Commit Graph

6 Commits

Author SHA1 Message Date
Matt Williams
ac16dfd325 Update the BasicExample to use OpenGL 3
The example now uses OpenGL 3 features like Vertex Array Objects and uses
no immediate mode stuff. Qt5 is used for some features like matrices and
shaders.

There is now no dependency on GLEW either.
2014-03-19 21:26:04 +00:00
Matt Williams
8e4135ad41 Add newlines to end of files to silence compiler warnings 2012-02-27 23:03:36 +00:00
David Williams
528cb73771 Moved headers into subdirectories. 2011-05-17 22:27:46 +01:00
David Williams
9e1de4ba72 Templatised SurfaceMesh class on vertex type.
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
248c5f72fd Tidying up and Linux fixes for basic example. 2010-07-10 07:30:32 +00:00
David Williams
c90766edce Added missing files for basic example. 2010-07-09 22:05:37 +00:00