Moved the ambient occlusion calculation code from Thermite into PolyVox.
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library/PolyVoxCore/include/AmbientOcclusionCalculator.h
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library/PolyVoxCore/include/AmbientOcclusionCalculator.h
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __AmbientOcclusionCalculator_H__
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#define __AmbientOcclusionCalculator_H__
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#include "PolyVoxForwardDeclarations.h"
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namespace PolyVox
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{
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template <typename VoxelType>
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class AmbientOcclusionCalculator
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{
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public:
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AmbientOcclusionCalculator(Volume<VoxelType>* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength);
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~AmbientOcclusionCalculator();
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void execute(void);
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private:
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Region m_region;
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VolumeSampler<VoxelType> m_sampVolume;
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Volume<VoxelType>* m_volInput;
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Array<3, uint8_t>* m_arrayResult;
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float m_fRayLength;
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uint16_t mRandomUnitVectorIndex;
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uint16_t mRandomVectorIndex;
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uint16_t mIndexIncreament;
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};
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}
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#include "AmbientOcclusionCalculator.inl"
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#endif //__AmbientOcclusionCalculator_H__
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