Work making decimated approach handle multiple resolutions.
This commit is contained in:
parent
3566fc1863
commit
e019c92dc2
@ -44,7 +44,7 @@ namespace PolyVox
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bool operator>=(const BlockVolumeIterator& rhs);
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float getAveragedVoxel(boost::uint16_t size) const;
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VoxelType getMaxedVoxel(void) const;
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VoxelType getMaxedVoxel(boost::uint8_t level) const;
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boost::uint16_t getPosX(void) const;
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boost::uint16_t getPosY(void) const;
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boost::uint16_t getPosZ(void) const;
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@ -137,18 +137,26 @@ namespace PolyVox
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}
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template <typename VoxelType>
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VoxelType BlockVolumeIterator<VoxelType>::getMaxedVoxel(void) const
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VoxelType BlockVolumeIterator<VoxelType>::getMaxedVoxel(boost::uint8_t level) const
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{
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VoxelType tValue = getVoxel();
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tValue = (std::max)(tValue, peekVoxel1px0py0pz());
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tValue = (std::max)(tValue, peekVoxel0px1py0pz());
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tValue = (std::max)(tValue, peekVoxel1px1py0pz());
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tValue = (std::max)(tValue, peekVoxel0px0py1pz());
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tValue = (std::max)(tValue, peekVoxel1px0py1pz());
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tValue = (std::max)(tValue, peekVoxel0px1py1pz());
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tValue = (std::max)(tValue, peekVoxel1px1py1pz());
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return tValue;
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if(level == 0)
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{
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return getVoxel();
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}
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else if(level == 1)
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{
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VoxelType tValue = getVoxel();
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tValue = (std::max)(tValue, peekVoxel1px0py0pz());
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tValue = (std::max)(tValue, peekVoxel0px1py0pz());
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tValue = (std::max)(tValue, peekVoxel1px1py0pz());
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tValue = (std::max)(tValue, peekVoxel0px0py1pz());
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tValue = (std::max)(tValue, peekVoxel1px0py1pz());
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tValue = (std::max)(tValue, peekVoxel0px1py1pz());
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tValue = (std::max)(tValue, peekVoxel1px1py1pz());
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return tValue;
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}
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assert(false);
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return 0;
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}
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template <typename VoxelType>
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@ -36,9 +36,9 @@ namespace PolyVox
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{
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boost::uint32_t getDecimatedIndex(boost::uint32_t x, boost::uint32_t y);
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POLYVOX_API void generateDecimatedMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
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POLYVOX_API boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
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POLYVOX_API boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask, boost::uint8_t *previousBitmask);
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POLYVOX_API void generateDecimatedMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint8_t uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch);
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POLYVOX_API boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, boost::uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
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POLYVOX_API boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<boost::uint8_t>& volIter, boost::uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask, boost::uint8_t *previousBitmask);
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POLYVOX_API void generateDecimatedIndicesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t* bitmask0, boost::uint8_t* bitmask1, boost::int32_t vertexIndicesX0[],boost::int32_t vertexIndicesY0[],boost::int32_t vertexIndicesZ0[], boost::int32_t vertexIndicesX1[],boost::int32_t vertexIndicesY1[],boost::int32_t vertexIndicesZ1[]);
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POLYVOX_API void generateDecimatedVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[],boost::int32_t vertexIndicesY[],boost::int32_t vertexIndicesZ[]);
