Moved AStarPathfinder code from Thermite to PolyVox.
This commit is contained in:
parent
30425a4d86
commit
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@ -5,6 +5,7 @@ PROJECT(PolyVoxCore)
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#Projects source files
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SET(CORE_SRC_FILES
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source/ArraySizes.cpp
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source/AStarPathfinder.cpp
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source/GradientEstimators.cpp
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source/Log.cpp
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source/Mesh.cpp
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@ -21,6 +22,8 @@ SET(CORE_INC_FILES
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include/Array.h
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include/Array.inl
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include/ArraySizes.h
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include/AStarPathfinder.h
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include/AStarPathfinder.inl
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include/CubicSurfaceExtractor.h
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include/CubicSurfaceExtractor.inl
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include/CubicSurfaceExtractorWithNormals.h
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@ -60,6 +63,7 @@ SET(IMPL_SRC_FILES
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SET(IMPL_INC_FILES
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include/PolyVoxImpl/ArraySizesImpl.h
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include/PolyVoxImpl/ArraySizesImpl.inl
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include/PolyVoxImpl/AStarPathfinderImpl.h
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include/PolyVoxImpl/Block.h
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include/PolyVoxImpl/Block.inl
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include/PolyVoxImpl/MarchingCubesTables.h
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135
library/PolyVoxCore/include/AStarPathfinder.h
Normal file
135
library/PolyVoxCore/include/AStarPathfinder.h
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@ -0,0 +1,135 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_AStarPathfinder_H__
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#define __PolyVox_AStarPathfinder_H__
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#include "Array.h"
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#include "PolyVoxImpl/AStarPathfinderImpl.h"
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#include "PolyVoxForwardDeclarations.h"
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#include "Volume.h"
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#include "VolumeSampler.h"
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#include "PolyVoxImpl/TypeDef.h"
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#include <functional>
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namespace PolyVox
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{
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const float sqrt_1 = 1.0f;
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const float sqrt_2 = 1.4143f;
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const float sqrt_3 = 1.7321f;
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderFaces[6];
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderEdges[12];
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderCorners[8];
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template <typename VoxelType>
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bool aStarDefaultVoxelValidator(const Volume<VoxelType>* volData, const Vector3DInt16& v3dPos);
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template <typename VoxelType>
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struct AStarPathfinderParams
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{
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public:
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AStarPathfinderParams
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(
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Volume<VoxelType>* volData,
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const Vector3DInt16& v3dStart,
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const Vector3DInt16& v3dEnd,
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std::list<Vector3DInt16>* listResult,
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float fHBias = 1.0,
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uint32_t uMaxNoOfNodes = 10000,
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Connectivity connectivity = TwentySixConnected,
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std::function<bool (const Volume<VoxelType>*, const Vector3DInt16&)> funcIsVoxelValidForPath = &aStarDefaultVoxelValidator<VoxelType>,
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std::function<void (float)> funcProgressCallback = 0
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)
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:volume(volData)
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,start(v3dStart)
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,end(v3dEnd)
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,result(listResult)
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,hBias(fHBias)
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,connectivity(connectivity)
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,isVoxelValidForPath(funcIsVoxelValidForPath)
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,maxNumberOfNodes(uMaxNoOfNodes)
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,progressCallback(funcProgressCallback)
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{
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}
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//The volume data.
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Volume<VoxelType>* volume;
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Vector3DInt16 start;
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Vector3DInt16 end;
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//The resulting path
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std::list<Vector3DInt16>* result;
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//The requied connectivity
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Connectivity connectivity;
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//Bias applied to h()
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float hBias;
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//Max number of nodes to examine
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uint32_t maxNumberOfNodes;
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//Used to determine whether a given voxel is valid.
