Fixed crash in OpenGL example.

This commit is contained in:
David Williams 2011-04-10 21:04:33 +01:00
parent 8b9a7e948e
commit d300e9fdde

View File

@ -101,8 +101,8 @@ int main(int argc, char *argv[])
createCubeInVolume(volData, Vector3DInt32(midPos-10, midPos-10 ,1), Vector3DInt32(midPos+10, midPos+10, maxPos-1), MaterialDensityPair44::getMaxDensity());
//Smooth part of the volume
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(130, 130, 130)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(130, 130, 130)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
smoothRegion<MaterialDensityPair44>(volData, PolyVox::Region(Vector3DInt32(62, 62, 62), Vector3DInt32(127, 127, 127)));
QApplication app(argc, argv);