Use shortcut variables to point to PolyVoxCore source and binary directories.

This commit is contained in:
Matt Williams 2010-03-02 22:24:56 +00:00
parent b4194657ca
commit e9b963acc2
2 changed files with 4 additions and 4 deletions

View File

@ -48,9 +48,9 @@ FIND_PACKAGE(OpenGL REQUIRED)
#Also, glut32.dll goes in C:\Windows\System. Using C:\Windows\System32 doesn't seem to work
#Tell CMake the paths for OpenGL and for PolyVox (which is just relative to our current location)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} "../../library/PolyVoxCore/include")
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR} ${PolyVoxCore_SOURCE_DIR}/include)
#There has to be a better way!
LINK_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}/../../library/PolyVoxCore/debug ${CMAKE_CURRENT_BINARY_DIR}/../../library/PolyVoxCore/release)
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR}/debug ${PolyVoxCore_BINARY_DIR}/release)
#Build
ADD_EXECUTABLE(OpenGLExample ${SRC_FILES})

View File

@ -26,9 +26,9 @@ SOURCE_GROUP("Sources" FILES ${UTIL_SRC_FILES})
SOURCE_GROUP("Headers" FILES ${UTIL_INC_FILES})
#Tell CMake the paths
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/include ../PolyVoxCore/include)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/include ${PolyVoxCore_SOURCE_DIR}/include)
#There has to be a better way!
LINK_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}/../PolyVoxCore/debug ${CMAKE_CURRENT_BINARY_DIR}/../PolyVoxCore/release)
LINK_DIRECTORIES(${PolyVoxCore_BINARY_DIR}/debug ${PolyVoxCore_BINARY_DIR}/release)
#Util
#Build