Applied default Visual Studio formatting to most files. This is a quick fix for the tabs vs spaces issue that messes up the formatting in any editor (esp. Linux) which handles tabs/spaces differently to Visual Studio. Some parts of the formatting look a bit worse but overall it should be better (or at least more consistent).

I didn't apply the changes to a few macro-heavy files as Visual Studio removes all indentation from macros, whereas the indentation can be handy to see nesting.
This commit is contained in:
David Williams
2015-12-26 23:11:27 +00:00
parent b3ca051878
commit e89a55d154
58 changed files with 1117 additions and 1114 deletions

View File

@ -43,7 +43,7 @@ namespace PolyVox
public:
typedef _VoxelType VoxelType;
#ifndef SWIG
#ifndef SWIG
template <typename DerivedVolumeType>
class Sampler
{
@ -52,7 +52,7 @@ namespace PolyVox
~Sampler();
Vector3DInt32 getPosition(void) const;
inline VoxelType getVoxel(void) const;
inline VoxelType getVoxel(void) const;
void setPosition(const Vector3DInt32& v3dNewPos);
void setPosition(int32_t xPos, int32_t yPos, int32_t zPos);
@ -105,7 +105,7 @@ namespace PolyVox
int32_t mYPosInVolume;
int32_t mZPosInVolume;
};
#endif // SWIG
#endif // SWIG
public:
/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
@ -121,7 +121,7 @@ namespace PolyVox
/// Calculates approximatly how many bytes of memory the volume is currently using.
uint32_t calculateSizeInBytes(void);
protected:
protected:
/// Constructor for creating a volume.
BaseVolume();