Making Cubiquity version of PolyVox more closely match develop version.
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@ -69,9 +69,4 @@ namespace PolyVox
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v++;
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return v;
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}
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float triangleFilter(float fInput)
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{
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return (std::max)(1.0f - (std::abs)(fInput), 0.0f);
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}
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}
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@ -201,7 +201,7 @@ namespace PolyVox
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* \param iZ The 'z' position of the point to test.
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* \param boundary The desired boundary value.
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*/
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bool Region::containsPoint(int32_t iX, int32_t iY, int32_t iZ, int8_t boundary) const
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bool Region::containsPoint(int32_t iX, int32_t iY, int32_t iZ, uint8_t boundary) const
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{
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return (iX <= m_iUpperX - boundary)
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&& (iY <= m_iUpperY - boundary)
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@ -218,7 +218,7 @@ namespace PolyVox
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* \param pos The position to test.
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* \param boundary The desired boundary value.
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*/
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bool Region::containsPoint(const Vector3DInt32& pos, int8_t boundary) const
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bool Region::containsPoint(const Vector3DInt32& pos, uint8_t boundary) const
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{
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return containsPoint(pos.getX(), pos.getY(), pos.getZ(), boundary);
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}
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@ -243,7 +243,7 @@ namespace PolyVox
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* \param pos The position to test.
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* \param boundary The desired boundary value.
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*/
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bool Region::containsPointInX(int32_t pos, int8_t boundary) const
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bool Region::containsPointInX(int32_t pos, uint8_t boundary) const
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{
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return (pos <= m_iUpperX - boundary)
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&& (pos >= m_iLowerX + boundary);
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@ -269,7 +269,7 @@ namespace PolyVox
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* \param pos The position to test.
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* \param boundary The desired boundary value.
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*/
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bool Region::containsPointInY(int32_t pos, int8_t boundary) const
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bool Region::containsPointInY(int32_t pos, uint8_t boundary) const
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{
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return (pos <= m_iUpperY - boundary)
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&& (pos >= m_iLowerY + boundary);
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@ -295,7 +295,7 @@ namespace PolyVox
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* \param pos The position to test.
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* \param boundary The desired boundary value.
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*/
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bool Region::containsPointInZ(int32_t pos, int8_t boundary) const
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bool Region::containsPointInZ(int32_t pos, uint8_t boundary) const
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{
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return (pos <= m_iUpperZ - boundary)
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&& (pos >= m_iLowerZ + boundary);
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