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@ -29,7 +29,7 @@ namespace PolyVox
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regionGeometry.m_patchSingleMaterial = new IndexedSurfacePatch(false);
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regionGeometry.m_v3dRegionPosition = iterChangedRegions->getLowerCorner();
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generateDecimatedMeshDataForRegion(volume.getVolumeData(), *iterChangedRegions, regionGeometry.m_patchSingleMaterial);
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generateDecimatedMeshDataForRegion(volume.getVolumeData(), 1, *iterChangedRegions, regionGeometry.m_patchSingleMaterial);
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//genMultiFromSingle(regionGeometry.m_patchSingleMaterial, regionGeometry.m_patchMultiMaterial);
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@ -20,7 +20,7 @@ namespace PolyVox
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return x + (y * (POLYVOX_REGION_SIDE_LENGTH+1));
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}
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void generateDecimatedMeshDataForRegion(BlockVolume<uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch)
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void generateDecimatedMeshDataForRegion(BlockVolume<uint8_t>* volumeData, uint8_t uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch)
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{
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singleMaterialPatch->m_vecVertices.clear();
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singleMaterialPatch->m_vecTriangleIndices.clear();
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@ -37,10 +37,12 @@ namespace PolyVox
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boost::uint8_t* bitmask0 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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boost::uint8_t* bitmask1 = new boost::uint8_t[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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const uint8_t uStepSize = 1 << uLevel;
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//When generating the mesh for a region we actually look one voxel outside it in the
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// back, bottom, right direction. Protect against access violations by cropping region here
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Region regVolume = volumeData->getEnclosingRegion();
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regVolume.setUpperCorner(regVolume.getUpperCorner() - Vector3DInt32(1,1,1));
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regVolume.setUpperCorner(regVolume.getUpperCorner() - Vector3DInt32(uLevel+uStepSize,uLevel+uStepSize,uLevel+uStepSize));
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region.cropTo(regVolume);
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//Offset from volume corner
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@ -48,13 +50,15 @@ namespace PolyVox
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//Create a region corresponding to the first slice
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Region regSlice0(region);
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regSlice0.setUpperCorner(Vector3DInt32(regSlice0.getUpperCorner().getX(),regSlice0.getUpperCorner().getY(),regSlice0.getLowerCorner().getZ()));
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Vector3DInt32 v3dUpperCorner = regSlice0.getUpperCorner();
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v3dUpperCorner.setZ(regSlice0.getLowerCorner().getZ()); //Set the upper z to the lower z to make it one slice thick.
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regSlice0.setUpperCorner(v3dUpperCorner);
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//Iterator to access the volume data
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BlockVolumeIterator<boost::uint8_t> volIter(*volumeData);
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//Compute bitmask for initial slice
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boost::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialDecimatedBitmaskForSlice(volIter, regSlice0, offset, bitmask0);
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boost::uint32_t uNoOfNonEmptyCellsForSlice0 = computeInitialDecimatedBitmaskForSlice(volIter, uLevel, regSlice0, offset, bitmask0);
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if(uNoOfNonEmptyCellsForSlice0 != 0)
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{
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//If there were some non-empty cells then generate initial slice vertices for them
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@ -66,7 +70,7 @@ namespace PolyVox
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Region regSlice1(regSlice0);
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regSlice1.shift(Vector3DInt32(0,0,2));
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boost::uint32_t uNoOfNonEmptyCellsForSlice1 = computeDecimatedBitmaskForSliceFromPrevious(volIter, regSlice1, offset, bitmask1, bitmask0);
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boost::uint32_t uNoOfNonEmptyCellsForSlice1 = computeDecimatedBitmaskForSliceFromPrevious(volIter, uLevel, regSlice1, offset, bitmask1, bitmask0);
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if(uNoOfNonEmptyCellsForSlice1 != 0)
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{
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@ -106,304 +110,296 @@ namespace PolyVox
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}*/
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}
