13 Commits

Author SHA1 Message Date
David Williams
c55655b61c More work on new marching cubes implementation - added generateVerticesForSlice() function. 2008-06-05 19:34:41 +00:00
David Williams
8bf6f4d08d New marching cubes implementation - computeBitmaskForSlice is now only called once per slice. 2008-06-05 18:28:21 +00:00
David Williams
63b2c5ccb0 More work on new marching cubes implementation, including addition of 'computeBitmaskForSlice()' function. 2008-06-05 17:45:53 +00:00
David Williams
c0afd9d77f More work on new marching cubes algorithm. Slices are now processed individually. 2008-06-04 19:20:14 +00:00
David Williams
e49859fc40 Initial version of new experimental marching cubes algorithm. Currently about half as fast. 2008-06-03 19:14:27 +00:00
David Williams
72a4e9902c Tidying up. 2008-05-31 12:43:32 +00:00
David Williams
efd4bdaa79 Surface extractor now generates just one mesh, and it is separately broken into single and multi patches. 2008-05-27 20:24:05 +00:00
David Williams
22fd38b255 Moved some stuff from VolumeChangeTracker to SurfaceExtractors. 2008-05-25 21:06:58 +00:00
David Williams
50103589c6 Work reintegrating Region class. 2008-05-25 13:33:22 +00:00
David Williams
f15491ec02 Started reintegrating Region class. 2008-05-25 13:16:04 +00:00
David Williams
05f709482a Rolled back some breaking changes. 2008-05-25 11:36:59 +00:00
David Williams
0ca93a7452 Integrating new Region class with algorithms. 2008-05-24 20:40:13 +00:00
David Williams
0b012cbd75 Moved some code from PolyVoxSceneManager to SurfaceExtractors 2008-05-24 17:29:27 +00:00