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std::function<bool (const Volume<VoxelType>*, const Vector3DInt16&)> isVoxelValidForPath;
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//Progress callback
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std::function<void (float)> progressCallback;
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};
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template <typename VoxelType>
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class AStarPathfinder
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{
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public:
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AStarPathfinder(const AStarPathfinderParams<VoxelType>& params);
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void execute();
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private:
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void processNeighbour(const Vector3DInt16& neighbourPos, float neighbourGVal);
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float SixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float EighteenConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float TwentySixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float computeH(const Vector3DInt16& a, const Vector3DInt16& b);
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//Node containers
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AllNodesContainer allNodes;
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OpenNodesContainer openNodes;
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ClosedNodesContainer closedNodes;
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//The current node
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AllNodesContainer::iterator current;
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float m_fProgress;
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AStarPathfinderParams<VoxelType> m_params;
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};
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}
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#include "AStarPathfinder.inl"
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#endif //__PolyVox_AStarPathfinder_H__
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library/PolyVoxCore/include/AStarPathfinder.inl
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322
library/PolyVoxCore/include/AStarPathfinder.inl
Normal file
@ -0,0 +1,322 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#include <cfloat> //For numeric_limits
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namespace PolyVox
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{
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////////////////////////////////////////////////////////////////////////////////
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// aStarDefaultVoxelValidator free function
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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bool aStarDefaultVoxelValidator(const Volume<VoxelType>* volData, const Vector3DInt16& v3dPos)
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{
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//Voxels are considered valid candidates for the path if they are inside the volume...
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if(volData->getEnclosingRegion().containsPoint(v3dPos) == false)
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{
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return false;
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}
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//and if their density is below the threshold.
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Material8 voxel = volData->getVoxelAt(static_cast<Vector3DUint16>(v3dPos));
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if(voxel.getDensity() >= Material8::getThreshold())
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{
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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// AStarPathfinder Class
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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AStarPathfinder<VoxelType>::AStarPathfinder(const AStarPathfinderParams<VoxelType>& params)
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:m_params(params)
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{
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}
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template <typename VoxelType>
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void AStarPathfinder<VoxelType>::execute()
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{
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//Clear any existing nodes
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allNodes.clear();
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openNodes.clear();
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closedNodes.clear();
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//Clear the result
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m_params.result->clear();
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AllNodesContainer::iterator startNode = allNodes.insert(Node(m_params.start.getX(), m_params.start.getY(), m_params.start.getZ())).first;
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AllNodesContainer::iterator endNode = allNodes.insert(Node(m_params.end.getX(), m_params.end.getY(), m_params.end.getZ())).first;
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/*Node::startPos = startNode->position;
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Node::endPos = endNode->position;
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Node::m_eConnectivity = m_eConnectivity;*/
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Node* tempStart = const_cast<Node*>(&(*startNode));
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tempStart->gVal = 0;
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tempStart->hVal = computeH(startNode->position, endNode->position);
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Node* tempEnd = const_cast<Node*>(&(*endNode));
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tempEnd->hVal = 0.0f;
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openNodes.insert(startNode);
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float fDistStartToEnd = (endNode->position - startNode->position).length();
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m_fProgress = 0.0f;
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if(m_params.progressCallback)
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{
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m_params.progressCallback(m_fProgress);
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}
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while((openNodes.empty() == false) && (openNodes.getFirst() != endNode))
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{
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//Move the first node from open to closed.
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current = openNodes.getFirst();
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openNodes.removeFirst();
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closedNodes.insert(current);
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//Update the user on our progress
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if(m_params.progressCallback)
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{
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const float fMinProgresIncreament = 0.001f;
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float fDistCurrentToEnd = (endNode->position - current->position).length();
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float fDistNormalised = fDistCurrentToEnd / fDistStartToEnd;
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float fProgress = 1.0f - fDistNormalised;
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if(fProgress >= m_fProgress + fMinProgresIncreament)
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{
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m_fProgress = fProgress;
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m_params.progressCallback(m_fProgress);
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}
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}
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//The distance from one cell to another connected by face, edge, or corner.
