7b5e1cd1d5
Unfortunately VS2012 doesn't support 'R' raw string literals . Maybe the shader code should be moved into separate files anyway.
2014-03-25 23:00:29 +01:00
a78508a79f
Switched from QOpenGLFunctions_3_1 to QOpenGLFunctions. This seems to require not using vertex arrays, which needs further investigation.
2014-03-25 22:49:59 +01:00
19387fd62e
I believe the correct way to use the QOpenGLFunction_3_1 class is actually to use protected inheritance, so that it's members are pulled into class scope and we can avoid the 'gl->' prefix. At least, this is the recommended approach for QOpenGLFunctions ( http://qt-project.org/doc/qt-5/qopenglfunctions.html#details )
2014-03-25 21:53:14 +01:00
1f1cc67fb7
Revert "Remove usage of QOpenGLFunctions and use GLEW instead."
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This reverts commit 464d713c2a
.
2014-03-25 21:44:01 +01:00
464d713c2a
Remove usage of QOpenGLFunctions and use GLEW instead.
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Qt's OpenGL interface was causing problems on Windows since it doesn't mix
well with ANGLE.
Relates to issue #50 .
2014-03-23 12:16:02 +00:00
ac16dfd325
Update the BasicExample to use OpenGL 3
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The example now uses OpenGL 3 features like Vertex Array Objects and uses
no immediate mode stuff. Qt5 is used for some features like matrices and
shaders.
There is now no dependency on GLEW either.
2014-03-19 21:26:04 +00:00
868fbb84a0
Update to use Qt5
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The examples and tests now use Qt5. This allows some nice tidying of the
CMake files, some of which will come in future.
Closes issue #41
2014-03-09 18:02:24 +00:00
bc17c802bb
Assume C++11 support
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Remove all CMake checks for C++11 support since we now assume that we have it.
Replace all polyvox_* macros with standard C++ names.
See #48
2014-02-14 15:03:26 +00:00
248a5c3e29
Removed old logging system.
2014-01-30 22:10:52 +01:00
9ad4c3fcf7
Initial checkin of Timer class.
2013-08-07 23:07:26 +02:00
e35b58ba18
Fixed paging example.
2013-07-31 15:49:00 +02:00
4478e365c9
Removed RLECompressor as the code is now in RLEBlockCompressor.
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Things are starting to get back under control. All tests pass, and all examples except PagingExample work.
2013-07-30 17:01:27 +02:00
7146b5ecdb
The idea of a 'setTargetMemoryLimitInBytes' function was not really working out. It was too comp-lex and not really clear what the ideal size would be. I think user code needs to call setMaxNumberOfBlocksInMemory() and setMaxNumberOfUncompressedBlocks() directly, if they see from profiling toat too much camressing or paging is taking place.
2013-07-23 13:15:01 +02:00
a00574351f
Renamed Block to CompressedBlock
2013-07-11 16:38:28 +02:00
0d92bc6c8c
Starting to split Block class into CompressedBlock and UncompressedBlock.
2013-07-11 16:17:48 +02:00
bd60f34bd7
Removing explicit functions to control the number of compressed and uncompressed blocks in memory, and letting the user set a memory limit instead.
2013-07-04 16:23:58 +02:00
26f512eba7
Fixed compile warning.
2013-07-02 16:08:52 +02:00
839f366174
Compile fixes for Linux.
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Added SWIG files to make bindings build.
2013-06-28 15:07:19 +02:00
f3ec94dd75
Reverted changes made for testing.
2013-06-27 16:43:49 +02:00
72b3cd5154
Tidying up and comments.
2013-06-26 23:39:21 +02:00
1064ea1c47
Stripped out unused code.
2013-06-26 22:14:01 +02:00
acb43d54d9
Fixed paging example.
2013-06-26 22:08:49 +02:00
938eea7c8e
Work on tidying LargeVolume...
2013-06-26 22:01:44 +02:00
44d525f591
Tidying up and refactoring LargeVolume.
