Moved the ambient occlusion calculation code from Thermite into PolyVox.
This commit is contained in:
parent
8619b36b5f
commit
e3dd07c216
@ -15,6 +15,8 @@ SET(CORE_SRC_FILES
|
||||
|
||||
#Projects headers files
|
||||
SET(CORE_INC_FILES
|
||||
include/AmbientOcclusionCalculator.h
|
||||
include/AmbientOcclusionCalculator.inl
|
||||
include/Array.h
|
||||
include/Array.inl
|
||||
include/ArraySizes.h
|
||||
@ -53,6 +55,8 @@ SET(CORE_INC_FILES
|
||||
|
||||
SET(IMPL_SRC_FILES
|
||||
source/PolyVoxImpl/MarchingCubesTables.cpp
|
||||
source/PolyVoxImpl/RandomUnitVectors.cpp
|
||||
source/PolyVoxImpl/RandomVectors.cpp
|
||||
source/PolyVoxImpl/Utility.cpp
|
||||
)
|
||||
|
||||
@ -63,6 +67,8 @@ SET(IMPL_INC_FILES
|
||||
include/PolyVoxImpl/Block.h
|
||||
include/PolyVoxImpl/Block.inl
|
||||
include/PolyVoxImpl/MarchingCubesTables.h
|
||||
include/PolyVoxImpl/RandomUnitVectors.h
|
||||
include/PolyVoxImpl/RandomVectors.h
|
||||
include/PolyVoxImpl/SubArray.h
|
||||
include/PolyVoxImpl/SubArray.inl
|
||||
include/PolyVoxImpl/TypeDef.h
|
||||
|
55
library/PolyVoxCore/include/AmbientOcclusionCalculator.h
Normal file
55
library/PolyVoxCore/include/AmbientOcclusionCalculator.h
Normal file
@ -0,0 +1,55 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __AmbientOcclusionCalculator_H__
|
||||
#define __AmbientOcclusionCalculator_H__
|
||||
|
||||
#include "PolyVoxForwardDeclarations.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
class AmbientOcclusionCalculator
|
||||
{
|
||||
public:
|
||||
AmbientOcclusionCalculator(Volume<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength);
|
||||
~AmbientOcclusionCalculator();
|
||||
|
||||
void execute(void);
|
||||
|
||||
private:
|
||||
Region m_region;
|
||||
VolumeSampler<VoxelType> m_sampVolume;
|
||||
Volume<VoxelType>* m_volInput;
|
||||
Array<3, uint8_t>* m_arrayResult;
|
||||
float m_fRayLength;
|
||||
|
||||
uint16_t mRandomUnitVectorIndex;
|
||||
uint16_t mRandomVectorIndex;
|
||||
uint16_t mIndexIncreament;
|
||||
};
|
||||
}
|
||||
|
||||
#include "AmbientOcclusionCalculator.inl"
|
||||
|
||||
#endif //__AmbientOcclusionCalculator_H__
|
128
library/PolyVoxCore/include/AmbientOcclusionCalculator.inl
Normal file
128
library/PolyVoxCore/include/AmbientOcclusionCalculator.inl
Normal file
@ -0,0 +1,128 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#include "Array.h"
|
||||
#include "Raycast.h"
|
||||
#include "Volume.h"
|
||||
#include "VolumeSampler.h"
|
||||
|
||||
#include "PolyVoxImpl/RandomUnitVectors.h"
|
||||
#include "PolyVoxImpl/RandomVectors.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
template <typename VoxelType>
|
||||
AmbientOcclusionCalculator<VoxelType>::AmbientOcclusionCalculator(Volume<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength)
|
||||
:m_region(region)
|
||||
,m_sampVolume(volInput)
|
||||
,m_volInput(volInput)
|
||||
,m_arrayResult(arrayResult)
|
||||
,m_fRayLength(fRayLength)
|
||||
{
|
||||
//Make sure that the size of the volume is an exact multiple of the size of the array.
|
||||
assert(m_volInput.getWidth() % arrayResult.getDimension(0) == 0);
|
||||
assert(m_volInput.getHeight() % arrayResult.getDimension(1) == 0);
|
||||
assert(m_volInput.getDepth() % arrayResult.getDimension(2) == 0);
|
||||
|
||||
//Our initial indices. It doesn't matter exactly what we set here, but the code below makes
|
||||
//sure they are different for different regions which helps reduce tiling patterns is the results.
|
||||
mRandomUnitVectorIndex += m_region.getLowerCorner().getX() + m_region.getLowerCorner().getY() + m_region.getLowerCorner().getZ();
|
||||
mRandomVectorIndex += m_region.getLowerCorner().getX() + m_region.getLowerCorner().getY() + m_region.getLowerCorner().getZ();
|
||||
|
||||
//This value helps us jump around in the array a bit more, so the
|
||||
//nth 'random' value isn't always followed by the n+1th 'random' value.
