1754 Commits

Author SHA1 Message Date
David Williams
ed4bdf08c4 Added extraction test for MaterialDensityPair. 2014-08-12 16:09:56 +02:00
David Williams
0b5e7071ae Added double test. 2014-08-12 15:57:52 +02:00
David Williams
ccc9a3c158 More work on surface extraction tests. 2014-08-12 15:53:30 +02:00
David Williams
e2f43ebc5d More work on tests and surface extraction functions. 2014-08-11 23:46:01 +02:00
David Williams
64ba3f20f8 Work on extractor tests. 2014-08-11 16:20:11 +02:00
David Williams
11845c1d31 Work on tests. 2014-08-11 15:53:25 +02:00
David Williams
4b3c8a1648 Committing half-finished work on test so that I can work on it from elsewhere. 2014-08-11 08:46:06 +02:00
David Williams
eaea74b7f8 Templatizing marching cubes extractor on mesh type. 2014-08-10 09:18:27 +02:00
David Williams
29baac9d6d Tidying mesh class. 2014-08-09 09:31:45 +02:00
David Williams
94d1b57b81 Tidying mesh class. 2014-08-09 09:18:30 +02:00
David Williams
c5cf71b161 Extractors now templatised on index type. 2014-08-07 23:39:56 +02:00
David Williams
52dd0189d5 Simplified/removed multiple versions of functions, as we're now moving to VS2013 which supports default parameters for template functions. 2014-08-07 23:14:57 +02:00
David Williams
37757da98c Qualified use of abs() as it was causing problems on OS X 2014-07-30 23:43:26 +02:00
David Williams
e1cdf0ca06 Merge branch 'feature/better-normal-encoding' into develop 2014-07-24 22:39:06 +02:00
David Williams
112b277452 Updated GLSL decoder for new normal packing scheme. 2014-07-24 22:38:21 +02:00
David Williams
2b7ef5b966 Reverted some changes which were just for testing the new normal encoding. 2014-07-24 22:21:53 +02:00
David Williams
f9ee5a10b4 Merge branch 'develop' into feature/better-normal-encoding 2014-07-24 22:15:43 +02:00
David Williams
8326aa8668 Updated test (not really a useful fix but should probably think want we want from this test anyway). 2014-07-24 22:12:02 +02:00
David Williams
bfa14a32df Split 'decode()' function into several variants so it's not so heavily overloaded. 2014-07-24 16:55:11 +02:00
David Williams
98e722271e More restructuring code. 2014-07-24 15:40:03 +02:00
David Williams
972bc3a456 Restructuring some code. 2014-07-24 15:13:08 +02:00
David Williams
79c62be039 Oct-encoded normal now stored as uint again. 2014-07-23 23:50:04 +02:00
David Williams
4a42535f13 Added functions to perform 'octahedral' encoding and decoding of normals.
See http://jcgt.org/published/0003/02/01/paper-lowres.pdf
2014-07-23 23:35:46 +02:00
David Williams
dd5e34bc92 Moved normal encoding logic. 2014-07-22 23:48:18 +02:00
David Williams
9b84c9d07d Fixed compile error 2014-06-14 09:59:01 +02:00
David Williams
c68a48df6b Merge remote-tracking branch 'origin/feature/vertex-and-example-refactor' into develop
Conflicts:
	library/PolyVoxCore/include/PolyVoxCore/Mesh.h
2014-06-04 23:12:27 +02:00
David Williams
b1c03c9f9c Fix to mesh declaration. 2014-06-03 21:37:22 +02:00
David Williams
6bedd40694 Merge branch 'feature/vertex-and-example-refactor' into develop 2014-06-03 21:22:56 +02:00
David Williams
70b04a055e Compile fioxes for GCC.
Turns out the leading underscore was required, as otherwise GCC complains the typedef is hiding the original.
2014-06-03 21:21:04 +02:00
David Williams
b7be2ff7ab Added some error handling. 2014-06-03 16:59:09 +02:00
David Williams
06540d6c97 More work to make Mesh be templatized on IndexType.
This requires making the SurfaceExtractor classes be templatised on MeshType (at least for now - maybe there is a better approach when working with free functions). This has been partially done for CubicSurfaceExtractor.
2014-06-03 16:52:09 +02:00
David Williams
ffdf606ad6 Added IndexType template parameter to Mesh class. 2014-06-03 15:58:07 +02:00
David Williams
5701e7a6cc It seems we don't need these leading underscores? Perhaps they were required in older versions of Visual Studio? Let's see what GCC/Clang says. 2014-06-03 15:51:42 +02:00
David Williams
78d750a0f2 Removed unused 'LodRecord'. 2014-06-03 15:50:30 +02:00
David Williams
e6dc0716cd Merge branch 'feature/vertex-and-example-refactor' of https://bitbucket.org/volumesoffun/polyvox into feature/vertex-and-example-refactor 2014-06-03 15:36:45 +02:00
Matt Williams
9b19ea656b Fix commit on Linux 2014-06-03 10:37:11 +01:00
David Williams
31e5a6e346 Replaced 'm_region' with 'm_offset' and demonstrated its use. 2014-06-02 17:30:41 +02:00
David Williams
9fd52e3494 Removing more old stuff from the Mesh class. 2014-06-02 09:40:28 +02:00
David Williams
0bff22fbf5 Purged old/dead code from Mesh class. 2014-06-02 09:08:07 +02:00
David Williams
82f9d6ad6f Renamed VertexTypes.h to Vertex.h. 2014-06-02 08:57:30 +02:00
David Williams
d7d1d99ca9 Renamed members to differentiate between encoded and decoded values. 2014-06-02 08:45:25 +02:00
David Williams
4fa2400ef2 Comments and tidying. 2014-06-02 08:25:18 +02:00
David Williams
80d9feb5ea Made functions inline as they are defined in headers. 2014-06-01 21:54:31 +02:00
David Williams
b259b60de2 Tidying/commenting. 2014-06-01 17:35:00 +02:00
David Williams
392ccab703 Tidying decoding code. 2014-06-01 17:23:08 +02:00
David Williams
78ac1d12b5 The new, more compact vertex types are specific to their respective surface extractors, so they belong in the corresponding source files. 2014-06-01 17:01:36 +02:00
David Williams
4f1863eccb Removed apparently-incorrect use of logging statements (crashing under Visual Studio). 2014-05-30 16:36:24 +02:00
David Williams
224c27de50 Got normal decoding working in shader. 2014-05-29 23:31:36 +02:00
David Williams
2c916300ea Work on encoded marching cubes normals. 2014-05-29 21:45:26 +02:00
David Williams
a6a1c4dbb7 Getting ready to decode normal. 2014-05-29 19:34:43 +02:00