Moving stuff around - not currently buildable!
This commit is contained in:
@ -1,72 +0,0 @@
|
||||
#include "Region.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
Region::Region()
|
||||
:m_v3dLowerCorner(0,0,0)
|
||||
,m_v3dUpperCorner(0,0,0)
|
||||
{
|
||||
}
|
||||
|
||||
Region::Region(const Vector3DInt32& v3dLowerCorner, const Vector3DInt32& v3dUpperCorner)
|
||||
:m_v3dLowerCorner(v3dLowerCorner)
|
||||
,m_v3dUpperCorner(v3dUpperCorner)
|
||||
{
|
||||
}
|
||||
|
||||
const Vector3DInt32& Region::getLowerCorner(void) const
|
||||
{
|
||||
return m_v3dLowerCorner;
|
||||
}
|
||||
|
||||
const Vector3DInt32& Region::getUpperCorner(void) const
|
||||
{
|
||||
return m_v3dUpperCorner;
|
||||
}
|
||||
|
||||
void Region::setLowerCorner(const Vector3DInt32& v3dLowerCorner)
|
||||
{
|
||||
m_v3dLowerCorner = v3dLowerCorner;
|
||||
}
|
||||
|
||||
void Region::setUpperCorner(const Vector3DInt32& v3dUpperCorner)
|
||||
{
|
||||
m_v3dUpperCorner = v3dUpperCorner;
|
||||
}
|
||||
|
||||
bool Region::containsPoint(const Vector3DFloat& pos, float boundary) const
|
||||
{
|
||||
return (pos.getX() <= m_v3dUpperCorner.getX() - boundary)
|
||||
&& (pos.getY() <= m_v3dUpperCorner.getY() - boundary)
|
||||
&& (pos.getZ() <= m_v3dUpperCorner.getZ() - boundary)
|
||||
&& (pos.getX() >= m_v3dLowerCorner.getX() + boundary)
|
||||
&& (pos.getY() >= m_v3dLowerCorner.getY() + boundary)
|
||||
&& (pos.getZ() >= m_v3dLowerCorner.getZ() + boundary);
|
||||
}
|
||||
|
||||
bool Region::containsPoint(const Vector3DInt32& pos, boost::uint8_t boundary) const
|
||||
{
|
||||
return (pos.getX() <= m_v3dUpperCorner.getX() - boundary)
|
||||
&& (pos.getY() <= m_v3dUpperCorner.getY() - boundary)
|
||||
&& (pos.getZ() <= m_v3dUpperCorner.getZ() - boundary)
|
||||
&& (pos.getX() >= m_v3dLowerCorner.getX() + boundary)
|
||||
&& (pos.getY() >= m_v3dLowerCorner.getY() + boundary)
|
||||
&& (pos.getZ() >= m_v3dLowerCorner.getZ() + boundary);
|
||||
}
|
||||
|
||||
void Region::cropTo(const Region& other)
|
||||
{
|
||||
m_v3dLowerCorner.setX((std::max)(m_v3dLowerCorner.getX(), other.m_v3dLowerCorner.getX()));
|
||||
m_v3dLowerCorner.setY((std::max)(m_v3dLowerCorner.getY(), other.m_v3dLowerCorner.getY()));
|
||||
m_v3dLowerCorner.setZ((std::max)(m_v3dLowerCorner.getZ(), other.m_v3dLowerCorner.getZ()));
|
||||
m_v3dUpperCorner.setX((std::min)(m_v3dUpperCorner.getX(), other.m_v3dUpperCorner.getX()));
|
||||
m_v3dUpperCorner.setY((std::min)(m_v3dUpperCorner.getY(), other.m_v3dUpperCorner.getY()));
|
||||
m_v3dUpperCorner.setZ((std::min)(m_v3dUpperCorner.getZ(), other.m_v3dUpperCorner.getZ()));
|
||||
}
|
||||
|
||||
void Region::shift(const Vector3DInt32& amount)
|
||||
{
|
||||
m_v3dLowerCorner += amount;
|
||||
m_v3dUpperCorner += amount;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user