7 Commits

Author SHA1 Message Date
unknown
0e16b0d07e Raycast and ambient occlusion tests now use primitive types instead of Material/Density classes. 2012-03-27 14:32:33 +02:00
unknown
6d656ad173 Work on voxel refactoring... 2012-03-27 14:21:43 +02:00
David Williams
b3b22036c1 Updated ambient occlusion tests as a result of 'abs' fixes to raycast. 2012-01-11 18:21:20 +01:00
Matt Williams
71e9921b5f Fix test values to those on Linux 2011-06-19 13:07:57 +02:00
David Williams
bb51313939 Updated unit tests results to match CDash machine. 2011-06-18 23:07:35 +01:00
David Williams
c86a7f58e0 Updated the TestAmbientOcclusionCalculator reference values to match those from Linux/GCC, so that tests pass on CDash.
For some reason Windows/VS2010 gives slightly different results - this needs investigating.
2011-06-12 13:14:19 +01:00
David Williams
ffa4fcaade Added test for AmbientOcclusionCalculator. 2011-06-11 18:04:04 +01:00