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boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
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boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask)
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{
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const uint8_t uStepSize = 1 << uLevel;
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boost::uint32_t uNoOfNonEmptyCells = 0;
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//Iterate over each cell in the region
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//volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
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//volIter.setValidRegion(regSlice);
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//do
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for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY(); y += 2)
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for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY(); y += uStepSize)
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{
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for(uint16_t x = regSlice.getLowerCorner().getX(); x <= regSlice.getUpperCorner().getX(); x += 2)
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{
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//Current position
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//const uint16_t x = volIter.getPosX() - offset.getX();
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//const uint16_t y = volIter.getPosY() - offset.getY();
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volIter.setPosition(x,y,regSlice.getLowerCorner().getZ());
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8_t iCubeIndex = 0;
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if((x==regSlice.getLowerCorner().getX()) && (y==regSlice.getLowerCorner().getY()))
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{
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for(uint16_t x = regSlice.getLowerCorner().getX(); x <= regSlice.getUpperCorner().getX(); x += uStepSize)
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{
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//Current position
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volIter.setPosition(x,y,regSlice.getLowerCorner().getZ());
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const uint8_t v000 = volIter.getMaxedVoxel();
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volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ());
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const uint8_t v100 = volIter.getMaxedVoxel();
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volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ());
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const uint8_t v010 = volIter.getMaxedVoxel();
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volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ());
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const uint8_t v110 = volIter.getMaxedVoxel();
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volIter.setPosition(x,y,regSlice.getLowerCorner().getZ()+2);
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const uint8_t v001 = volIter.getMaxedVoxel();
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volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ()+2);
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const uint8_t v101 = volIter.getMaxedVoxel();
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volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ()+2);
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const uint8_t v011 = volIter.getMaxedVoxel();
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volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
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const uint8_t v111 = volIter.getMaxedVoxel();
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8_t iCubeIndex = 0;
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if (v000 == 0) iCubeIndex |= 1;
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if (v100 == 0) iCubeIndex |= 2;
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if (v110 == 0) iCubeIndex |= 4;
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if (v010 == 0) iCubeIndex |= 8;
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if (v001 == 0) iCubeIndex |= 16;
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if (v101 == 0) iCubeIndex |= 32;
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if (v111 == 0) iCubeIndex |= 64;
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if (v011 == 0) iCubeIndex |= 128;
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if((x==regSlice.getLowerCorner().getX()) && (y==regSlice.getLowerCorner().getY()))
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{
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volIter.setPosition(x,y,regSlice.getLowerCorner().getZ());
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const uint8_t v000 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ());
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const uint8_t v100 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v010 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v110 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x,y,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v001 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v101 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v011 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v111 = volIter.getMaxedVoxel(1);
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if (v000 == 0) iCubeIndex |= 1;
