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								 David Williams | 778ac2be9c | Work on mesh decimation. | 2007-09-20 19:38:31 +00:00 |  | 
			
				
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								 David Williams | a5732d3221 | Work on mesh decimation. | 2007-09-20 12:41:53 +00:00 |  | 
			
				
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								 David Williams | 9163cfda52 | Work on mesh decimation. | 2007-09-20 12:18:46 +00:00 |  | 
			
				
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								 David Williams | 152a79eaa9 | Work on mesh decimation. | 2007-09-19 07:38:04 +00:00 |  | 
			
				
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								 David Williams | 32204b483f | Work on mesh decimation. | 2007-09-18 16:53:18 +00:00 |  | 
			
				
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								 David Williams | 487962ad31 | Work on mesh decimation. | 2007-09-18 16:05:24 +00:00 |  | 
			
				
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								 David Williams | 336eba9680 | Work on mesh decimation. | 2007-09-18 15:41:59 +00:00 |  | 
			
				
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								 David Williams | 377b7a5cdd | Work on mesh decimation. | 2007-09-18 14:23:39 +00:00 |  | 
			
				
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								 David Williams | 8d514a2bb9 | Work on mesh decimation. | 2007-09-14 22:37:04 +00:00 |  | 
			
				
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								 David Williams | 358192b38a | Work on mesh decimation. | 2007-09-09 23:28:09 +00:00 |  | 
			
				
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								 David Williams | c2194378cd | Work on mesh decimation. | 2007-09-07 23:13:10 +00:00 |  | 
			
				
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								 David Williams | 2c69a373a1 | Switched to Half-Edge based data structure for meshes. | 2007-09-05 21:40:32 +00:00 |  | 
			
				
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								 David Williams | 9bf977b704 | Work on mesh decimation. | 2007-09-02 12:08:37 +00:00 |  | 
			
				
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								 David Williams | 80c6f149a5 | Refactoring work... working on meshes | 2007-09-02 11:16:58 +00:00 |  | 
			
				
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								 David Williams | abe66c3d81 | Refactoring work... working on meshes | 2007-09-01 11:40:54 +00:00 |  | 
			
				
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								 David Williams | 94df0acd48 | Refactoring work... working on meshes | 2007-09-01 10:53:15 +00:00 |  | 
			
				
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								 David Williams | ca0805bd2f | Scaled vertices to always be integers. | 2007-08-31 22:19:47 +00:00 |  | 
			
				
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								 David Williams | 107c4ae860 | Scaled vertices to always be integers. | 2007-08-31 21:13:41 +00:00 |  | 
			
				
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								 David Williams | c1286a7847 | Scaled vertices to always be integers. | 2007-08-31 21:10:24 +00:00 |  | 
			
				
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								 David Williams | 5f836e0c31 | Refactoring work... working on meshes | 2007-08-31 20:32:05 +00:00 |  | 
			
				
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								 David Williams | c52dbe123d | Refactoring work... working on meshes | 2007-08-31 19:40:51 +00:00 |  | 
			
				
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								 David Williams | 121e00861c | Refactoring work... working on meshes | 2007-08-31 18:14:10 +00:00 |  | 
			
				
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								 Matt Williams | 579aefab58 | Add newline at end of files to reduce gcc warnings | 2007-08-29 22:54:52 +00:00 |  | 
			
				
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								 David Williams | eaf17afc10 | Refactoring work... working on meshes | 2007-08-27 22:45:51 +00:00 |  | 
			
				
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								 David Williams | adfdb3062f | Refactoring work... Argh, this is hard! | 2007-08-19 20:28:33 +00:00 |  | 
			
				
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								 David Williams | 47bb4b016d | Refactoring work... | 2007-08-19 17:09:20 +00:00 |  | 
			
				
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								 David Williams | 7bd433cbf3 | Start of some refactoring work... | 2007-08-19 16:15:56 +00:00 |  | 
			
				
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								 David Williams | 5d22ae6e8c | Work on mesh decimation. | 2007-08-18 11:18:33 +00:00 |  | 
			
				
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								 David Williams | 90cf3d7c9a | Work on mesh decimation. | 2007-08-17 21:58:30 +00:00 |  | 
			
				
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								 David Williams | 45dc624032 | Added FPS to log. | 2007-08-17 19:32:18 +00:00 |  | 
			
				
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								 David Williams | 7b43990aa7 | Work on smooth blending. | 2007-08-17 18:59:06 +00:00 |  | 
			
				
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								 David Williams | 48094c972a | Initial version with smooth blending! | 2007-08-15 23:03:23 +00:00 |  | 
			
				
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								 David Williams | 6e21e971fc | Now have seperate vertex buffers per surface. | 2007-08-15 21:33:41 +00:00 |  | 
			
				
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								 David Williams | eeacb222e1 | Moving from using ManualObject to using HardwareBuffers directly. | 2007-08-15 09:35:21 +00:00 |  | 
			
				
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								 David Williams | 72bc4a03e3 | Moving from using ManualObject to using HardwareBuffers directly. | 2007-08-14 22:31:39 +00:00 |  | 
			
				
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								 David Williams | 6896e9b7f3 | Moving from using ManualObject to using HardwareBuffers directly. | 2007-08-14 22:10:33 +00:00 |  | 
			
				
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								 David Williams | 8f70a4edc5 | Moving from using ManualObject to using HardwareBuffers directly. | 2007-08-14 21:28:35 +00:00 |  | 
			
				
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								 David Williams | 9f7b715279 | Renamed to PolyVox | 2007-07-01 17:15:21 +00:00 |  |