Initial check in of RaycastWithCallback
This commit is contained in:
parent
55cbff1186
commit
a5f37d7a3a
@ -40,6 +40,8 @@ SET(CORE_INC_FILES
|
||||
include/PolyVoxForwardDeclarations.h
|
||||
include/Raycast.h
|
||||
include/Raycast.inl
|
||||
include/RaycastWithCallback.h
|
||||
include/RaycastWithCallback.inl
|
||||
include/Region.h
|
||||
include/SurfaceExtractor.h
|
||||
include/SurfaceExtractor.inl
|
||||
|
60
library/PolyVoxCore/include/RaycastWithCallback.h
Normal file
60
library/PolyVoxCore/include/RaycastWithCallback.h
Normal file
@ -0,0 +1,60 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_RaycastWithCallback_H__
|
||||
#define __PolyVox_RaycastWithCallback_H__
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
class RaycastWithCallback
|
||||
{
|
||||
public:
|
||||
///Constructor
|
||||
RaycastWithCallback(Volume<VoxelType>* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirection, polyvox_function<bool(const Vector3DInt32& position)> funcCallback);
|
||||
|
||||
///Sets the start position for the ray.
|
||||
void setStart(const Vector3DFloat& v3dStart);
|
||||
///Set the direction for the ray.
|
||||
void setDirection(const Vector3DFloat& v3dDirection);
|
||||
|
||||
///Performs the raycast.
|
||||
void execute();
|
||||
|
||||
private:
|
||||
polyvox_function<bool(const Vector3DInt32& position)> m_funcCallback;
|
||||
|
||||
void doRaycast(float x1, float y1, float z1, float x2, float y2, float z2);
|
||||
|
||||
Volume<VoxelType>* m_volData;
|
||||
VolumeSampler<VoxelType> m_sampVolume;
|
||||
|
||||
Vector3DFloat m_v3dStart;
|
||||
Vector3DFloat m_v3dDirection;
|
||||
float m_fMaxDistance;
|
||||
};
|
||||
}
|
||||
|
||||
#include "RaycastWithCallback.inl"
|
||||
|
||||
#endif //__PolyVox_RaycastWithCallback_H__
|
154
library/PolyVoxCore/include/RaycastWithCallback.inl
Normal file
154
library/PolyVoxCore/include/RaycastWithCallback.inl
Normal file
@ -0,0 +1,154 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
RaycastWithCallback<VoxelType>::RaycastWithCallback(Volume<VoxelType>* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirection, polyvox_function<bool(const Vector3DInt32& position)> funcCallback)
|
||||
:m_volData(volData)
|
||||
,m_sampVolume(volData)
|
||||
,m_v3dStart(v3dStart)
|
||||
,m_v3dDirection(v3dDirection)
|
||||
,m_funcCallback(funcCallback)
|
||||
{
|
||||
//Check the user provided a callback, because it
|
||||
//is used to determine when to finish the raycast.
|
||||
assert(m_funcCallback);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void RaycastWithCallback<VoxelType>::setStart(const Vector3DFloat& v3dStart)
|
||||
{
|
||||
m_v3dStart = v3dStart;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void RaycastWithCallback<VoxelType>::setDirection(const Vector3DFloat& v3dDirection)
|
||||
{
|
||||
m_v3dDirection = v3dDirection;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void RaycastWithCallback<VoxelType>::execute(void)
|
||||
{
|
||||
//The doRaycast function is assuming that it is iterating over the areas defined between
|
||||
//voxels. We actually want to define the areas as being centered on voxels (as this is
|
||||
//what the CubicSurfaceExtractor generates). We add (0.5,0.5,0.5) here to adjust for this.
|
||||
Vector3DFloat v3dStart = m_v3dStart + Vector3DFloat(0.5f, 0.5f, 0.5f);
|
||||
|
||||
//Compute the end point
|
||||
Vector3DFloat v3dEnd = v3dStart + m_v3dDirection;
|
||||
|
||||
//Do the raycast
|
||||
doRaycast(v3dStart.getX(), v3dStart.getY(), v3dStart.getZ(), v3dEnd.getX(), v3dEnd.getY(), v3dEnd.getZ());
|
||||
}
|
||||
|
||||
// This function is based on Christer Ericson's code and description of the 'Uniform Grid Intersection Test' in
|
||||
// 'Real Time Collision Detection'. The following information from the errata on the book website is also relevent:
|
||||
//
|
||||
// pages 326-327. In the function VisitCellsOverlapped() the two lines calculating tx and ty are incorrect.
