Work on new OpenGL example - Splitting into several files.
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@ -5,7 +5,7 @@
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using namespace PolyVox;
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using namespace std;
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void renderRegion(PolyVox::IndexedSurfacePatch& isp)
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void renderRegionImmediateMode(PolyVox::IndexedSurfacePatch& isp)
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{
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const vector<SurfaceVertex>& vecVertices = isp.getVertices();
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const vector<uint32>& vecIndices = isp.getIndices();
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