Removed old BoundsCheck enum.
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@ -36,21 +36,6 @@ namespace PolyVox
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/// More details to come...
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace BoundsChecks
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{
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enum BoundsCheck
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{
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None = 0,
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Full = 1,
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ClampPos = 2,
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BorderPos = 3
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};
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}
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typedef BoundsChecks::BoundsCheck BoundsCheck;
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// Required for a trick to implement specialization of template member
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// functions in template classes. See http://stackoverflow.com/a/4951057
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template <BoundsCheck B> struct BoundsCheckType{};
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namespace WrapModes
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{
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@ -189,9 +174,9 @@ namespace PolyVox
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/// Sets the value used for voxels which are outside the volume
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void setBorderValue(const VoxelType& tBorder);
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/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
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void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
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void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::None);
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/// Sets the voxel at the position given by a 3D vector
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void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
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void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, WrapMode eWrapMode = WrapModes::None);
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/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
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bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
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/// Sets the voxel at the position given by a 3D vector
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@ -225,9 +225,6 @@ namespace PolyVox
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/// \param uXPos The \c x position of the voxel
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/// \param uYPos The \c y position of the voxel
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/// \param uZPos The \c z position of the voxel
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/// \param eBoundsCheck Controls whether bounds checking is performed on voxel access. It's safest to
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/// set this to BoundsChecks::Full (the default), but if you are certain that the voxel you are accessing
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/// is inside the volume's enclosing region then you can skip this check to gain some performance.
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/// \return The voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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@ -239,9 +236,6 @@ namespace PolyVox
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////////////////////////////////////////////////////////////////////////////////
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/// \param v3dPos The 3D position of the voxel
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/// \param eBoundsCheck Controls whether bounds checking is performed on voxel access. It's safest to
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/// set this to BoundsChecks::Full (the default), but if you are certain that the voxel you are accessing
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/// is inside the volume's enclosing region then you can skip this check to gain some performance.
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/// \return The voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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@ -265,12 +259,9 @@ namespace PolyVox
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/// \param uYPos the \c y position of the voxel
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/// \param uZPos the \c z position of the voxel
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/// \param tValue the value to which the voxel will be set
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/// \param eBoundsCheck Controls whether bounds checking is performed on voxel access. It's safest to
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/// set this to BoundsChecks::Full (the default), but if you are certain that the voxel you are accessing
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/// is inside the volume's enclosing region then you can skip this check to gain some performance.
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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void BaseVolume<VoxelType>::setVoxel(int32_t /*uXPos*/, int32_t /*uYPos*/, int32_t /*uZPos*/, VoxelType /*tValue*/, BoundsCheck /*eBoundsCheck*/)
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void BaseVolume<VoxelType>::setVoxel(int32_t /*uXPos*/, int32_t /*uYPos*/, int32_t /*uZPos*/, VoxelType /*tValue*/, WrapMode /*eWrapMode*/)
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{
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POLYVOX_THROW(not_implemented, "You should never call the base class version of this function.");
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}
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@ -278,12 +269,9 @@ namespace PolyVox
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////////////////////////////////////////////////////////////////////////////////
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/// \param v3dPos the 3D position of the voxel
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/// \param tValue the value to which the voxel will be set
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/// \param eBoundsCheck Controls whether bounds checking is performed on voxel access. It's safest to
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/// set this to BoundsChecks::Full (the default), but if you are certain that the voxel you are accessing
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/// is inside the volume's enclosing region then you can skip this check to gain some performance.
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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void BaseVolume<VoxelType>::setVoxel(const Vector3DInt32& /*v3dPos*/, VoxelType /*tValue*/, BoundsCheck /*eBoundsCheck*/)
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void BaseVolume<VoxelType>::setVoxel(const Vector3DInt32& /*v3dPos*/, VoxelType /*tValue*/, WrapMode /*eWrapMode*/)
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{
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POLYVOX_THROW(not_implemented, "You should never call the base class version of this function.");
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}
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