|
||||
mIndexIncreament = 1;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
AmbientOcclusionCalculator<VoxelType>::~AmbientOcclusionCalculator()
|
||||
{
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
void AmbientOcclusionCalculator<VoxelType>::execute(void)
|
||||
{
|
||||
const int iRatioX = m_volInput->getWidth() / m_arrayResult->getDimension(0);
|
||||
const int iRatioY = m_volInput->getHeight() / m_arrayResult->getDimension(1);
|
||||
const int iRatioZ = m_volInput->getDepth() / m_arrayResult->getDimension(2);
|
||||
const int iRatioMax = std::max(std::max(iRatioX, iRatioY), iRatioZ);
|
||||
|
||||
const float fRatioX = iRatioX;
|
||||
const float fRatioY = iRatioY;
|
||||
const float fRatioZ = iRatioZ;
|
||||
const float fRatioMax = iRatioMax;
|
||||
const Vector3DFloat v3dRatio(fRatioX, fRatioY, fRatioZ);
|
||||
|
||||
const float fHalfRatioX = fRatioX * 0.5f;
|
||||
const float fHalfRatioY = fRatioY * 0.5f;
|
||||
const float fHalfRatioZ = fRatioZ * 0.5f;
|
||||
const float fHalfRatioMax = fRatioMax * 0.5f;
|
||||
const Vector3DFloat v3dHalfRatio(fHalfRatioX, fHalfRatioY, fHalfRatioZ);
|
||||
|
||||
const Vector3DFloat v3dOffset(0.5f,0.5f,0.5f);
|
||||
|
||||
RaycastResult raycastResult;
|
||||
Raycast<VoxelType> raycast(m_volInput, Vector3DFloat(0.0f,0.0f,0.0f), Vector3DFloat(1.0f,1.0f,1.0f), raycastResult);
|
||||
|
||||
//This loop iterates over the bottom-lower-left voxel in each of the cells in the output array
|
||||
for(uint16_t z = m_region.getLowerCorner().getZ(); z <= m_region.getUpperCorner().getZ(); z += iRatioZ)
|
||||
{
|
||||
for(uint16_t y = m_region.getLowerCorner().getY(); y <= m_region.getUpperCorner().getY(); y += iRatioY)
|
||||
{
|
||||
for(uint16_t x = m_region.getLowerCorner().getX(); x <= m_region.getUpperCorner().getX(); x += iRatioX)
|
||||
{
|
||||
//Compute a start position corresponding to
|
||||
//the centre of the cell in the output array.
|
||||
Vector3DFloat v3dStart(x, y, z);
|
||||
v3dStart -= v3dOffset;
|
||||
v3dStart += v3dHalfRatio;
|
||||
|
||||
//Keep track of how many rays did not hit anything
|
||||
uint8_t uVisibleDirections = 0;
|
||||
|
||||
for(int ct = 0; ct < 255; ct++)
|
||||
{
|
||||
//We take a random vector with components going from -1 to 1 and scale it to go from -haflRatio to +halfRatio.
|
||||
//This jitter value moves our sample point from the center of the array cell to somewhere else in the array cell
|
||||
Vector3DFloat v3dJitter = randomVectors[(mRandomVectorIndex += (++mIndexIncreament)) % 1019]; //Prime number helps avoid repetition on sucessive loops.
|
||||
v3dJitter *= v3dHalfRatio;
|
||||
const Vector3DFloat v3dRayStart = v3dStart + v3dJitter;
|
||||
|
||||
Vector3DFloat v3dRayDirection = randomUnitVectors[(mRandomUnitVectorIndex += (++mIndexIncreament)) % 1021]; //Differenct prime number.
|
||||
v3dRayDirection *= m_fRayLength;
|
||||
|
||||
raycast.setStart(v3dRayStart);
|
||||
raycast.setDirection(v3dRayDirection);
|
||||
raycast.execute();
|
||||
|
||||
if(raycastResult.foundIntersection == false)
|
||||
{
|
||||
++uVisibleDirections;
|
||||
}
|
||||
}
|
||||
(*m_arrayResult)[z / iRatioZ][y / iRatioY][x / iRatioX] = uVisibleDirections;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
34
library/PolyVoxCore/include/PolyVoxImpl/RandomUnitVectors.h
Normal file
34
library/PolyVoxCore/include/PolyVoxImpl/RandomUnitVectors.h
Normal file
@ -0,0 +1,34 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_RandomUnitVectors_H__
|
||||
#define __PolyVox_RandomUnitVectors_H__
|
||||
|
||||
#include "Vector.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
extern POLYVOXCORE_API const Vector3DFloat randomUnitVectors[];
|
||||
}
|
||||
|
||||
#endif //__PolyVox_RandomUnitVectors_H__
|
34
library/PolyVoxCore/include/PolyVoxImpl/RandomVectors.h
Normal file
34
library/PolyVoxCore/include/PolyVoxImpl/RandomVectors.h
Normal file
@ -0,0 +1,34 @@
|
||||
/*******************************************************************************
|
||||
Copyright (c) 2005-2009 David Williams
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef __PolyVox_RandomVectors_H__
|
||||
#define __PolyVox_RandomVectors_H__
|
||||
|
||||
#include "Vector.h"
|
||||
|
||||
namespace PolyVox
|
||||
{
|
||||
extern POLYVOXCORE_API const Vector3DFloat randomVectors[];
|
||||
}
|
||||
|
||||
#endif //__PolyVox_RandomVectors_H__
|
1055
library/PolyVoxCore/source/PolyVoxImpl/RandomUnitVectors.cpp
Normal file
1055
library/PolyVoxCore/source/PolyVoxImpl/RandomUnitVectors.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1055
library/PolyVoxCore/source/PolyVoxImpl/RandomVectors.cpp
Normal file
1055
library/PolyVoxCore/source/PolyVoxImpl/RandomVectors.cpp
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user