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if (v100 == 0) iCubeIndex |= 2;
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if (v110 == 0) iCubeIndex |= 4;
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if (v010 == 0) iCubeIndex |= 8;
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if (v001 == 0) iCubeIndex |= 16;
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if (v101 == 0) iCubeIndex |= 32;
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if (v111 == 0) iCubeIndex |= 64;
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if (v011 == 0) iCubeIndex |= 128;
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}
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else if((x>regSlice.getLowerCorner().getX()) && y==regSlice.getLowerCorner().getY())
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{
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volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ());
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const uint8_t v100 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v110 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v101 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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uint8_t srcBit6 = iPreviousCubeIndexX & 64;
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uint8_t destBit7 = srcBit6 << 1;
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uint8_t srcBit5 = iPreviousCubeIndexX & 32;
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uint8_t destBit4 = srcBit5 >> 1;
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uint8_t srcBit2 = iPreviousCubeIndexX & 4;
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uint8_t destBit3 = srcBit2 << 1;
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uint8_t srcBit1 = iPreviousCubeIndexX & 2;
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uint8_t destBit0 = srcBit1 >> 1;
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iCubeIndex |= destBit0;
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if (v100 == 0) iCubeIndex |= 2;
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if (v110 == 0) iCubeIndex |= 4;
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iCubeIndex |= destBit3;
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iCubeIndex |= destBit4;
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if (v101 == 0) iCubeIndex |= 32;
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if (v111 == 0) iCubeIndex |= 64;
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iCubeIndex |= destBit7;
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}
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else if((x==regSlice.getLowerCorner().getX()) && (y>regSlice.getLowerCorner().getY()))
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{
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volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v010 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v110 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v011 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8_t srcBit7 = iPreviousCubeIndexY & 128;
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uint8_t destBit4 = srcBit7 >> 3;
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uint8_t srcBit6 = iPreviousCubeIndexY & 64;
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uint8_t destBit5 = srcBit6 >> 1;
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uint8_t srcBit3 = iPreviousCubeIndexY & 8;
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uint8_t destBit0 = srcBit3 >> 3;
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uint8_t srcBit2 = iPreviousCubeIndexY & 4;
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uint8_t destBit1 = srcBit2 >> 1;
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iCubeIndex |= destBit0;
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iCubeIndex |= destBit1;
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if (v110 == 0) iCubeIndex |= 4;
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if (v010 == 0) iCubeIndex |= 8;
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iCubeIndex |= destBit4;
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iCubeIndex |= destBit5;
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if (v111 == 0) iCubeIndex |= 64;
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if (v011 == 0) iCubeIndex |= 128;
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}
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else
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{
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ());
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const uint8_t v110 = volIter.getMaxedVoxel(uLevel);
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volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
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const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
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//y
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uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8_t srcBit7 = iPreviousCubeIndexY & 128;
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uint8_t destBit4 = srcBit7 >> 3;
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uint8_t srcBit6 = iPreviousCubeIndexY & 64;
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uint8_t destBit5 = srcBit6 >> 1;
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uint8_t srcBit3 = iPreviousCubeIndexY & 8;
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uint8_t destBit0 = srcBit3 >> 3;
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uint8_t srcBit2 = iPreviousCubeIndexY & 4;
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uint8_t destBit1 = srcBit2 >> 1;
