Fix for broken moveNegative...() sampler functions.
Fixed bug in surface extractor causing divide by zero and/or infinite vertices.
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@ -467,6 +467,8 @@ namespace PolyVox
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surfaceVertex.setOnGeometryEdgePosZ(isPosZEdge);
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uint32_t uLastVertexIndex = m_meshCurrent->addVertex(surfaceVertex);
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m_pCurrentVertexIndicesX[uXVolSpace - m_regSizeInVoxels.getLowerCorner().getX()][uYVolSpace - m_regSizeInVoxels.getLowerCorner().getY()] = uLastVertexIndex;
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m_sampVolume.moveNegativeX();
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}
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if (edgeTable[iCubeIndex] & 8)
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{
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@ -495,6 +497,8 @@ namespace PolyVox
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surfaceVertex.setOnGeometryEdgePosZ(isPosZEdge);
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uint32_t uLastVertexIndex = m_meshCurrent->addVertex(surfaceVertex);
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m_pCurrentVertexIndicesY[uXVolSpace - m_regSizeInVoxels.getLowerCorner().getX()][uYVolSpace - m_regSizeInVoxels.getLowerCorner().getY()] = uLastVertexIndex;
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m_sampVolume.moveNegativeY();
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}
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if (edgeTable[iCubeIndex] & 256)
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{
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@ -523,6 +527,8 @@ namespace PolyVox
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surfaceVertex.setOnGeometryEdgePosZ(isPosZEdge);
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uint32_t uLastVertexIndex = m_meshCurrent->addVertex(surfaceVertex);
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m_pCurrentVertexIndicesZ[uXVolSpace - m_regSizeInVoxels.getLowerCorner().getX()][uYVolSpace - m_regSizeInVoxels.getLowerCorner().getY()] = uLastVertexIndex;
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m_sampVolume.moveNegativeZ();
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}
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}//For each cell
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}
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@ -228,11 +228,11 @@ namespace PolyVox
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeX(void)
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{
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//Note the *post* increament here
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//Note the *post* decreament here
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if((mXPosInVolume--) % mVolume->m_uBlockSideLength != 0)
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{
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//No need to compute new block.
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++mCurrentVoxel;
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--mCurrentVoxel;
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}
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else
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{
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@ -244,11 +244,11 @@ namespace PolyVox
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeY(void)
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{
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//Note the *post* increament here
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//Note the *post* decreament here
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if((mYPosInVolume--) % mVolume->m_uBlockSideLength != 0)
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{
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//No need to compute new block.
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mCurrentVoxel += mVolume->m_uBlockSideLength;
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mCurrentVoxel -= mVolume->m_uBlockSideLength;
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}
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else
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{
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@ -260,11 +260,11 @@ namespace PolyVox
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template <typename VoxelType>
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void VolumeSampler<VoxelType>::moveNegativeZ(void)
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{
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//Note the *post* increament here
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//Note the *post* decreament here
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if((mZPosInVolume--) % mVolume->m_uBlockSideLength != 0)
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{
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//No need to compute new block.
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mCurrentVoxel += mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength;
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mCurrentVoxel -= mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength;
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}
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else
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{
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