David Williams 
							
						 
					 
					
						
						
							
						
						a296807ed9 
					 
					
						
						
							
							Removed PolyVoxUtil.  
						
						
						
						
					 
					
						2015-02-07 14:59:08 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						c3f2e5217e 
					 
					
						
						
							
							Removed CMake code which tries to build/use PolyVoxCore as a library.  
						
						
						
						
					 
					
						2015-02-06 23:29:35 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						86357d66b7 
					 
					
						
						
							
							Normalized line endings  
						
						
						
						
					 
					
						2014-09-25 22:38:01 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						db2e62d2a8 
					 
					
						
						
							
							Replaced LargeVolume and SimpleVolume with PagedVolume in tests and examples.  
						
						
						
						
					 
					
						2014-09-21 17:57:42 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						2b7ef5b966 
					 
					
						
						
							
							Reverted some changes which were just for testing the new normal encoding.  
						
						
						
						
					 
					
						2014-07-24 22:21:53 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						bfa14a32df 
					 
					
						
						
							
							Split 'decode()' function into several variants so it's not so heavily overloaded.  
						
						
						
						
					 
					
						2014-07-24 16:55:11 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4a42535f13 
					 
					
						
						
							
							Added functions to perform 'octahedral' encoding and decoding of normals.  
						
						... 
						
						
						
						See http://jcgt.org/published/0003/02/01/paper-lowres.pdf  
						
						
					 
					
						2014-07-23 23:35:46 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						e9ba998f2f 
					 
					
						
						
							
							Changes to the folder organization of some files in Visual Studio (via CMake's source_group).  
						
						
						
						
					 
					
						2014-05-28 14:03:26 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						c26686476d 
					 
					
						
						
							
							Use Qt's resource system to store the shader source  
						
						... 
						
						
						
						The shader source is included inside each comipled binary file. The
OpenGL example also provides its own shader files which overrides
the default. Common shader code is in the 'common' directory and
each example's custom shader is alongside the example's C++ code. 
						
						
					 
					
						2014-05-28 10:29:05 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						37ba9ab338 
					 
					
						
						
							
							CubicVertex now uses a more memory efficient representation which can be decoded on the CPU or GPU.  
						
						
						
						
					 
					
						2014-05-27 23:01:38 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						140cbc0fc7 
					 
					
						
						
							
							Move shader code to external files rather than embedded  
						
						... 
						
						
						
						A bit of CMake code in each example copies the files to the
correct location and Qt loads them from the application's binary
directory. 
						
						
					 
					
						2014-05-27 15:08:20 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d34fd6b3c8 
					 
					
						
						
							
							Moved OpenGLWidget into common folder so it can be used by other examples.  
						
						
						
						
					 
					
						2014-05-23 22:11:47 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4f7e1e6846 
					 
					
						
						
							
							Each mesh now has it's own transform matrix applied, so that our example framework can support breaking a volume into regions.  
						
						
						
						
					 
					
						2014-05-23 22:03:57 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						9f5b2e1659 
					 
					
						
						
							
							Better templatization of addMesh.  
						
						
						
						
					 
					
						2014-05-23 17:02:46 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						37bdf8e3ac 
					 
					
						
						
							
							Templatised code for example mesh conversion.  
						
						
						
						
					 
					
						2014-05-23 16:26:56 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						79acf814db 
					 
					
						
						
							
							Revert "Compile fixes for VS2012"  
						
						... 
						
						
						
						This reverts commit e8313a683b 
						
						
					 
					
						2014-05-23 16:11:53 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						e8313a683b 
					 
					
						
						
							
							Compile fixes for VS2012  
						
						
						
						
					 
					
						2014-05-23 15:32:28 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4aae00e4a8 
					 
					
						
						
							
							Renamed SurfaceMesh to just Mesh  
						
						
						
						
					 
					
						2014-05-23 15:17:07 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						da8f294847 
					 
					
						
						
							
							Comments  
						
						
						
						
					 
					
						2014-05-23 14:37:35 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4cec89de38 
					 
					
						
						
							
							Added ability to specify the visible region  so that the example framework can support different volume sizes.  
						