2013-06-26 17:02:06 +02:00
8ab6d73f0a
Work on LargeVolume refactoring - getting FilePager working.
2013-06-25 23:34:58 +02:00
59505d47e9
Tidying up Block and FilePager.
2013-06-23 23:17:40 +02:00
785ac611b9
Work on file paging.
2013-06-22 11:20:05 +02:00
5664e2f681
Restored Paging Example back to previous values.
2013-06-22 07:30:06 +02:00
a14de4a72e
Replaced std::functions with Pager class for paging.
2013-06-16 19:48:14 +02:00
414a012230
Creating a Perlin noise generator as a 'pager'.
2013-06-16 19:12:37 +02:00
3249562d97
Removing more calls to getVoxelAt()...
2013-06-12 15:41:45 +02:00
60d6658e1a
Changed a couple of 'getVoxelAt()' to 'getVoxel()'.
2013-06-12 13:38:36 +02:00
1010052ea6
Reworking the logging system.
2013-05-14 16:52:16 +02:00
cc430ae129
Update Python bindings, tests and example to use Python 3
2013-04-17 20:48:15 +01:00
7473cd4458
Slightly simplify the Python code in the example
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This is in preparation for the Python bindings manual chapter I'm writing
at the moment.
2013-04-16 23:00:06 +01:00
b7eeda3370
Find and replace all instance of getLowerCorner().getX(), etc with getLowerX(), etc has resulted in all tests now running in 120 seconds instead of 144 seconds because it avoids creating temporary objects.
2013-02-08 16:15:53 +01:00
8ad0cae89a
Add an example which uses the Python bindings
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This is more or less a copy of the BasicExample but using ever so slightly more
modern OpenGL (>=3.0). I've tried to comment this as much as possible.
In addition to this simple example I will go on to develop a more complex
application as discussed in issue #21
2013-01-19 14:24:10 +00:00
1e9bb88337
Fixed compile errors in VS2008.
2013-01-02 14:13:42 +01:00
f5ea8878c2
Add a default CompilerCapabilities.h
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This file assumes that the compiler doesn't support anything. If building
without CMake, it will be used and if you want to enable things, the file
can be edited.
When using CMake, a proper CompilerCapabilites.h will be generated and
CMake will set the include path order correctly in order to source the
correct file.
2012-12-26 12:54:52 +00:00
74f25eac23
Merge branch 'develop' into feature/cmake-cxx11-detect
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Conflicts:
examples/Basic/CMakeLists.txt
examples/OpenGL/CMakeLists.txt
examples/Paging/CMakeLists.txt
examples/SmoothLOD/CMakeLists.txt
library/PolyVoxCore/include/PolyVoxCore/Impl/TypeDef.h
2012-12-24 20:08:31 +00:00
416fdbb1d2
Moved GLEW into Examples/Common folder in Visual Studio.
2012-12-09 19:06:02 +01:00
20a6095d75
Removed use of Vector deprecated operator<.
2012-12-09 14:36:22 +01:00
312a3def68
Fix GLEW compile error on Windows.
2012-11-26 23:15:19 +00:00
989cd453fe
Consolidate glew into one location to speed up build.
2012-11-23 23:01:50 +00:00
3902e00a0f
Add a CompilerCapabilities.h.in file which is filled in by CMake
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It will #define a each of the basic features detected by CMake which can
then be used by other headers (like TypeDef.h) to set things up for
PolyVox.
It is this file which you will have to manually edit and rename if you want
to skip using CMake.
2012-11-23 15:41:26 +00:00
7f6d952dbe
A better fix than 17a2a8e3d1
for GLEW
2012-11-19 12:05:29 +00:00
17a2a8e3d1
Fix include path for glew headers.
2012-11-19 10:44:10 +00:00
03cd1ada6d
Small changes to basic example, mostly for clarity.
2012-11-17 16:38:46 +01:00
570b633f6b
Now it's really fixed.
2012-11-17 12:37:39 +01:00
a3edb3358b
I broke all the examples when I updated GLEW, now fixed.
2012-11-17 12:34:58 +01:00