Moved the ambient occlusion calculation code from Thermite into PolyVox.

This commit is contained in:
David Williams
2011-01-16 16:26:10 +00:00
parent 8619b36b5f
commit e3dd07c216
7 changed files with 2367 additions and 0 deletions

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/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#ifndef __PolyVox_RandomUnitVectors_H__
#define __PolyVox_RandomUnitVectors_H__
#include "Vector.h"
namespace PolyVox
{
extern POLYVOXCORE_API const Vector3DFloat randomUnitVectors[];
}
#endif //__PolyVox_RandomUnitVectors_H__

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/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#ifndef __PolyVox_RandomVectors_H__
#define __PolyVox_RandomVectors_H__
#include "Vector.h"
namespace PolyVox
{
extern POLYVOXCORE_API const Vector3DFloat randomVectors[];
}
#endif //__PolyVox_RandomVectors_H__