Exposed linear and bilinear interpolation, in addition to trilinear.
Moved them somewhere publically accessable.
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@ -59,6 +59,7 @@ SET(CORE_INC_FILES
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include/PolyVoxCore/Density.h
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include/PolyVoxCore/GradientEstimators.h
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include/PolyVoxCore/GradientEstimators.inl
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include/PolyVoxCore/Interpolation.h
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include/PolyVoxCore/IteratorController.h
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include/PolyVoxCore/IteratorController.inl
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include/PolyVoxCore/LargeVolume.h
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82
library/PolyVoxCore/include/PolyVoxCore/Interpolation.h
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82
library/PolyVoxCore/include/PolyVoxCore/Interpolation.h
Normal file
@ -0,0 +1,82 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_Interpolation_H__
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#define __PolyVox_Interpolation_H__
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#include <cassert>
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namespace PolyVox
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{
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template <typename Type>
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Type lerp(
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const Type& v0,const Type& v1,
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const float x)
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{
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assert((x >= 0.0f) && (x <= 1.0f));
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//Interpolate along X
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Type v0_1 = v0 + x * (v1 - v0);
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return v0_1;
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}
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template <typename Type>
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Type bilerp(
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const Type& v00,const Type& v10,const Type& v01,const Type& v11,
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const float x, const float y)
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{
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assert((x >= 0.0f) && (y >= 0.0f) &&
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(x <= 1.0f) && (y <= 1.0f));
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// Linearly interpolate along x
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Type v00_10 = lerp(v00, v10, x);
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Type v01_11 = lerp(v01, v11, x);
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// And linearly interpolate the results along y
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Type v00_10__v01_11 = lerp(v00_10, v01_11, y);
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return v00_10__v01_11;
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}
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template <typename Type>
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Type trilerp(
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const Type& v000,const Type& v100,const Type& v010,const Type& v110,
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const Type& v001,const Type& v101,const Type& v011,const Type& v111,
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const float x, const float y, const float z)
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{
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assert((x >= 0.0f) && (y >= 0.0f) && (z >= 0.0f) &&
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(x <= 1.0f) && (y <= 1.0f) && (z <= 1.0f));
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// Bilinearly interpolate along Y
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Type v000_v100__v010_v110 = bilerp(v000, v100, v010, v110, x, y);
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Type v001_v101__v011_v111 = bilerp(v001, v101, v011, v111, x, y);
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// And linearly interpolate the results along z
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Type v000_v100__v010_v110____v001_v101__v011_v111 = lerp(v000_v100__v010_v110, v001_v101__v011_v111, z);
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return v000_v100__v010_v110____v001_v101__v011_v111;
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}
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}
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#endif //__PolyVox_Interpolation_H__
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@ -21,7 +21,7 @@ freely, subject to the following restrictions:
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distribution.
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*******************************************************************************/
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#include "PolyVoxImpl/Utility.h"
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#include "PolyVoxCore/Interpolation.h"
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namespace PolyVox
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{
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@ -125,7 +125,7 @@ namespace PolyVox
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sy = modf(sy, &dummy);
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sz = modf(sz, &dummy);
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typename SrcVolumeType::VoxelType tInterpolatedValue = trilinearlyInterpolate<float>(voxel000,voxel100,voxel010,voxel110,voxel001,voxel101,voxel011,voxel111,sx,sy,sz);
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typename SrcVolumeType::VoxelType tInterpolatedValue = trilerp<float>(voxel000,voxel100,voxel010,voxel110,voxel001,voxel101,voxel011,voxel111,sx,sy,sz);
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typename DstVolumeType::VoxelType result = static_cast<typename DstVolumeType::VoxelType>(tInterpolatedValue);
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m_pVolDst->setVoxelAt(dx,dy,dz,result);
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@ -32,31 +32,6 @@ namespace PolyVox
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{
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POLYVOX_API uint8_t logBase2(uint32_t uInput);
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POLYVOX_API bool isPowerOf2(uint32_t uInput);
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template <typename Type>
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Type trilinearlyInterpolate(
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const Type& v000,const Type& v100,const Type& v010,const Type& v110,
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const Type& v001,const Type& v101,const Type& v011,const Type& v111,
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const float x, const float y, const float z)
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{
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assert((x >= 0.0f) && (y >= 0.0f) && (z >= 0.0f) &&
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(x <= 1.0f) && (y <= 1.0f) && (z <= 1.0f));
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//Interpolate along X
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Type v000_v100 = (v100 - v000) * x + v000;
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Type v001_v101 = (v101 - v001) * x + v001;
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Type v010_v110 = (v110 - v010) * x + v010;
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Type v011_v111 = (v111 - v011) * x + v011;
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//Interpolate along Y
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Type v000_v100__v010_v110 = (v010_v110 - v000_v100) * y + v000_v100;
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Type v001_v101__v011_v111 = (v011_v111 - v001_v101) * y + v001_v101;
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//Interpolate along Z
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Type v000_v100__v010_v110____v001_v101__v011_v111 = (v001_v101__v011_v111 - v000_v100__v010_v110) * z + v000_v100__v010_v110;
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return v000_v100__v010_v110____v001_v101__v011_v111;
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}
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}
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#endif
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