						
						
						
					 
					
						2014-05-23 14:32:46 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						ab741583e4 
					 
					
						
						
							
							Renamed extractXxxSurface() to extractXxxMesh()  
						
						
						
						
					 
					
						2014-05-22 23:26:40 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						f8ce3a5f3d 
					 
					
						
						
							
							Tidying camera code.  
						
						
						
						
					 
					
						2014-05-22 17:03:06 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						16cbb94d90 
					 
					
						
						
							
							Rotation is now applied by moving the camera rather than the meshes.  
						
						
						
						
					 
					
						2014-05-22 16:51:41 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						7d55e00f76 
					 
					
						
						
							
							More work adding support for multiple meshes.  
						
						
						
						
					 
					
						2014-05-22 16:38:02 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						51e93fdabc 
					 
					
						
						
							
							Modifying the OpenGLWidget so that it can render multiple meshes.  
						
						
						
						
					 
					
						2014-05-22 16:25:36 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						f2ba500c4c 
					 
					
						
						
							
							Merge branch 'develop' into feature/vertex-refactor  
						
						... 
						
						
						
						Conflicts:
	examples/Basic/main.cpp
	examples/Paging/main.cpp
	examples/SmoothLOD/main.cpp
	library/PolyVoxCore/include/PolyVoxCore/CubicSurfaceExtractorWithNormals.h
	tests/TestCubicSurfaceExtractor.cpp
	tests/TestSurfaceExtractor.cpp
	tests/TestVolumeSubclass.cpp 
						
						
					 
					
						2014-05-12 23:04:19 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						a51eaa4a02 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/volumesoffun/polyvox  into feature/extractor-refactor  
						
						... 
						
						
						
						Conflicts:
	examples/Basic/main.cpp 
						
						
					 
					
						2014-05-11 16:21:37 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						573c36db87 
					 
					
						
						
							
							Renamed vertex classes to the far more meaningful 'CubicVertex' and 'MarchingCubesVertex'. The old names didn't make much sense, even less so now they are templatized.  
						
						
						
						
					 
					
						2014-05-11 15:17:59 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						b0a8ca8a64 
					 
					
						
						
							
							This commit templatizes the vertex classes on voxel types. This was the main change which was made for Cubiquity and it's very messy at the moment. However, this will improve when we make more use of 'auto' to hide the template madness.  
						
						
						
						
					 
					
						2014-05-07 23:47:18 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						5dfa7e2562 
					 
					
						
						
							
							The CubicSurfaceExtractor now generates vertices of type PositionMaterialNormal rather than PositionMaterial.  The normal property is just a dummy and is not filled in, though conceptually we could put something in there in the future (average normal of surrounding faces?)  
						
						... 
						
						
						
						The point of this change is to move towards having a single vertex class with known properties (including normal). This makes it simpler to write code which uses the vertices because we always know which properties are present. This will probably be useful when working with vertex buffer objects. 
						
						
					 
					
						2014-05-05 20:53:47 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						2da902d5f9 
					 
					
						
						
							
							This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.  
						
						... 
						
						
						
						For more details see here: https://bitbucket.org/volumesoffun/polyvox/issue/41/upgrade-to-qt-5  
						
						
					 
					
						2014-05-05 20:29:52 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						464d713c2a 
					 
					
						
						
							
							Remove usage of QOpenGLFunctions and use GLEW instead.  
						
						... 
						
						
						
						Qt's OpenGL interface was causing problems on Windows since it doesn't mix
well with ANGLE.
Relates to issue #50 . 
						
						
					 
					
						2014-03-23 12:16:02 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						ac16dfd325 
					 
					
						
						
							
							Update the BasicExample to use OpenGL 3  
						
						... 
						
						
						
						The example now uses OpenGL 3 features like Vertex Array Objects and uses
no immediate mode stuff. Qt5 is used for some features like matrices and
shaders.
There is now no dependency on GLEW either. 
						
						
					 
					
						2014-03-19 21:26:04 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						868fbb84a0 
					 
					
						
						
							
							Update to use Qt5  
						
						... 
						