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//x
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uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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srcBit6 = iPreviousCubeIndexX & 64;
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uint8_t destBit7 = srcBit6 << 1;
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srcBit2 = iPreviousCubeIndexX & 4;
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uint8_t destBit3 = srcBit2 << 1;
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iCubeIndex |= destBit0;
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iCubeIndex |= destBit1;
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if (v110 == 0) iCubeIndex |= 4;
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iCubeIndex |= destBit3;
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iCubeIndex |= destBit4;
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iCubeIndex |= destBit5;
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if (v111 == 0) iCubeIndex |= 64;
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iCubeIndex |= destBit7;
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}
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//Save the bitmask
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bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
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if(edgeTable[iCubeIndex] != 0)
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{
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++uNoOfNonEmptyCells;
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}
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}
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else if((x>regSlice.getLowerCorner().getX()) && y==regSlice.getLowerCorner().getY())
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{
|
||||
volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ());
|
||||
const uint8_t v100 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ());
|
||||
const uint8_t v110 = volIter.getMaxedVoxel();
|
||||
|
||||
volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-2,y- offset.getY())];
|
||||
uint8_t srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
|
||||
uint8_t srcBit5 = iPreviousCubeIndexX & 32;
|
||||
uint8_t destBit4 = srcBit5 >> 1;
|
||||
|
||||
uint8_t srcBit2 = iPreviousCubeIndexX & 4;
|
||||
uint8_t destBit3 = srcBit2 << 1;
|
||||
|
||||
uint8_t srcBit1 = iPreviousCubeIndexX & 2;
|
||||
uint8_t destBit0 = srcBit1 >> 1;
|
||||
|
||||
iCubeIndex |= destBit0;
|
||||
if (v100 == 0) iCubeIndex |= 2;
|
||||
if (v110 == 0) iCubeIndex |= 4;
|
||||
iCubeIndex |= destBit3;
|
||||
iCubeIndex |= destBit4;
|
||||
if (v101 == 0) iCubeIndex |= 32;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
else if((x==regSlice.getLowerCorner().getX()) && (y>regSlice.getLowerCorner().getY()))
|
||||
{
|
||||
volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ());
|
||||
const uint8_t v010 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ());
|
||||
const uint8_t v110 = volIter.getMaxedVoxel();
|
||||
|
||||
volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-2)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
uint8_t srcBit3 = iPreviousCubeIndexY & 8;
|
||||
uint8_t destBit0 = srcBit3 >> 3;
|
||||
|
||||
uint8_t srcBit2 = iPreviousCubeIndexY & 4;
|
||||
uint8_t destBit1 = srcBit2 >> 1;
|
||||
|
||||
iCubeIndex |= destBit0;
|
||||
iCubeIndex |= destBit1;
|
||||
if (v110 == 0) iCubeIndex |= 4;
|
||||
if (v010 == 0) iCubeIndex |= 8;
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
if (v011 == 0) iCubeIndex |= 128;
|
||||
}
|
||||
else
|
||||
{
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ());
|
||||
const uint8_t v110 = volIter.getMaxedVoxel();
|
||||
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-2)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
uint8_t srcBit3 = iPreviousCubeIndexY & 8;
|
||||
uint8_t destBit0 = srcBit3 >> 3;
|
||||
|
||||
uint8_t srcBit2 = iPreviousCubeIndexY & 4;
|
||||
uint8_t destBit1 = srcBit2 >> 1;
|
||||
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-2,y- offset.getY())];
|
||||
srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
|
||||
srcBit2 = iPreviousCubeIndexX & 4;
|
||||
uint8_t destBit3 = srcBit2 << 1;
|
||||
|
||||
iCubeIndex |= destBit0;
|
||||
iCubeIndex |= destBit1;
|
||||
if (v110 == 0) iCubeIndex |= 4;
|
||||
iCubeIndex |= destBit3;
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
|
||||
//Save the bitmask
|
||||
bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
|
||||
|
||||
if(edgeTable[iCubeIndex] != 0)
|
||||
{
|
||||
++uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
}//while(volIter.moveForwardInRegionXYZ());//For each cell
|
||||
}
|
||||
|
||||
return uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
|
||||
boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<uint8_t>& volIter, uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8_t* bitmask, uint8_t* previousBitmask)
|
||||
{
|
||||
const uint8_t uStepSize = 1 << uLevel;
|
||||
boost::uint32_t uNoOfNonEmptyCells = 0;
|
||||
|
||||
//Iterate over each cell in the region
|
||||
//volIter.setPosition(regSlice.getLowerCorner().getX(),regSlice.getLowerCorner().getY(), regSlice.getLowerCorner().getZ());
|
||||
//volIter.setValidRegion(regSlice);
|
||||
//do
|
||||
for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY()+1; y += 2)
|
||||
for(uint16_t y = regSlice.getLowerCorner().getY(); y <= regSlice.getUpperCorner().getY(); y += uStepSize)
|
||||
{
|
||||
for(uint16_t x = regSlice.getLowerCorner().getX(); x <= regSlice.getUpperCorner().getX()+1; x += 2)
|
||||
{
|
||||
//Current position
|
||||
