp;
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runlengths = rhs.runlengths;
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values = rhs.values;
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if(m_bIsCompressed == false)
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{
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m_tUncompressedData = new VoxelType[rhs.m_uSideLength * rhs.m_uSideLength * rhs.m_uSideLength];
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memcpy(m_tUncompressedData, rhs.m_tUncompressedData, m_uSideLength * m_uSideLength * m_uSideLength * sizeof(VoxelType));
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}
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return *this;
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assert(false);
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return 0;
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}
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template <typename VoxelType>
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@ -194,7 +169,7 @@ namespace PolyVox
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template <typename VoxelType>
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uint32_t Block<VoxelType>::sizeInChars(void)
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{
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uint32_t uSizeInChars = sizeof(Block<VoxelType>);
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uint32_t uSizeInChars = 0; //sizeof(Block<VoxelType>);
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if(m_tUncompressedData != 0)
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{
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@ -202,6 +177,9 @@ namespace PolyVox
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uSizeInChars += uNoOfVoxels * sizeof(VoxelType);
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}
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uSizeInChars += values.size() * sizeof(VoxelType);
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uSizeInChars += runlengths.size() * sizeof(uint16_t);
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return uSizeInChars;
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}
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@ -158,11 +158,13 @@ namespace PolyVox
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void setBlockCacheSize(uint16_t uBlockCacheSize);
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void clearBlockCache(void);
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uint32_t sizeInChars(void);
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public:
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Block<VoxelType>* getUncompressedBlock(Block<VoxelType>* block) const;
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Block<VoxelType> m_pBorderBlock;
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std::vector< Block<VoxelType> > m_pBlocks;
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Block<VoxelType>* m_pBlocks;
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mutable std::vector<Block<VoxelType>*> m_pUncompressedBlocks;
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uint16_t m_uBlockCacheSize;
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@ -49,10 +49,11 @@ namespace PolyVox
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template <typename VoxelType>
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Volume<VoxelType>::Volume(uint16_t uWidth, uint16_t uHeight, uint16_t uDepth, uint16_t uBlockSideLength)
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:m_uTimestamper(0)
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,m_uBlockCacheSize(1024)
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,m_uBlockCacheSize(256)
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,m_uCompressions(0)
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,m_uUncompressions(0)
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,m_uBlockSideLength(uBlockSideLength)
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,m_pBlocks(0)
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{
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setBlockCacheSize(m_uBlockCacheSize);
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@ -325,7 +326,8 @@ namespace PolyVox
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}
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//Clear the previous data
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m_pBlocks.clear();
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delete[] m_pBlocks;
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m_pBlocks = 0;
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//Compute the volume side lengths
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m_uWidth = uWidth;
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@ -345,7 +347,7 @@ namespace PolyVox
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m_uNoOfBlocksInVolume = m_uWidthInBlocks * m_uHeightInBlocks * m_uDepthInBlocks;
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//Create the blocks
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m_pBlocks.resize(m_uNoOfBlocksInVolume);
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m_pBlocks = new Block<VoxelType>[m_uNoOfBlocksInVolume];
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for(uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
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{
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m_pBlocks[i].resize(m_uBlockSideLength);
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@ -386,7 +388,7 @@ namespace PolyVox
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if(m_pUncompressedBlocks.size() == m_uBlockCacheSize)
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{
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int32_t leastRecentlyUsedBlockIndex = -1;
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uint32_t uLeastRecentTimestamp = 1000000000000000;
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uint64_t uLeastRecentTimestamp = 1000000000000000;
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for(uint32_t ct = 0; ct < m_pUncompressedBlocks.size(); ct++)
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{
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if(m_pUncompressedBlocks[ct]->m_uTimestamp < uLeastRecentTimestamp)
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@ -410,4 +412,15 @@ namespace PolyVox
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return block;
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}
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template <typename VoxelType>
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uint32_t Volume<VoxelType>::sizeInChars(void)
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{
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uint32_t uSizeInChars = 0;
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for(uint32_t i = 0; i < m_uNoOfBlocksInVolume; ++i)
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{
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uSizeInChars += m_pBlocks[i].sizeInChars();
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}
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return uSizeInChars;
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}
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}
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