						
						
						The examples and tests now use Qt5. This allows some nice tidying of the
CMake files, some of which will come in future.
Closes issue #41  
						
						
					 
					
						2014-03-09 18:02:24 +00:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						acbfb184b8 
					 
					
						
						
							
							Wrapped MarchingCubesSurfaceExtractor with functions (part of unclassing).  
						
						
						
						
					 
					
						2014-03-05 16:30:54 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						529e97f71e 
					 
					
						
						
							
							Added use of auto for determining mesh type.  
						
						
						
						
					 
					
						2014-03-05 15:58:33 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						0755961750 
					 
					
						
						
							
							Added support for default parameters.  
						
						
						
						
					 
					
						2014-03-05 15:50:17 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						67ec0d2db8 
					 
					
						
						
							
							Initial function wrapper around CubicSurfaceExtractorWithNormals.  
						
						
						
						
					 
					
						2014-03-05 15:41:16 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						248a5c3e29 
					 
					
						
						
							
							Removed old logging system.  
						
						
						
						
					 
					
						2014-01-30 22:10:52 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						9ad4c3fcf7 
					 
					
						
						
							
							Initial checkin of Timer class.  
						
						
						
						
					 
					
						2013-08-07 23:07:26 +02:00 
						 
				 
			
				
					
						
							
							
								Daviw Williams 
							
						 
					 
					
						
						
							
						
						f3ec94dd75 
					 
					
						
						
							
							Reverted changes made for testing.  
						
						
						
						
					 
					
						2013-06-27 16:43:49 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						938eea7c8e 
					 
					
						
						
							
							Work on tidying LargeVolume...  
						
						
						
						
					 
					
						2013-06-26 22:01:44 +02:00 
						 
				 
			
				
					
						
							
							
								Daviw Williams 
							
						 
					 
					
						
						
							
						
						44d525f591 
					 
					
						
						
							
							Tidying up and refactoring LargeVolume.  
						
						
						
						
					 
					
						2013-06-26 17:02:06 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						8ab6d73f0a 
					 
					
						
						
							
							Work on LargeVolume refactoring - getting FilePager working.  
						
						
						
						
					 
					
						2013-06-25 23:34:58 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						59505d47e9 
					 
					
						
						
							
							Tidying up Block and FilePager.  
						
						
						
						
					 
					
						2013-06-23 23:17:40 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						f5ea8878c2 
					 
					
						
						
							
							Add a default CompilerCapabilities.h  
						
						... 
						
						
						
						This file assumes that the compiler doesn't support anything. If building
without CMake, it will be used and if you want to enable things, the file
can be edited.
When using CMake, a proper CompilerCapabilites.h will be generated and
CMake will set the include path order correctly in order to source the
correct file. 
						
						
					 
					
						2012-12-26 12:54:52 +00:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						74f25eac23 
					 
					
						
						
							
							Merge branch 'develop' into feature/cmake-cxx11-detect  
						
						... 
						
						
						
						Conflicts:
	examples/Basic/CMakeLists.txt
	examples/OpenGL/CMakeLists.txt
	examples/Paging/CMakeLists.txt
	examples/SmoothLOD/CMakeLists.txt
	library/PolyVoxCore/include/PolyVoxCore/Impl/TypeDef.h 
						
						
					 
					
						2012-12-24 20:08:31 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						312a3def68 
					 
					
						
						
							
							Fix GLEW compile error on Windows.  
						
						
						
						
					 
					
						2012-11-26 23:15:19 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						989cd453fe 
					 
					
						
						
							
							Consolidate glew into one location to speed up build.  
						
						
						
						
					 
					
						2012-11-23 23:01:50 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						3902e00a0f 
					 
					
						
						
							
							Add a CompilerCapabilities.h.in file which is filled in by CMake  
						
						... 
						
						
						
						It will #define a each of the basic features detected by CMake which can
then be used by other headers (like TypeDef.h) to set things up for
PolyVox.
It is this file which you will have to manually edit and rename if you want
to skip using CMake. 
						
						
					 
					
						2012-11-23 15:41:26 +00:00