Initial version of new experimental marching cubes algorithm. Currently about half as fast.
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@ -55,7 +55,8 @@ namespace PolyVox
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void setVoxel(VoxelType tValue);
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bool isValidForRegion(void) const;
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void moveForwardInRegion(void);
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void moveForwardInRegionFast(void);
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bool moveForwardInRegionXYZ(void);
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VoxelType peekVoxel1nx1ny1nz(void) const;
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VoxelType peekVoxel1nx1ny0pz(void) const;
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