I accidentally merged the 'cubiquity-version' feature back into develop. It seems I can't simply reverse this commit (at least through SourceTree ) because it was a merge, so I'm having to simply revert the contents of the commit (i.e. the files). Bit of a mess!
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@ -25,9 +25,86 @@ freely, subject to the following restrictions:
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namespace PolyVox
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{
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PositionMaterialNormal::PositionMaterialNormal()
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{
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}
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PositionMaterialNormal::PositionMaterialNormal(Vector3DFloat positionToSet, float materialToSet)
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:position(positionToSet)
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,material(materialToSet)
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{
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}
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PositionMaterialNormal::PositionMaterialNormal(Vector3DFloat positionToSet, Vector3DFloat normalToSet, float materialToSet)
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:position(positionToSet)
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,normal(normalToSet)
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,material(materialToSet)
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{
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}
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float PositionMaterialNormal::getMaterial(void) const
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{
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return material;
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}
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const Vector3DFloat& PositionMaterialNormal::getNormal(void) const
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{
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return normal;
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}
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const Vector3DFloat& PositionMaterialNormal::getPosition(void) const
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{
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return position;
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}
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void PositionMaterialNormal::setMaterial(float materialToSet)
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{
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material = materialToSet;
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}
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void PositionMaterialNormal::setNormal(const Vector3DFloat& normalToSet)
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{
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normal = normalToSet;
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}
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void PositionMaterialNormal::setPosition(const Vector3DFloat& positionToSet)
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{
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position = positionToSet;
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}
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////////////////////////////////////////////////////////////////////////////////
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// PositionMaterial
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////////////////////////////////////////////////////////////////////////////////
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PositionMaterial::PositionMaterial()
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{
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}
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PositionMaterial::PositionMaterial(Vector3DFloat positionToSet, float materialToSet)
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:position(positionToSet)
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,material(materialToSet)
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{
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}
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float PositionMaterial::getMaterial(void) const
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{
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return material;
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}
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const Vector3DFloat& PositionMaterial::getPosition(void) const
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{
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return position;
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}
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void PositionMaterial::setMaterial(float materialToSet)
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{
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material = materialToSet;
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}
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void PositionMaterial::setPosition(const Vector3DFloat& positionToSet)
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{
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position = positionToSet;
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}
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}
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