Revert "Decided to always use a 64-bit chunk key, rather than trying to make it configurable."
This reverts commit 69f6f4ac3713e7a9eee804773a516cc5c3412183.
This commit is contained in:
parent
ceeb8f70ce
commit
92eaaae765
@ -36,4 +36,6 @@ freely, subject to the following restrictions:
|
||||
//#define POLYVOX_ASSERTS_ENABLED
|
||||
#define POLYVOX_THROW_ENABLED
|
||||
|
||||
typedef int32_t PagedVolumeChunkKeyIntType;
|
||||
|
||||
#endif
|
||||
|
@ -284,17 +284,17 @@ namespace PolyVox
|
||||
struct ChunkKey
|
||||
{
|
||||
ChunkKey(int32_t x, int32_t y, int32_t z) : iZPos(z), iYPos(y), iXPos(x), iValid(~0) {}
|
||||
int64_t iZPos : 10;
|
||||
int64_t iYPos : 10;
|
||||
int64_t iXPos : 10;
|
||||
PagedVolumeChunkKeyIntType iZPos : 10;
|
||||
PagedVolumeChunkKeyIntType iYPos : 10;
|
||||
PagedVolumeChunkKeyIntType iXPos : 10;
|
||||
|
||||
// Should only be true when the last access chunk pointer is valid,
|
||||
// so we don't need to have a seperate check for that before using it.
|
||||
int64_t iValid : 2;
|
||||
PagedVolumeChunkKeyIntType iValid : 2;
|
||||
};
|
||||
static_assert(sizeof(ChunkKey) == sizeof(int64_t), "");
|
||||
static_assert(sizeof(ChunkKey) == sizeof(PagedVolumeChunkKeyIntType), "");
|
||||
|
||||
int64_t posToChunkKey(int32_t iXPos, int32_t iYPos, int32_t iZPos) const
|
||||
PagedVolumeChunkKeyIntType posToChunkKey(int32_t iXPos, int32_t iYPos, int32_t iZPos) const
|
||||
{
|
||||
iXPos = iXPos >> m_uChunkSideLengthPower;
|
||||
iYPos = iYPos >> m_uChunkSideLengthPower;
|
||||
@ -306,22 +306,22 @@ namespace PolyVox
|
||||
// In general, bit shifting signed integers is dubious because of potential undefined or implementation defied behaviour.
|
||||
// However, it seems that in practice most compilers and architectures work in the same way (http://stackoverflow.com/a/6488645).
|
||||
|
||||
static_assert((int64_t(-3) / 4) == 0, "fdfs");
|
||||
static_assert((int64_t(-3) >> 2) == -1, "fdfs");
|
||||
static_assert((int32_t(-3) / 4) == 0, "fdfs");
|
||||
static_assert((int32_t(-3) >> 2) == -1, "fdfs");
|
||||
/*chunkKey.iXPos = iXPos;
|
||||
chunkKey.iYPos = iYPos;
|
||||
chunkKey.iZPos = iZPos;*/
|
||||
|
||||
// If this kind of casting ever causes problems there are
|
||||
// other solutions here: http://stackoverflow.com/a/2468738
|
||||
int64_t iKeyAsInt64 = force_cast<int64_t>(chunkKey);
|
||||
PagedVolumeChunkKeyIntType iKeyAsInt32 = force_cast<PagedVolumeChunkKeyIntType>(chunkKey);
|
||||
|
||||
return iKeyAsInt64;
|
||||
return iKeyAsInt32;
|
||||
}
|
||||
|
||||
Chunk* getChunk(int64_t iKeyAsInt32) const;
|
||||
Chunk* getChunk(PagedVolumeChunkKeyIntType iKeyAsInt32) const;
|
||||
|
||||
mutable int64_t m_v3dLastAccessedChunkKey = 0;
|
||||
mutable PagedVolumeChunkKeyIntType m_v3dLastAccessedChunkKey = 0;
|
||||
mutable Chunk* m_pLastAccessedChunk = nullptr;
|
||||
|
||||
mutable std::unordered_map<uint32_t, std::unique_ptr< Chunk > > m_mapChunks;
|
||||
|
@ -115,7 +115,7 @@ namespace PolyVox
|
||||
template <typename VoxelType>
|
||||
VoxelType PagedVolume<VoxelType>::getVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
|
||||
{
|
||||
const int64_t key = posToChunkKey(uXPos, uYPos, uZPos);
|
||||
const PagedVolumeChunkKeyIntType key = posToChunkKey(uXPos, uYPos, uZPos);
|
||||
|
||||
// Only call get chunk if we can't reuse the chunk pointer from the last voxel access.
|
||||
auto pChunk = (key == m_v3dLastAccessedChunkKey) ? m_pLastAccessedChunk : getChunk(key);
|
||||
@ -147,7 +147,7 @@ namespace PolyVox
|
||||
template <typename VoxelType>
|
||||
void PagedVolume<VoxelType>::setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
|
||||
{
|
||||
const int64_t key = posToChunkKey(uXPos, uYPos, uZPos);
|
||||
const PagedVolumeChunkKeyIntType key = posToChunkKey(uXPos, uYPos, uZPos);
|
||||
|
||||
// Only call get chunk if we can't reuse the chunk pointer from the last voxel access.
|
||||
auto pChunk = (key == m_v3dLastAccessedChunkKey) ? m_pLastAccessedChunk : getChunk(key);
|
||||
@ -202,7 +202,7 @@ namespace PolyVox
|
||||
{
|
||||
for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
|
||||
{
|
||||
const int64_t key = posToChunkKey(x, y, z);
|
||||
const PagedVolumeChunkKeyIntType key = posToChunkKey(x, y, z);
|
||||
|
||||
// Note that we don't check against the last chunk here. We're
|
||||
// not accessing the voxels, we just want to pull them into memory.
|
||||
@ -256,7 +256,7 @@ namespace PolyVox
|
||||
{
|
||||
for(int32_t z = v3dStart.getZ(); z <= v3dEnd.getZ(); z++)
|
||||
{
|
||||
const int64_t key = posToChunkKey(x, y, z);
|
||||
const PagedVolumeChunkKeyIntType key = posToChunkKey(x, y, z);
|
||||
m_mapChunks.erase(key);
|
||||
}
|
||||
}
|
||||
@ -264,7 +264,7 @@ namespace PolyVox
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
typename PagedVolume<VoxelType>::Chunk* PagedVolume<VoxelType>::getChunk(int64_t iKeyAsInt32) const
|
||||
typename PagedVolume<VoxelType>::Chunk* PagedVolume<VoxelType>::getChunk(PagedVolumeChunkKeyIntType iKeyAsInt32) const
|
||||
{
|
||||
// This function is relatively large and slow because it involves searching for a chunk and creating it if it is not found. A natural
|
||||
// optimization is to only do this work if the chunk we are accessing is not the same as the last chunk we accessed (which it usually
|
||||
|
Loading…
x
Reference in New Issue
Block a user