David Williams 3c82652f46 Removed the use of clever SFINAE tricks to resolve ambiguous functions. It was proving complex with the cubic surface extractor, so we remove it from the marching cubes version as well.
For now, we just rename the ambiguous functions differently to avoid the ambiguity but could come back to this in the future.
2014-08-18 15:38:18 +02:00
2013-06-27 16:41:24 +02:00
2013-02-07 16:06:46 +01:00
2010-12-02 20:35:28 +00:00

PolyVox - The voxel management and manipulation library
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PolyVox is the core technology which lies behind our games. It is a fast, lightweight C++ library for the storage and processing of volumetric (voxel-based) environments. It has applications in both games and medical/scientific visualisation, and is released under the terms of the `zlib license <http://www.tldrlegal.com/l/ZLIB>`_.

PolyVox is a relatively low-level library, and you will need experience in C++ and computer graphics/shaders to use it effectively. It is designed to be easily integrated into existing applications and is independent of your chosen graphics API. For more details please see `this page <http://www.volumesoffun.com/polyvox-about/>`_ on our website.
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