1174 Commits

Author SHA1 Message Date
David Williams
d2bbd6beba Some renaming. 2014-09-18 14:58:17 +02:00
David Williams
8dd026e095 Work on limiting maximum memory usage. 2014-09-18 14:51:43 +02:00
David Williams
38b8764129 Tidying up prefetch function. 2014-09-18 14:22:44 +02:00
David Williams
e88466ad4d Tidying flush function. 2014-09-18 14:14:08 +02:00
David Williams
277b6c7b9b Tidying up. 2014-09-17 23:53:14 +02:00
David Williams
916fe310ad Added function to purge null blocks. 2014-09-17 23:31:23 +02:00
David Williams
177eb16bec Tidying and commenting. 2014-09-17 21:40:27 +02:00
David Williams
daa93aab19 Tidying and commenting. 2014-09-17 21:27:52 +02:00
David Williams
98526d38d3 Crash fix. 2014-09-17 21:04:47 +02:00
David Williams
37f1ddaed2 Work on block storage. 2014-09-17 17:10:13 +02:00
David Williams
5b59bc2d8c Moved paging code into block constructor/destructor. 2014-09-17 13:35:43 +02:00
David Williams
2b47c959a5 Work on getUncompressedVoxel(). 2014-09-16 21:39:55 +02:00
David Williams
704eeaf948 Work on supporting no pager being attached. 2014-09-16 17:02:53 +02:00
David Williams
47ace554cc Making use of shared_ptr to track blocks. 2014-09-14 11:47:17 +02:00
David Williams
3cf8f38793 Merged Block and UncompressedBlock classes. 2014-09-13 23:38:11 +02:00
David Williams
5ff54c041f Renamed variable. 2014-09-13 23:14:07 +02:00
David Williams
c0a22de2df Removed a lot of compression-related code. 2014-09-13 12:20:56 +02:00
David Williams
302c6e688b More work eliminating compression from inside LargeVolume. 2014-09-13 11:59:51 +02:00
David Williams
bfe03142b7 Carefully dismanteling compression related code. 2014-09-13 11:30:52 +02:00
David Williams
4781ca5c42 Work on removing compression from LargeVolume. 2014-09-12 15:36:28 +02:00
David Williams
25860122b0 Fixed incorrect array indexing. 2014-08-25 23:07:29 +02:00
David Williams
d06dbdf054 Bit renaming. Old Array class is gone, and is replaced by the Array2D class which has also been renamed to Array. 2014-08-24 22:30:50 +02:00
David Williams
528873bcd3 Extended 'Array2D class to be multidimensional (will rename it shortly). 2014-08-24 21:54:59 +02:00
David Williams
9a1c6784df Steps towards making new array class be multidimensional. 2014-08-24 12:26:36 +02:00
David Williams
083c65ecd5 Added asserts. 2014-08-24 12:03:41 +02:00
David Williams
1fb82f40b3 Switched to C++11-style hiding of copy constructor and assignment operator. 2014-08-24 11:51:45 +02:00
David Williams
ad73caf368 Array2D now has private copy constructor and assignment operator to prevent accidental copying. 2014-08-22 15:49:30 +02:00
David Williams
0ff0234ce1 Switched marching cubes extractor to use new Array2D instead of array, and it now more than twice as fast in the best case (empty volume). 2014-08-21 23:04:30 +02:00
David Williams
83c287727f Additions to Array2D. 2014-08-21 23:03:38 +02:00
David Williams
5f8e3df5df Revert "Replaced usage of our 'Array' class with native C array and got significant performance increase."
This reverts commit d0aa7cd60f81bee3abf44f44571900464d7ac96f.
2014-08-21 21:38:36 +02:00
David Williams
20815b6083 Moved Array2D to it's own file. 2014-08-21 21:38:19 +02:00
David Williams
d0aa7cd60f Replaced usage of our 'Array' class with native C array and got significant performance increase. 2014-08-21 00:06:20 +02:00
David Williams
458a534bf3 Eliminated creation of temporary vector. 2014-08-20 17:18:20 +02:00
David Williams
9b88e97599 Linux/GCC fix. 2014-08-19 21:02:52 +02:00
David Williams
349009c67e Removed template aliases as they push GCC version up to 4.7, and we don't really *need* them. 2014-08-19 21:02:06 +02:00
David Williams
c75b0d58ce Fixed incorrect threshold calculation for floats. 2014-08-18 22:06:44 +02:00
David Williams
0863d82068 Added check to alert the user if their version of Visual Studio is too old. 2014-08-18 16:20:43 +02:00
David Williams
502b21c3bd Moved comments around. 2014-08-18 16:13:59 +02:00
David Williams
5e7c4fbc12 Added handy type aliases for meshes. 2014-08-18 16:01:31 +02:00
David Williams
be47aec7f7 Work on cubic extractor tests. 2014-08-18 15:47:00 +02:00
David Williams
3c82652f46 Removed the use of clever SFINAE tricks to resolve ambiguous functions. It was proving complex with the cubic surface extractor, so we remove it from the marching cubes version as well.
For now, we just rename the ambiguous functions differently to avoid the ambiguity but could come back to this in the future.
2014-08-18 15:38:18 +02:00
David Williams
ba6685289d Work on cubic extractor interface. 2014-08-17 23:43:59 +02:00
David Williams
1f5c074364 Bringing extractCubicMesh into line with extractMarchingCubesMesh. 2014-08-16 16:38:32 +02:00
David Williams
6c30f34089 Renamed 'Controller' to 'ControllerType' when used as a template parameter. 2014-08-16 16:24:52 +02:00
David Williams
0ccc268b16 Avoided ambiguous functions through the (possibly too clever) use of SFINAE. 2014-08-16 09:55:08 +02:00
David Williams
aa4591d206 Added comments. 2014-08-14 16:34:29 +02:00
David Williams
93fdd36f8f Work on interface to 'extractMarchingCubesMesh' and tests. 2014-08-14 15:57:10 +02:00
David Williams
d4118a2052 More work on tests. 2014-08-12 16:53:47 +02:00
David Williams
ccc9a3c158 More work on surface extraction tests. 2014-08-12 15:53:30 +02:00
David Williams
e2f43ebc5d More work on tests and surface extraction functions. 2014-08-11 23:46:01 +02:00