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const float fFaceCost = sqrt_1;
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const float fEdgeCost = sqrt_2;
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const float fCornerCost = sqrt_3;
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//Process the neighbours. Note the deliberate lack of 'break'
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//statements, larger connectivities include smaller ones.
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switch(m_params.connectivity)
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{
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case TwentySixConnected:
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processNeighbour(current->position + arrayPathfinderCorners[0], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[1], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[2], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[3], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[4], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[5], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[6], current->gVal + fCornerCost);
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processNeighbour(current->position + arrayPathfinderCorners[7], current->gVal + fCornerCost);
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case EighteenConnected:
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processNeighbour(current->position + arrayPathfinderEdges[ 0], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 1], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 2], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 3], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 4], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 5], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 6], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 7], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 8], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[ 9], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[10], current->gVal + fEdgeCost);
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processNeighbour(current->position + arrayPathfinderEdges[11], current->gVal + fEdgeCost);
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case SixConnected:
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processNeighbour(current->position + arrayPathfinderFaces[0], current->gVal + fFaceCost);
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processNeighbour(current->position + arrayPathfinderFaces[1], current->gVal + fFaceCost);
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processNeighbour(current->position + arrayPathfinderFaces[2], current->gVal + fFaceCost);
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processNeighbour(current->position + arrayPathfinderFaces[3], current->gVal + fFaceCost);
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processNeighbour(current->position + arrayPathfinderFaces[4], current->gVal + fFaceCost);
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processNeighbour(current->position + arrayPathfinderFaces[5], current->gVal + fFaceCost);
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}
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if(allNodes.size() > m_params.maxNumberOfNodes)
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{
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//We've reached the specified maximum number
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//of nodes. Just give up on the search.
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break;
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}
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}
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if((openNodes.empty()) || (openNodes.getFirst() != endNode))
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{
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//In this case we failed to find a valid path.
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throw runtime_error("No path found");
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}
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else
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{
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Node* n = const_cast<Node*>(&(*endNode));
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while(n != 0)
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{
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m_params.result->push_front(n->position);
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n = n->parent;
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}
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}
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if(m_params.progressCallback)
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{
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m_params.progressCallback(1.0f);
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}
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}
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template <typename VoxelType>
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void AStarPathfinder<VoxelType>::processNeighbour(const Vector3DInt16& neighbourPos, float neighbourGVal)
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{
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bool bIsVoxelValidForPath = m_params.isVoxelValidForPath(m_params.volume, neighbourPos);
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if(!bIsVoxelValidForPath)
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{
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return;
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}
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float cost = neighbourGVal;
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std::pair<AllNodesContainer::iterator, bool> insertResult = allNodes.insert(Node(neighbourPos.getX(), neighbourPos.getY(), neighbourPos.getZ()));
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AllNodesContainer::iterator neighbour = insertResult.first;
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if(insertResult.second == true) //New node, compute h.
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{
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Node* tempNeighbour = const_cast<Node*>(&(*neighbour));
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tempNeighbour -> hVal = computeH(neighbour->position, m_params.end);
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}
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OpenNodesContainer::iterator openIter = openNodes.find(neighbour);
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if(openIter != openNodes.end())
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{
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if(cost < neighbour->gVal)
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{
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openNodes.remove(openIter);
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openIter = openNodes.end();
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}
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}
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//TODO - Nodes could keep track of if they are in open or closed? And a pointer to where they are?
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ClosedNodesContainer::iterator closedIter = closedNodes.find(neighbour);
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if(closedIter != closedNodes.end())
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{
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if(cost < neighbour->gVal)
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{
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//Probably shouldn't happen?
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closedNodes.remove(closedIter);
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closedIter = closedNodes.end();
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}
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}
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if((openIter == openNodes.end()) && (closedIter == closedNodes.end()))
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{
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Node* temp = const_cast<Node*>(&(*neighbour));
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temp->gVal = cost;
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openNodes.insert(neighbour);
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temp->parent = const_cast<Node*>(&(*current));
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}
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}
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template <typename VoxelType>
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float AStarPathfinder<VoxelType>::SixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b)
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{
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//This is the only heuristic I'm sure of - just use the manhatten distance for the 6-connected case.
