Fix some docs with incorrect or missing variable names

This commit is contained in:
Matt Williams 2012-10-30 10:18:09 +00:00
parent c261124775
commit 8f4b422ece
4 changed files with 9 additions and 9 deletions

View File

@ -163,7 +163,7 @@ namespace PolyVox
/// Increasing the size of the block cache will increase memory but may improve performance.
/// You may want to set this to a large value (e.g. 1024) when you are first loading your
/// volume data and then set it to a smaller value (e.g.64) for general processing.
/// \param uBlockCacheSize The number of blocks for which uncompressed data can be cached.
/// \param uMaxNumberOfUncompressedBlocks The number of blocks for which uncompressed data can be cached.
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void LargeVolume<VoxelType>::setMaxNumberOfUncompressedBlocks(uint32_t uMaxNumberOfUncompressedBlocks)
@ -175,7 +175,7 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////////////
/// Increasing the number of blocks in memory causes fewer calls to dataRequiredHandler()/dataOverflowHandler()
/// \param uMaxBlocks The number of blocks
/// \param uMaxNumberOfBlocksInMemory The number of blocks
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void LargeVolume<VoxelType>::setMaxNumberOfBlocksInMemory(uint32_t uMaxNumberOfBlocksInMemory)

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@ -63,7 +63,7 @@ namespace PolyVox
/**
* Set the material value of the voxel
*
* \param uDensity The material to set to
* \param uMaterial The material to set to
*/
void setMaterial(Type uMaterial) { m_uMaterial = uMaterial; }

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@ -26,6 +26,7 @@ namespace PolyVox
////////////////////////////////////////////////////////////////////////////////
/// This constructor creates a volume with a fixed size which is specified as a parameter.
/// \param regValid Specifies the minimum and maximum valid voxel positions.
/// \param uBlockSideLength The size of the block to use within the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
SimpleVolume<VoxelType>::SimpleVolume

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@ -489,7 +489,7 @@ namespace PolyVox
}
/**
\param tX The new value for the Y component of a 2, 3, or 4 dimensional Vector.
\param tY The new value for the Y component of a 2, 3, or 4 dimensional Vector.
*/
template <uint32_t Size, typename Type>
inline void Vector<Size, Type>::setY(Type tY) throw()
@ -498,7 +498,7 @@ namespace PolyVox
}
/**
\param tX The new value for the Z component of a 3 or 4 dimensional Vector.
\param tZ The new value for the Z component of a 3 or 4 dimensional Vector.
*/
template <uint32_t Size, typename Type>
inline void Vector<Size, Type>::setZ(Type tZ) throw()
@ -507,7 +507,7 @@ namespace PolyVox
}
/**
\param tX The new value for the W component of a 4 dimensional Vector.
\param tW The new value for the W component of a 4 dimensional Vector.
*/
template <uint32_t Size, typename Type>
inline void Vector<Size, Type>::setW(Type tW) throw()
@ -545,7 +545,7 @@ namespace PolyVox
\note This function does not make much sense on integer Vectors.
\param Vector3D The Vector to find the angle to.
\param vector The Vector to find the angle to.
\return The angle between them in radians.
*/
template <uint32_t Size, typename Type>
@ -562,8 +562,7 @@ namespace PolyVox
right-hand rule such that if the two vectors are given by the index
finger and middle finger respectively then the cross product is given
by the thumb.
\param a first Vector.
\param b Second Vector.
\param vector The vector to cross with this
\return The value of the cross product.
\see dot()
*/