|
||||
// The less-than sign in each line should be a greater-than sign. That is, the two lines should read:
|
||||
//
|
||||
// float tx = ((x1 > x2) ? (x1 - minx) : (maxx - x1)) / Abs(x2 - x1);
|
||||
// float ty = ((y1 > y2) ? (y1 - miny) : (maxy - y1)) / Abs(y2 - y1);
|
||||
//
|
||||
// Thanks to Jetro Lauha of Fathammer in Helsinki, Finland for reporting this error.
|
||||
//
|
||||
// Jetro also points out that the computations of i, j, iend, and jend are incorrectly rounded if the line
|
||||
// coordinates are allowed to go negative. While that was not really the intent of the code — that is, I
|
||||
// assumed grids to be numbered from (0, 0) to (m, n) — I'm at fault for not making my assumption clear.
|
||||
// Where it is important to handle negative line coordinates the computation of these variables should be
|
||||
// changed to something like this:
|
||||
//
|
||||
// // Determine start grid cell coordinates (i, j)
|
||||
// int i = (int)floorf(x1 / CELL_SIDE);
|
||||
// int j = (int)floorf(y1 / CELL_SIDE);
|
||||
//
|
||||
// // Determine end grid cell coordinates (iend, jend)
|
||||
// int iend = (int)floorf(x2 / CELL_SIDE);
|
||||
// int jend = (int)floorf(y2 / CELL_SIDE);
|
||||
//
|
||||
// page 328. The if-statement that reads "if (ty <= tx && ty <= tz)" has a superfluous condition.
|
||||
// It should simply read "if (ty <= tz)".
|
||||
//
|
||||
// This error was reported by Joey Hammer (PixelActive).
|
||||
template <typename VoxelType>
|
||||
void RaycastWithCallback<VoxelType>::doRaycast(float x1, float y1, float z1, float x2, float y2, float z2)
|
||||
{
|
||||
int i = (int)floorf(x1);
|
||||
int j = (int)floorf(y1);
|
||||
int k = (int)floorf(z1);
|
||||
|
||||
int iend = (int)floorf(x2);
|
||||
int jend = (int)floorf(y2);
|
||||
int kend = (int)floorf(z2);
|
||||
|
||||
int di = ((x1 < x2) ? 1 : ((x1 > x2) ? -1 : 0));
|
||||
int dj = ((y1 < y2) ? 1 : ((y1 > y2) ? -1 : 0));
|
||||
int dk = ((z1 < z2) ? 1 : ((z1 > z2) ? -1 : 0));
|
||||
|
||||
float minx = floorf(x1), maxx = minx + 1.0f;
|
||||
float tx = ((x1 > x2) ? (x1 - minx) : (maxx - x1)) / abs(x2 - x1);
|
||||
float miny = floorf(y1), maxy = miny + 1.0f;
|
||||
float ty = ((y1 > y2) ? (y1 - miny) : (maxy - y1)) / abs(y2 - y1);
|
||||
float minz = floorf(z1), maxz = minz + 1.0f;
|
||||
float tz = ((z1 > z2) ? (z1 - minz) : (maxz - z1)) / abs(z2 - z1);
|
||||
|
||||
float deltatx = 1.0f / abs(x2 - x1);
|
||||
float deltaty = 1.0f / abs(y2 - y1);
|
||||
float deltatz = 1.0f / abs(z2 - z1);
|
||||
|
||||
m_sampVolume.setPosition(i,j,k);
|
||||
|
||||
for(;;)
|
||||
{
|
||||
//Call the callback. If it returns false then finish the loop.
|
||||
if(!m_funcCallback(Vector3DInt32(i,j,k)))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(tx <= ty && tx <= tz)
|
||||
{
|
||||
tx += deltatx;
|
||||
i += di;
|
||||
|
||||
if(di == 1) m_sampVolume.movePositiveX();
|
||||
if(di == -1) m_sampVolume.moveNegativeX();
|
||||
} else if (ty <= tz)
|
||||
{
|
||||
ty += deltaty;
|
||||
j += dj;
|
||||
|
||||
if(dj == 1) m_sampVolume.movePositiveY();
|
||||
if(dj == -1) m_sampVolume.moveNegativeY();
|
||||
} else
|
||||
{
|
||||
tz += deltatz;
|
||||
k += dk;
|
||||
|
||||
if(dk == 1) m_sampVolume.movePositiveZ();
|
||||
if(dk == -1) m_sampVolume.moveNegativeZ();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user