Work making decimated approach handle multiple resolutions.
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@ -44,7 +44,7 @@ namespace PolyVox
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bool operator>=(const BlockVolumeIterator& rhs);
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float getAveragedVoxel(boost::uint16_t size) const;
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VoxelType getMaxedVoxel(void) const;
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VoxelType getMaxedVoxel(boost::uint8_t level) const;
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boost::uint16_t getPosX(void) const;
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boost::uint16_t getPosY(void) const;
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boost::uint16_t getPosZ(void) const;
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@ -137,18 +137,26 @@ namespace PolyVox
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}
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template <typename VoxelType>
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VoxelType BlockVolumeIterator<VoxelType>::getMaxedVoxel(void) const
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VoxelType BlockVolumeIterator<VoxelType>::getMaxedVoxel(boost::uint8_t level) const
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{
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VoxelType tValue = getVoxel();
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tValue = (std::max)(tValue, peekVoxel1px0py0pz());
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tValue = (std::max)(tValue, peekVoxel0px1py0pz());
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tValue = (std::max)(tValue, peekVoxel1px1py0pz());
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tValue = (std::max)(tValue, peekVoxel0px0py1pz());
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tValue = (std::max)(tValue, peekVoxel1px0py1pz());
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tValue = (std::max)(tValue, peekVoxel0px1py1pz());
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tValue = (std::max)(tValue, peekVoxel1px1py1pz());
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return tValue;
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if(level == 0)
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{
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return getVoxel();
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}
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else if(level == 1)
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{
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VoxelType tValue = getVoxel();
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tValue = (std::max)(tValue, peekVoxel1px0py0pz());
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tValue = (std::max)(tValue, peekVoxel0px1py0pz());
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tValue = (std::max)(tValue, peekVoxel1px1py0pz());
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tValue = (std::max)(tValue, peekVoxel0px0py1pz());
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tValue = (std::max)(tValue, peekVoxel1px0py1pz());
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tValue = (std::max)(tValue, peekVoxel0px1py1pz());
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tValue = (std::max)(tValue, peekVoxel1px1py1pz());
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return tValue;
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}
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assert(false);
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return 0;
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}
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template <typename VoxelType>
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@ -36,9 +36,9 @@ namespace PolyVox
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{
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boost::uint32_t getDecimatedIndex(boost::uint32_t x, boost::uint32_t y);
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POLYVOX_API void generateDecimatedMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch);
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POLYVOX_API boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
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POLYVOX_API boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask, boost::uint8_t *previousBitmask);
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POLYVOX_API void generateDecimatedMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint8_t uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch);
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POLYVOX_API boost::uint32_t computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, boost::uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask);
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POLYVOX_API boost::uint32_t computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator<boost::uint8_t>& volIter, boost::uint8_t uLevel, const Region& regSlice, const Vector3DFloat& offset, boost::uint8_t *bitmask, boost::uint8_t *previousBitmask);
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POLYVOX_API void generateDecimatedIndicesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, boost::uint8_t* bitmask0, boost::uint8_t* bitmask1, boost::int32_t vertexIndicesX0[],boost::int32_t vertexIndicesY0[],boost::int32_t vertexIndicesZ0[], boost::int32_t vertexIndicesX1[],boost::int32_t vertexIndicesY1[],boost::int32_t vertexIndicesZ1[]);
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POLYVOX_API void generateDecimatedVerticesForSlice(BlockVolumeIterator<boost::uint8_t>& volIter, Region& regSlice, const Vector3DFloat& offset, boost::uint8_t* bitmask, IndexedSurfacePatch* singleMaterialPatch,boost::int32_t vertexIndicesX[],boost::int32_t vertexIndicesY[],boost::int32_t vertexIndicesZ[]);
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