Initial check in of RaycastWithCallback
This commit is contained in:
60
library/PolyVoxCore/include/RaycastWithCallback.h
Normal file
60
library/PolyVoxCore/include/RaycastWithCallback.h
Normal file
@ -0,0 +1,60 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_RaycastWithCallback_H__
|
||||
#define __PolyVox_RaycastWithCallback_H__
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
class RaycastWithCallback
|
||||
{
|
||||
public:
|
||||
///Constructor
|
||||
RaycastWithCallback(Volume<VoxelType>* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirection, polyvox_function<bool(const Vector3DInt32& position)> funcCallback);
|
||||
|
||||
///Sets the start position for the ray.
|
||||
void setStart(const Vector3DFloat& v3dStart);
|
||||
///Set the direction for the ray.
|
||||
void setDirection(const Vector3DFloat& v3dDirection);
|
||||
|
||||
///Performs the raycast.
|
||||
void execute();
|
||||
|
||||
private:
|
||||
polyvox_function<bool(const Vector3DInt32& position)> m_funcCallback;
|
||||
|
||||
void doRaycast(float x1, float y1, float z1, float x2, float y2, float z2);
|
||||
|
||||
Volume<VoxelType>* m_volData;
|
||||
VolumeSampler<VoxelType> m_sampVolume;
|
||||
|
||||
Vector3DFloat m_v3dStart;
|
||||
Vector3DFloat m_v3dDirection;
|
||||
float m_fMaxDistance;
|
||||
};
|
||||
}
|
||||
|
||||
#include "RaycastWithCallback.inl"
|
||||
|
||||
#endif //__PolyVox_RaycastWithCallback_H__
|
Reference in New Issue
Block a user