Refactoring and tidying.
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@ -502,9 +502,10 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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Volume<MaterialDensityPair44> volData(1024, 1280, 256);
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Volume<MaterialDensityPair44> volData(4096, 4096, 256);
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//createSphereInVolume(volData, 30);
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createPerlinTerrain(volData);
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//createPerlinVolumeSlow(volData);
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volData.setBlockCacheSize(8);
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/*srand(12345);
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