140 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*******************************************************************************
 | 
						|
Copyright (c) 2010 Matt Williams
 | 
						|
 | 
						|
This software is provided 'as-is', without any express or implied
 | 
						|
warranty. In no event will the authors be held liable for any damages
 | 
						|
arising from the use of this software.
 | 
						|
 | 
						|
Permission is granted to anyone to use this software for any purpose,
 | 
						|
including commercial applications, and to alter it and redistribute it
 | 
						|
freely, subject to the following restrictions:
 | 
						|
 | 
						|
    1. The origin of this software must not be misrepresented; you must not
 | 
						|
    claim that you wrote the original software. If you use this software
 | 
						|
    in a product, an acknowledgment in the product documentation would be
 | 
						|
    appreciated but is not required.
 | 
						|
 | 
						|
    2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
    misrepresented as being the original software.
 | 
						|
 | 
						|
    3. This notice may not be removed or altered from any source
 | 
						|
    distribution.
 | 
						|
*******************************************************************************/
 | 
						|
 | 
						|
#include "TestVolumeSubclass.h"
 | 
						|
 | 
						|
#include "PolyVoxCore/Array.h"
 | 
						|
#include "PolyVoxCore/BaseVolume.h"
 | 
						|
#include "PolyVoxCore/CubicSurfaceExtractor.h"
 | 
						|
#include "PolyVoxCore/Material.h"
 | 
						|
#include "PolyVoxCore/Vector.h"
 | 
						|
 | 
						|
#include <QtTest>
 | 
						|
 | 
						|
using namespace PolyVox;
 | 
						|
 | 
						|
template <typename VoxelType>
 | 
						|
class VolumeSubclass : public BaseVolume<VoxelType>
 | 
						|
{
 | 
						|
public:
 | 
						|
	//There seems to be some descrepency between Visual Studio and GCC about how the following class should be declared.
 | 
						|
	//There is a work around (see also See http://goo.gl/qu1wn) given below which appears to work on VS2010 and GCC, but
 | 
						|
	//which seems to cause internal compiler errors on VS2008 when building with the /Gm 'Enable Minimal Rebuild' compiler
 | 
						|
	//option. For now it seems best to 'fix' it with the preprocessor insstead, but maybe the workaround can be reinstated
 | 
						|
	//in the future
 | 
						|
	//typedef BaseVolume<VoxelType> VolumeOfVoxelType; //Workaround for GCC/VS2010 differences. See http://goo.gl/qu1wn
 | 
						|
	//class Sampler : public VolumeOfVoxelType::template Sampler< VolumeSubclass<VoxelType> >
 | 
						|
	#if defined(_MSC_VER)
 | 
						|
		class Sampler : public BaseVolume<VoxelType>::Sampler< VolumeSubclass<VoxelType> > //This line works on VS2010
 | 
						|
	#else
 | 
						|
		class Sampler : public BaseVolume<VoxelType>::template Sampler< VolumeSubclass<VoxelType> > //This line works on GCC
 | 
						|
	#endif
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		Sampler(VolumeSubclass<VoxelType>* volume)
 | 
						|
			:BaseVolume<VoxelType>::template Sampler< VolumeSubclass<VoxelType> >(volume)
 | 
						|
		{
 | 
						|
			this->mVolume = volume;
 | 
						|
		}
 | 
						|
		//~Sampler();
 | 
						|
	};
 | 
						|
 | 
						|
	/// Constructor for creating a fixed size volume.
 | 
						|
	VolumeSubclass(const Region& regValid)
 | 
						|
		:BaseVolume<VoxelType>(regValid)
 | 
						|
	{
 | 
						|
		mVolumeData.resize(ArraySizes(this->getWidth())(this->getHeight())(this->getDepth()));
 | 
						|
	}
 | 
						|
	/// Destructor
 | 
						|
	~VolumeSubclass() {};
 | 
						|
 | 
						|
	/// Gets the value used for voxels which are outside the volume
 | 
						|
	VoxelType getBorderValue(void) const { return 0; }
 | 
						|
	/// Gets a voxel at the position given by <tt>x,y,z</tt> coordinates
 | 
						|
	VoxelType getVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos) const
 | 
						|
	{
 | 
						|
		if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
 | 
						|
		{
 | 
						|
			return mVolumeData[uXPos][uYPos][uZPos];
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			return getBorderValue();
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/// Gets a voxel at the position given by a 3D vector
 | 
						|
	VoxelType getVoxelAt(const Vector3DInt32& v3dPos) const { return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ()); }
 | 
						|
 | 
						|
	/// Sets the value used for voxels which are outside the volume
 | 
						|
	void setBorderValue(const VoxelType& tBorder) { }
 | 
						|
	/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
 | 
						|
	bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue)
 | 
						|
	{
 | 
						|
		if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)))
 | 
						|
		{
 | 
						|
			mVolumeData[uXPos][uYPos][uZPos] = tValue;
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/// Sets the voxel at the position given by a 3D vector
 | 
						|
	bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue) { return setVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue); }
 | 
						|
 | 
						|
	/// Calculates approximatly how many bytes of memory the volume is currently using.
 | 
						|
	uint32_t calculateSizeInBytes(void) { return 0; }
 | 
						|
 | 
						|
	/// Deprecated - I don't think we should expose this function? Let us know if you disagree...
 | 
						|
	//void resize(const Region& regValidRegion);
 | 
						|
 | 
						|
private:	
 | 
						|
	Array<3, VoxelType> mVolumeData;
 | 
						|
};
 | 
						|
 | 
						|
void TestVolumeSubclass::testExtractSurface()
 | 
						|
{
 | 
						|
	VolumeSubclass<Material8> volumeSubclass(Region(0,0,0,16,16,16));
 | 
						|
 | 
						|
	for(int32_t z = 0; z < volumeSubclass.getDepth() / 2; z++)
 | 
						|
	{
 | 
						|
		for(int32_t y = 0; y < volumeSubclass.getHeight(); y++)
 | 
						|
		{
 | 
						|
			for(int32_t x = 0; x < volumeSubclass.getWidth(); x++)
 | 
						|
			{
 | 
						|
				Material8 mat(1);
 | 
						|
				volumeSubclass.setVoxelAt(Vector3DInt32(x,y,z),mat);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	SurfaceMesh<PositionMaterial> result;
 | 
						|
	CubicSurfaceExtractor<VolumeSubclass, Material8> cubicSurfaceExtractor(&volumeSubclass, volumeSubclass.getEnclosingRegion(), &result);
 | 
						|
	cubicSurfaceExtractor.execute();
 | 
						|
 | 
						|
	QCOMPARE(result.getNoOfVertices(), static_cast<uint32_t>(8));
 | 
						|
}
 | 
						|
 | 
						|
QTEST_MAIN(TestVolumeSubclass)
 |