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uint16_t faceSteps = abs(a.getX()-b.getX()) + abs(a.getY()-b.getY()) + abs(a.getZ()-b.getZ());
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return faceSteps * 1.0f;
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}
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template <typename VoxelType>
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float AStarPathfinder<VoxelType>::EighteenConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b)
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{
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//I'm not sure of the correct heuristic for the 18-connected case, so I'm just letting it fall through to the
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//6-connected case. This means 'h' will be bigger than it should be, resulting in a faster path which may not
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//actually be the shortest one. If you have a correct heuristic for the 18-connected case then please let me know.
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return SixConnectedCost(a,b);
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}
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template <typename VoxelType>
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float AStarPathfinder<VoxelType>::TwentySixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b)
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{
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//Can't say I'm certain about this heuristic - if anyone has
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//a better idea of what it should be then please let me know.
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uint16_t array[3];
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array[0] = abs(a.getX() - b.getX());
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array[1] = abs(a.getY() - b.getY());
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array[2] = abs(a.getZ() - b.getZ());
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std::sort(&array[0], &array[3]);
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uint16_t cornerSteps = array[0];
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uint16_t edgeSteps = array[1] - array[0];
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uint16_t faceSteps = array[2] - array[1];
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return cornerSteps * sqrt_3 + edgeSteps * sqrt_2 + faceSteps * sqrt_1;
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}
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template <typename VoxelType>
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float AStarPathfinder<VoxelType>::computeH(const Vector3DInt16& a, const Vector3DInt16& b)
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{
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float hVal;
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switch(m_params.connectivity)
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{
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case TwentySixConnected:
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hVal = TwentySixConnectedCost(a, b);
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break;
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case EighteenConnected:
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hVal = EighteenConnectedCost(a, b);
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||||
break;
|
||||
case SixConnected:
|
||||
hVal = SixConnectedCost(a, b);
|
||||
break;
|
||||
default:
|
||||
assert(false); //Invalid case.
|
||||
}
|
||||
|
||||
//Sanity checks in debug mode. These can come out eventually, but I
|
||||
//want to make sure that the heuristics I've come up with make sense.
|
||||
assert((a-b).length() <= TwentySixConnectedCost(a,b));
|
||||
assert(TwentySixConnectedCost(a,b) <= EighteenConnectedCost(a,b));
|
||||
assert(EighteenConnectedCost(a,b) <= SixConnectedCost(a,b));
|
||||
|
||||
//Apply the bias to the computed h value;
|
||||
hVal *= m_params.hBias;
|
||||
|
||||
std::hash<uint32_t> uint32Hash;
|
||||
|
||||
uint32_t hashValX = uint32Hash(a.getX());
|
||||
uint32_t hashValY = uint32Hash(a.getY());
|
||||
uint32_t hashValZ = uint32Hash(a.getZ());
|
||||
|
||||
uint32_t hashVal = hashValX ^ hashValY ^ hashValZ;
|
||||
|
||||
hashVal &= 0x0000FFFF;
|
||||
|
||||
float fHash = hashVal / 1000000.0f;
|
||||
|
||||
hVal += fHash;
|
||||
|
||||
return hVal;
|
||||
}
|
||||
}
|
218
library/PolyVoxCore/include/PolyVoxImpl/AStarPathfinderImpl.h
Normal file
218
library/PolyVoxCore/include/PolyVoxImpl/AStarPathfinderImpl.h
Normal file
@ -0,0 +1,218 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_AStarPathfinderImpl_H__
|
||||
#define __PolyVox_AStarPathfinderImpl_H__
|
||||
|
||||
#include "Vector.h"
|
||||
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
class OpenNodesContainer;
|
||||
class ClosedNodesContainer;
|
||||
class ThermiteGameLogic;
|
||||
|
||||
enum Connectivity
|
||||
{
|
||||
SixConnected,
|
||||
EighteenConnected,
|
||||
TwentySixConnected
|
||||
};
|
||||
|
||||
struct Node
|
||||
{
|
||||
Node(int x, int y, int z)
|
||||
:gVal(std::numeric_limits<float>::quiet_NaN()) //Initilise with NaNs so that we will
|
||||
,hVal(std::numeric_limits<float>::quiet_NaN()) //know if we forget to set these properly.
