David Williams
ed4bdf08c4
Added extraction test for MaterialDensityPair.
2014-08-12 16:09:56 +02:00
David Williams
0b5e7071ae
Added double test.
2014-08-12 15:57:52 +02:00
David Williams
ccc9a3c158
More work on surface extraction tests.
2014-08-12 15:53:30 +02:00
David Williams
e2f43ebc5d
More work on tests and surface extraction functions.
2014-08-11 23:46:01 +02:00
David Williams
64ba3f20f8
Work on extractor tests.
2014-08-11 16:20:11 +02:00
David Williams
11845c1d31
Work on tests.
2014-08-11 15:53:25 +02:00
David Williams
4b3c8a1648
Committing half-finished work on test so that I can work on it from elsewhere.
2014-08-11 08:46:06 +02:00
David Williams
eaea74b7f8
Templatizing marching cubes extractor on mesh type.
2014-08-10 09:18:27 +02:00
David Williams
29baac9d6d
Tidying mesh class.
2014-08-09 09:31:45 +02:00
David Williams
94d1b57b81
Tidying mesh class.
2014-08-09 09:18:30 +02:00
David Williams
c5cf71b161
Extractors now templatised on index type.
2014-08-07 23:39:56 +02:00
David Williams
52dd0189d5
Simplified/removed multiple versions of functions, as we're now moving to VS2013 which supports default parameters for template functions.
2014-08-07 23:14:57 +02:00
David Williams
37757da98c
Qualified use of abs() as it was causing problems on OS X
2014-07-30 23:43:26 +02:00
David Williams
e1cdf0ca06
Merge branch 'feature/better-normal-encoding' into develop
2014-07-24 22:39:06 +02:00
David Williams
112b277452
Updated GLSL decoder for new normal packing scheme.
2014-07-24 22:38:21 +02:00
David Williams
2b7ef5b966
Reverted some changes which were just for testing the new normal encoding.
2014-07-24 22:21:53 +02:00
David Williams
f9ee5a10b4
Merge branch 'develop' into feature/better-normal-encoding
2014-07-24 22:15:43 +02:00
David Williams
8326aa8668
Updated test (not really a useful fix but should probably think want we want from this test anyway).
2014-07-24 22:12:02 +02:00
David Williams
bfa14a32df
Split 'decode()' function into several variants so it's not so heavily overloaded.
2014-07-24 16:55:11 +02:00
David Williams
98e722271e
More restructuring code.
2014-07-24 15:40:03 +02:00
David Williams
972bc3a456
Restructuring some code.
2014-07-24 15:13:08 +02:00
David Williams
79c62be039
Oct-encoded normal now stored as uint again.
2014-07-23 23:50:04 +02:00
David Williams
4a42535f13
Added functions to perform 'octahedral' encoding and decoding of normals.
...
See http://jcgt.org/published/0003/02/01/paper-lowres.pdf
2014-07-23 23:35:46 +02:00
David Williams
dd5e34bc92
Moved normal encoding logic.
2014-07-22 23:48:18 +02:00
David Williams
9b84c9d07d
Fixed compile error
2014-06-14 09:59:01 +02:00
David Williams
c68a48df6b
Merge remote-tracking branch 'origin/feature/vertex-and-example-refactor' into develop
...
Conflicts:
library/PolyVoxCore/include/PolyVoxCore/Mesh.h
2014-06-04 23:12:27 +02:00
David Williams
b1c03c9f9c
Fix to mesh declaration.
2014-06-03 21:37:22 +02:00
David Williams
6bedd40694
Merge branch 'feature/vertex-and-example-refactor' into develop
2014-06-03 21:22:56 +02:00
David Williams
70b04a055e
Compile fioxes for GCC.
...
Turns out the leading underscore was required, as otherwise GCC complains the typedef is hiding the original.
2014-06-03 21:21:04 +02:00
David Williams
b7be2ff7ab
Added some error handling.
2014-06-03 16:59:09 +02:00
David Williams
06540d6c97
More work to make Mesh be templatized on IndexType.
...
This requires making the SurfaceExtractor classes be templatised on MeshType (at least for now - maybe there is a better approach when working with free functions). This has been partially done for CubicSurfaceExtractor.
2014-06-03 16:52:09 +02:00
David Williams
ffdf606ad6
Added IndexType template parameter to Mesh class.
2014-06-03 15:58:07 +02:00
David Williams
5701e7a6cc
It seems we don't need these leading underscores? Perhaps they were required in older versions of Visual Studio? Let's see what GCC/Clang says.
2014-06-03 15:51:42 +02:00
David Williams
78d750a0f2
Removed unused 'LodRecord'.
2014-06-03 15:50:30 +02:00
David Williams
e6dc0716cd
Merge branch 'feature/vertex-and-example-refactor' of https://bitbucket.org/volumesoffun/polyvox into feature/vertex-and-example-refactor
2014-06-03 15:36:45 +02:00
Matt Williams
9b19ea656b
Fix commit on Linux
2014-06-03 10:37:11 +01:00
David Williams
31e5a6e346
Replaced 'm_region' with 'm_offset' and demonstrated its use.
2014-06-02 17:30:41 +02:00
David Williams
9fd52e3494
Removing more old stuff from the Mesh class.
2014-06-02 09:40:28 +02:00
David Williams
0bff22fbf5
Purged old/dead code from Mesh class.
2014-06-02 09:08:07 +02:00
David Williams
82f9d6ad6f
Renamed VertexTypes.h to Vertex.h.
2014-06-02 08:57:30 +02:00
David Williams
d7d1d99ca9
Renamed members to differentiate between encoded and decoded values.
2014-06-02 08:45:25 +02:00
David Williams
4fa2400ef2
Comments and tidying.
2014-06-02 08:25:18 +02:00
David Williams
80d9feb5ea
Made functions inline as they are defined in headers.
2014-06-01 21:54:31 +02:00
David Williams
b259b60de2
Tidying/commenting.
2014-06-01 17:35:00 +02:00
David Williams
392ccab703
Tidying decoding code.
2014-06-01 17:23:08 +02:00
David Williams
78ac1d12b5
The new, more compact vertex types are specific to their respective surface extractors, so they belong in the corresponding source files.
2014-06-01 17:01:36 +02:00
David Williams
4f1863eccb
Removed apparently-incorrect use of logging statements (crashing under Visual Studio).
2014-05-30 16:36:24 +02:00
David Williams
224c27de50
Got normal decoding working in shader.
2014-05-29 23:31:36 +02:00
David Williams
2c916300ea
Work on encoded marching cubes normals.
2014-05-29 21:45:26 +02:00
David Williams
a6a1c4dbb7
Getting ready to decode normal.
2014-05-29 19:34:43 +02:00