Matt Williams 8027f9904d On systems that support it, raise SIGTRAP to drop into the debugger
Clang was being clever and giving a warning for this line so it prompted me
to fix it. I believe that SIGTRAP is the correct way to get the debugger to
work here.

It does a compile-time check for the platform when not using MSVC.

Discussed at http://www.volumesoffun.com/phpBB3/viewtopic.php?p=3766#p3766
2013-07-04 19:35:09 +01:00
2013-06-27 16:41:24 +02:00
2013-02-07 16:06:46 +01:00
2010-12-02 20:35:28 +00:00

PolyVox - The voxel management and manipulation library
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PolyVox is the core technology which lies behind our games. It is a fast, lightweight C++ library for the storage and processing of volumetric (voxel-based) environments. It has applications in both games and medical/scientific visualisation, and is released under the terms of the `zlib license <http://www.tldrlegal.com/l/ZLIB>`_.

PolyVox is a relatively low-level library, and you will need experience in C++ and computer graphics/shaders to use it effectively. It is designed to be easily integrated into existing applications and is independent of your chosen graphics API. For more details please see `this page <http://www.volumesoffun.com/polyvox-about/>`_ on our website.
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