//const uint16_t x = volIter.getPosX() - offset.getX();
|
||||
//const uint16_t y = volIter.getPosY() - offset.getY();
|
||||
volIter.setPosition(x,y,regSlice.getLowerCorner().getZ());
|
||||
for(uint16_t x = regSlice.getLowerCorner().getX(); x <= regSlice.getUpperCorner().getX(); x += uStepSize)
|
||||
{
|
||||
//Current position
|
||||
volIter.setPosition(x,y,regSlice.getLowerCorner().getZ());
|
||||
|
||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||
uint8_t iCubeIndex = 0;
|
||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||
uint8_t iCubeIndex = 0;
|
||||
|
||||
if((x==regSlice.getLowerCorner().getX()) && (y==regSlice.getLowerCorner().getY()))
|
||||
{
|
||||
volIter.setPosition(x,y,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v001 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
if((x==regSlice.getLowerCorner().getX()) && (y==regSlice.getLowerCorner().getY()))
|
||||
{
|
||||
volIter.setPosition(x,y,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v001 = volIter.getMaxedVoxel(uLevel);
|
||||
volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel(uLevel);
|
||||
volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel(uLevel);
|
||||
volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
if (v001 == 0) iCubeIndex |= 16;
|
||||
if (v101 == 0) iCubeIndex |= 32;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
if (v011 == 0) iCubeIndex |= 128;
|
||||
}
|
||||
else if((x>regSlice.getLowerCorner().getX()) && y==regSlice.getLowerCorner().getY())
|
||||
{
|
||||
volIter.setPosition(x+2,y,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
if (v001 == 0) iCubeIndex |= 16;
|
||||
if (v101 == 0) iCubeIndex |= 32;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
if (v011 == 0) iCubeIndex |= 128;
|
||||
}
|
||||
else if((x>regSlice.getLowerCorner().getX()) && y==regSlice.getLowerCorner().getY())
|
||||
{
|
||||
volIter.setPosition(x+uStepSize,y,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel(uLevel);
|
||||
volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-2,y- offset.getY())];
|
||||
uint8_t srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
|
||||
uint8_t srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
|
||||
uint8_t srcBit5 = iPreviousCubeIndexX & 32;
|
||||
uint8_t destBit4 = srcBit5 >> 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
if (v101 == 0) iCubeIndex |= 32;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
else if((x==regSlice.getLowerCorner().getX()) && (y>regSlice.getLowerCorner().getY()))
|
||||
{
|
||||
volIter.setPosition(x,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel(uLevel);
|
||||
volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
if (v011 == 0) iCubeIndex |= 128;
|
||||
}
|
||||
else
|
||||
{
|
||||
volIter.setPosition(x+uStepSize,y+uStepSize,regSlice.getLowerCorner().getZ()+uStepSize);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel(uLevel);
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
|
||||
srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
|
||||
//Save the bitmask
|
||||
bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
|
||||
|
||||
if(edgeTable[iCubeIndex] != 0)
|
||||
{
|
||||
++uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
uint8_t srcBit5 = iPreviousCubeIndexX & 32;
|
||||
uint8_t destBit4 = srcBit5 >> 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
if (v101 == 0) iCubeIndex |= 32;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
else if((x==regSlice.getLowerCorner().getX()) && (y>regSlice.getLowerCorner().getY()))
|
||||
{
|
||||
volIter.setPosition(x,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel();
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-2)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
if (v011 == 0) iCubeIndex |= 128;
|
||||
}
|
||||
else
|
||||
{
|
||||
volIter.setPosition(x+2,y+2,regSlice.getLowerCorner().getZ()+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
|
||||
//z
|
||||
uint8_t iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
|
||||
iCubeIndex = iPreviousCubeIndexZ >> 4;
|
||||
|
||||
//y
|
||||
uint8_t iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-2)];
|
||||
uint8_t srcBit7 = iPreviousCubeIndexY & 128;
|
||||
uint8_t destBit4 = srcBit7 >> 3;
|
||||
|
||||
uint8_t srcBit6 = iPreviousCubeIndexY & 64;
|
||||
uint8_t destBit5 = srcBit6 >> 1;
|
||||
|
||||
//x
|
||||
uint8_t iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-2,y- offset.getY())];
|
||||
srcBit6 = iPreviousCubeIndexX & 64;
|
||||
uint8_t destBit7 = srcBit6 << 1;
|
||||
|
||||
iCubeIndex |= destBit4;
|
||||
iCubeIndex |= destBit5;
|
||||
if (v111 == 0) iCubeIndex |= 64;
|
||||
iCubeIndex |= destBit7;
|
||||
}
|
||||
|
||||
//Save the bitmask
|
||||
bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
|
||||
|
||||
if(edgeTable[iCubeIndex] != 0)
|
||||
{
|
||||
++uNoOfNonEmptyCells;
|
||||
}
|
||||
|
||||
}//while(volIter.moveForwardInRegionXYZ());//For each cell
|
||||
}//For each cell
|
||||
}
|
||||
|
||||
return uNoOfNonEmptyCells;
|
||||
@ -426,7 +422,7 @@ namespace PolyVox
|
||||
const uint16_t z = regSlice.getLowerCorner().getZ();
|
||||
|
||||
volIter.setPosition(x,y,z);
|
||||
const uint8_t v000 = volIter.getMaxedVoxel();
|
||||
const uint8_t v000 = volIter.getMaxedVoxel(1);
|
||||
|
||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||
uint8_t iCubeIndex = bitmask[getDecimatedIndex(x - offset.getX(),y - offset.getY())];
|
||||
@ -445,7 +441,7 @@ namespace PolyVox
|
||||
const Vector3DFloat v3dPosition(x - offset.getX() + 0.5f * 2.0f, y - offset.getY(), z - offset.getZ());
|
||||
const Vector3DFloat v3dNormal(1.0,0.0,0.0);
|
||||
volIter.setPosition(x+2,y,z);
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(); //Because one of these is 0, the or operation takes the max.
