Moved AStarPathfinder code from Thermite to PolyVox.
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library/PolyVoxCore/include/AStarPathfinder.h
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135
library/PolyVoxCore/include/AStarPathfinder.h
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_AStarPathfinder_H__
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#define __PolyVox_AStarPathfinder_H__
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#include "Array.h"
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#include "PolyVoxImpl/AStarPathfinderImpl.h"
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#include "PolyVoxForwardDeclarations.h"
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#include "Volume.h"
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#include "VolumeSampler.h"
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#include "PolyVoxImpl/TypeDef.h"
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#include <functional>
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namespace PolyVox
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{
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const float sqrt_1 = 1.0f;
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const float sqrt_2 = 1.4143f;
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const float sqrt_3 = 1.7321f;
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderFaces[6];
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderEdges[12];
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extern const POLYVOXCORE_API Vector3DInt16 arrayPathfinderCorners[8];
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template <typename VoxelType>
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bool aStarDefaultVoxelValidator(const Volume<VoxelType>* volData, const Vector3DInt16& v3dPos);
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template <typename VoxelType>
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struct AStarPathfinderParams
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{
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public:
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AStarPathfinderParams
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(
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Volume<VoxelType>* volData,
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const Vector3DInt16& v3dStart,
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const Vector3DInt16& v3dEnd,
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std::list<Vector3DInt16>* listResult,
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float fHBias = 1.0,
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uint32_t uMaxNoOfNodes = 10000,
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Connectivity connectivity = TwentySixConnected,
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std::function<bool (const Volume<VoxelType>*, const Vector3DInt16&)> funcIsVoxelValidForPath = &aStarDefaultVoxelValidator<VoxelType>,
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std::function<void (float)> funcProgressCallback = 0
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)
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:volume(volData)
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,start(v3dStart)
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,end(v3dEnd)
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,result(listResult)
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,hBias(fHBias)
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,connectivity(connectivity)
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,isVoxelValidForPath(funcIsVoxelValidForPath)
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,maxNumberOfNodes(uMaxNoOfNodes)
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,progressCallback(funcProgressCallback)
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{
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}
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//The volume data.
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Volume<VoxelType>* volume;
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Vector3DInt16 start;
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Vector3DInt16 end;
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//The resulting path
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std::list<Vector3DInt16>* result;
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//The requied connectivity
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Connectivity connectivity;
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//Bias applied to h()
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float hBias;
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//Max number of nodes to examine
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uint32_t maxNumberOfNodes;
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//Used to determine whether a given voxel is valid.
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std::function<bool (const Volume<VoxelType>*, const Vector3DInt16&)> isVoxelValidForPath;
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//Progress callback
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std::function<void (float)> progressCallback;
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};
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template <typename VoxelType>
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class AStarPathfinder
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{
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public:
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AStarPathfinder(const AStarPathfinderParams<VoxelType>& params);
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void execute();
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private:
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void processNeighbour(const Vector3DInt16& neighbourPos, float neighbourGVal);
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float SixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float EighteenConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float TwentySixConnectedCost(const Vector3DInt16& a, const Vector3DInt16& b);
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float computeH(const Vector3DInt16& a, const Vector3DInt16& b);
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//Node containers
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AllNodesContainer allNodes;
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OpenNodesContainer openNodes;
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ClosedNodesContainer closedNodes;
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//The current node
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AllNodesContainer::iterator current;
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float m_fProgress;
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AStarPathfinderParams<VoxelType> m_params;
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};
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}
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#include "AStarPathfinder.inl"
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#endif //__PolyVox_AStarPathfinder_H__
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