Fixed crash due to me incorrectly deciding that the max number of quads which could share a vertex was four. I believe the correct value should actually be six.
This commit is contained in:
parent
c0eed7f7d3
commit
a1ac90c711
@ -87,10 +87,9 @@ namespace PolyVox
|
||||
//is the user needs per-vertex attributes, or to perform per vertex lighting.
|
||||
bool m_bMergeQuads;
|
||||
|
||||
//Although we try to avoid creating multiple vertices at the same location, sometimes this is unavoidable
|
||||
//if they have different materials. For example, four different materials next to each other would mean
|
||||
//four quads (though more triangles) sharing the vertex. As far as I can tell, four is the worst case scenario.
|
||||
static const uint32_t MaxQuadsSharingVertex;
|
||||
//This constant defines the maximum number of quads which can share a
|
||||
//vertex in a cubic style mesh. See the initialisation for more details.
|
||||
static const uint32_t MaxVerticesPerPosition;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -23,8 +23,14 @@ freely, subject to the following restrictions:
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
// We try to avoid duplicate vertices by checking whether a vertex has already been added at a given position.
|
||||
// However, it is possible that vertices have the same position but differnt materials. In this case, the
|
||||
// vertices are not true duplicates and both must be added to the mesh. As far as I can tell, it is possible to have
|
||||
// at most six vertices with the same position but different materials. This worst-case scenario happens when we
|
||||
// have a 2x2x2 group of voxels (all with different materials) and then we delete two voxels from opposing corners.
|
||||
// The vertex position at the center of this group is then going to be used by six quads all with different materials.
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
const uint32_t CubicSurfaceExtractor<VolumeType, VoxelType>::MaxQuadsSharingVertex = 4;
|
||||
const uint32_t CubicSurfaceExtractor<VolumeType, VoxelType>::MaxVerticesPerPosition = 6;
|
||||
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
CubicSurfaceExtractor<VolumeType, VoxelType>::CubicSurfaceExtractor(VolumeType<VoxelType>* volData, Region region, SurfaceMesh<PositionMaterial>* result, bool bMergeQuads)
|
||||
@ -43,7 +49,7 @@ namespace PolyVox
|
||||
uint32_t uArrayWidth = m_regSizeInVoxels.getUpperCorner().getX() - m_regSizeInVoxels.getLowerCorner().getX() + 2;
|
||||
uint32_t uArrayHeight = m_regSizeInVoxels.getUpperCorner().getY() - m_regSizeInVoxels.getLowerCorner().getY() + 2;
|
||||
|
||||
uint32_t arraySize[3]= {uArrayWidth, uArrayHeight, MaxQuadsSharingVertex};
|
||||
uint32_t arraySize[3]= {uArrayWidth, uArrayHeight, MaxVerticesPerPosition};
|
||||
m_previousSliceVertices.resize(arraySize);
|
||||
m_currentSliceVertices.resize(arraySize);
|
||||
memset(m_previousSliceVertices.getRawData(), 0xff, m_previousSliceVertices.getNoOfElements() * sizeof(IndexAndMaterial));
|
||||
@ -241,7 +247,7 @@ namespace PolyVox
|
||||
uint32_t uX = static_cast<uint32_t>(fX + 0.75f);
|
||||
uint32_t uY = static_cast<uint32_t>(fY + 0.75f);
|
||||
|
||||
for(uint32_t ct = 0; ct < MaxQuadsSharingVertex; ct++)
|
||||
for(uint32_t ct = 0; ct < MaxVerticesPerPosition; ct++)
|
||||
{
|
||||
IndexAndMaterial& rEntry = existingVertices[uX][uY][ct];
|
||||
|
||||
@ -261,10 +267,10 @@ namespace PolyVox
|
||||
}
|
||||
}
|
||||
|
||||
//If we exit the loop here then apparently all the slots were full but none of
|
||||
//them matched. I don't think this can happen so let's put an assert to make sure.
|
||||
// If we exit the loop here then apparently all the slots were full but none of them matched. I don't think
|
||||
// this can happen so let's put an assert to make sure. If you hit this assert then please report it to us!
|
||||
assert(false);
|
||||
return 0;
|
||||
return -1; //Should never happen.
|
||||
}
|
||||
|
||||
template< template<typename> class VolumeType, typename VoxelType>
|
||||
@ -301,7 +307,7 @@ namespace PolyVox
|
||||
bool CubicSurfaceExtractor<VolumeType, VoxelType>::mergeQuads(Quad& q1, Quad& q2)
|
||||
{
|
||||
//All four vertices of a given quad have the same material,
|
||||
//so just check that the first pair or vertices match.
|
||||
//so just check that the first pair of vertices match.
|
||||
if(std::abs(m_meshCurrent->getVertices()[q1.vertices[0]].getMaterial() - m_meshCurrent->getVertices()[q2.vertices[0]].getMaterial()) < 0.001)
|
||||
{
|
||||
//Now check whether quad 2 is adjacent to quad one by comparing vertices.
|
||||
|
Loading…
x
Reference in New Issue
Block a user