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(1); //Because one of these is 0, the or operation takes the max.
|
||||
SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial, 1.0);
|
||||
singleMaterialPatch->m_vecVertices.push_back(surfaceVertex);
|
||||
vertexIndicesX[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = singleMaterialPatch->m_vecVertices.size()-1;
|
||||
@ -458,7 +454,7 @@ namespace PolyVox
|
||||
const Vector3DFloat v3dPosition(x - offset.getX(), y - offset.getY() + 0.5f * 2.0f, z - offset.getZ());
|
||||
const Vector3DFloat v3dNormal(0.0,1.0,0.0);
|
||||
volIter.setPosition(x,y+2,z);
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(); //Because one of these is 0, the or operation takes the max.
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(1); //Because one of these is 0, the or operation takes the max.
|
||||
SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial, 1.0);
|
||||
singleMaterialPatch->m_vecVertices.push_back(surfaceVertex);
|
||||
vertexIndicesY[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = singleMaterialPatch->m_vecVertices.size()-1;
|
||||
@ -471,7 +467,7 @@ namespace PolyVox
|
||||
const Vector3DFloat v3dPosition(x - offset.getX(), y - offset.getY(), z - offset.getZ() + 0.5f * 2.0f);
|
||||
const Vector3DFloat v3dNormal(0.0,0.0,1.0);
|
||||
volIter.setPosition(x,y,z+2);
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(); //Because one of these is 0, the or operation takes the max.
|
||||
const uint8_t uMaterial = v000 | volIter.getMaxedVoxel(1); //Because one of these is 0, the or operation takes the max.
|
||||
const SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial, 1.0);
|
||||
singleMaterialPatch->m_vecVertices.push_back(surfaceVertex);
|
||||
vertexIndicesZ[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = singleMaterialPatch->m_vecVertices.size()-1;
|
||||
@ -618,21 +614,21 @@ namespace PolyVox
|
||||
//while(volIter.moveForwardInRegionXYZ())
|
||||
//{
|
||||
volIter.setPosition(x,y,z);
|
||||
const uint8_t v000 = volIter.getMaxedVoxel();
|
||||
const uint8_t v000 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x+2,y,z);
|
||||
const uint8_t v100 = volIter.getMaxedVoxel();
|
||||
const uint8_t v100 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x,y+2,z);
|
||||
const uint8_t v010 = volIter.getMaxedVoxel();
|
||||
const uint8_t v010 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x+2,y+2,z);
|
||||
const uint8_t v110 = volIter.getMaxedVoxel();
|
||||
const uint8_t v110 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x,y,z+2);
|
||||
const uint8_t v001 = volIter.getMaxedVoxel();
|
||||
const uint8_t v001 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x+2,y,z+2);
|
||||
const uint8_t v101 = volIter.getMaxedVoxel();
|
||||
const uint8_t v101 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x,y+2,z+2);
|
||||
const uint8_t v011 = volIter.getMaxedVoxel();
|
||||
const uint8_t v011 = volIter.getMaxedVoxel(1);
|
||||
volIter.setPosition(x+2,y+2,z+2);
|
||||
const uint8_t v111 = volIter.getMaxedVoxel();
|
||||
const uint8_t v111 = volIter.getMaxedVoxel(1);
|
||||
|
||||
//Determine the index into the edge table which tells us which vertices are inside of the surface
|
||||
uint8_t iCubeIndex = 0;
|
||||
|
@ -64,13 +64,13 @@ namespace PolyVox
|
||||
listToFill.clear();
|
||||
|
||||
//Regenerate meshes.
|
||||
for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionZ)
|
||||
for(uint16_t regionZ = 0; regionZ < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
|
||||
//for(uint16_t regionZ = 0; regionZ < 1; ++regionZ)
|
||||
{
|
||||
for(uint16_t regionY = 0; regionY < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionY)
|
||||
for(uint16_t regionY = 0; regionY < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
|
||||
//for(uint16_t regionY = 0; regionY < 2; ++regionY)
|
||||
{
|
||||
for(uint16_t regionX = 0; regionX < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS-1; ++regionX)
|
||||
for(uint16_t regionX = 0; regionX < POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionX)
|
||||
//for(uint16_t regionX = 0; regionX < 2; ++regionX)
|
||||
{
|
||||
if(volRegionUpToDate->getVoxelAt(regionX, regionY, regionZ) == false)
|
||||
|
Loading…
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Reference in New Issue
Block a user