|
||||
,parent(0)
|
||||
{
|
||||
position.setX(x);
|
||||
position.setY(y);
|
||||
position.setZ(z);
|
||||
}
|
||||
|
||||
bool operator==(const Node& rhs) const
|
||||
{
|
||||
return position == rhs.position;
|
||||
}
|
||||
|
||||
bool operator<(const Node& rhs) const
|
||||
{
|
||||
if (position.getX() < rhs.position.getX())
|
||||
return true;
|
||||
if (rhs.position.getX() < position.getX())
|
||||
return false;
|
||||
|
||||
if (position.getY() < rhs.position.getY())
|
||||
return true;
|
||||
if (rhs.position.getY() < position.getY())
|
||||
return false;
|
||||
|
||||
if (position.getZ() < rhs.position.getZ())
|
||||
return true;
|
||||
if (rhs.position.getZ() < position.getZ())
|
||||
return false;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
PolyVox::Vector3DInt16 position;
|
||||
Node* parent;
|
||||
float gVal;
|
||||
float hVal;
|
||||
|
||||
float f(void) const
|
||||
{
|
||||
float f = gVal + hVal;
|
||||
return f;
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::set<Node> AllNodesContainer;
|
||||
|
||||
class AllNodesContainerIteratorComparator
|
||||
{
|
||||
public:
|
||||
bool operator() (const AllNodesContainer::iterator& lhs, const AllNodesContainer::iterator& rhs) const
|
||||
{
|
||||
return (&(*lhs)) < (&(*rhs));
|
||||
}
|
||||
};
|
||||
|
||||
class NodeSort
|
||||
{
|
||||
public:
|
||||
bool operator() (const AllNodesContainer::iterator& lhs, const AllNodesContainer::iterator& rhs) const
|
||||
{
|
||||
return lhs->f() > rhs->f();
|
||||
}
|
||||
};
|
||||
|
||||
class OpenNodesContainer
|
||||
{
|
||||
public:
|
||||
typedef std::vector<AllNodesContainer::iterator>::iterator iterator;
|
||||
|
||||
public:
|
||||
void clear(void)
|
||||
{
|
||||
open.clear();
|
||||
}
|
||||
|
||||
bool empty(void) const
|
||||
{
|
||||
return open.empty();
|
||||
}
|
||||
|
||||
void insert(AllNodesContainer::iterator node)
|
||||
{
|
||||
open.push_back(node);
|
||||
push_heap(open.begin(), open.end(), NodeSort());
|
||||
}
|
||||
|
||||
AllNodesContainer::iterator getFirst(void)
|
||||
{
|
||||
return open[0];
|
||||
}
|
||||
|
||||
void removeFirst(void)
|
||||
{
|
||||
pop_heap(open.begin(), open.end(), NodeSort());
|
||||
open.pop_back();
|
||||
}
|
||||
|
||||
void remove(iterator iterToRemove)
|
||||
{
|
||||
open.erase(iterToRemove);
|
||||
make_heap(open.begin(), open.end(), NodeSort());
|
||||
}
|
||||
|
||||
iterator begin(void)
|
||||
{
|
||||
return open.begin();
|
||||
}
|
||||
|
||||
iterator end(void)
|
||||
{
|
||||
return open.end();
|
||||
}
|
||||
|
||||
iterator find(AllNodesContainer::iterator node)
|
||||
{
|
||||
std::vector<AllNodesContainer::iterator>::iterator openIter = std::find(open.begin(), open.end(), node);
|
||||
return openIter;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<AllNodesContainer::iterator> open;
|
||||
};
|
||||
|
||||
class ClosedNodesContainer
|
||||
{
|
||||
public:
|
||||
typedef std::set<AllNodesContainer::iterator, AllNodesContainerIteratorComparator>::iterator iterator;
|
||||
|
||||
public:
|
||||
void clear(void)
|
||||
{
|
||||
closed.clear();
|
||||
}
|
||||
|
||||
void insert(AllNodesContainer::iterator node)
|
||||
{
|
||||
closed.insert(node);
|
||||
}
|
||||
|
||||
void remove(iterator iterToRemove)
|
||||
{
|
||||
closed.erase(iterToRemove);
|
||||
}
|
||||
|
||||
iterator begin(void)
|
||||
{
|
||||
return closed.begin();
|
||||
}
|
||||
|
||||
iterator end(void)
|
||||
{
|
||||
return closed.end();
|
||||
}
|
||||
|
||||
iterator find(AllNodesContainer::iterator node)
|
||||
{
|
||||
iterator iter = std::find(closed.begin(), closed.end(), node);
|
||||
return iter;
|
||||
}
|
||||
|
||||
private:
|
||||
std::set<AllNodesContainer::iterator, AllNodesContainerIteratorComparator> closed;
|
||||
};
|
||||
|
||||
|
||||
//bool operator<(const AllNodesContainer::iterator& lhs, const AllNodesContainer::iterator& rhs);
|
||||
}
|
||||
|
||||
#endif //__PolyVox_AStarPathfinderImpl_H__
|
69
library/PolyVoxCore/source/AStarPathfinder.cpp
Normal file
69
library/PolyVoxCore/source/AStarPathfinder.cpp
Normal file
@ -0,0 +1,69 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "AStarPathfinder.h"
|
||||
|
||||
#include "Material.h"
|
||||
|
||||
using namespace PolyVox;
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
const Vector3DInt16 arrayPathfinderFaces[6] =
|
||||
{
|
||||
Vector3DInt16(0, 0, -1),
|
||||
Vector3DInt16(0, 0, +1),
|
||||
Vector3DInt16(0, -1, 0),
|
||||
Vector3DInt16(0, +1, 0),
|
||||
Vector3DInt16(-1, 0, 0),
|
||||
Vector3DInt16(+1, 0, 0)
|
||||
};
|
||||
|
||||
const Vector3DInt16 arrayPathfinderEdges[12] =
|
||||
{
|
||||
Vector3DInt16(0, -1, -1),
|
||||
Vector3DInt16(0, -1, +1),
|
||||
Vector3DInt16(0, +1, -1),
|
||||
Vector3DInt16(0, +1, +1),
|
||||
Vector3DInt16(-1, 0, -1),
|
||||
Vector3DInt16(-1, 0, +1),
|
||||
Vector3DInt16(+1, 0, -1),
|
||||
Vector3DInt16(+1, 0, +1),
|
||||
Vector3DInt16(-1, -1, 0),
|
||||
Vector3DInt16(-1, +1, 0),
|
||||
Vector3DInt16(+1, -1, 0),
|
||||
Vector3DInt16(+1, +1, 0)
|
||||
};
|
||||
|
||||
const Vector3DInt16 arrayPathfinderCorners[8] =
|
||||
{
|
||||
Vector3DInt16(-1, -1, -1),
|
||||
Vector3DInt16(-1, -1, +1),
|
||||
Vector3DInt16(-1, +1, -1),
|
||||
Vector3DInt16(-1, +1, +1),
|
||||
Vector3DInt16(+1, -1, -1),
|
||||
Vector3DInt16(+1, -1, +1),
|
||||
Vector3DInt16(+1, +1, -1),
|
||||
Vector3DInt16(+1, +1, +1)
|
||||
};
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user