🎉 Added ogre3d-caelum
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ogre-caelum/all/conandata.yml
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ogre-caelum/all/conandata.yml
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sources:
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"0.6.4":
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url: "https://github.com/OGRECave/ogre-caelum/archive/94913d2040a41148c14001c33a0bdc0f100842f8.zip"
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sha256: "9de4159ae8050fd0858b3c1c09005aa50b36079a3a06accfb67203669be9a09e"
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patches:
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"0.6.4":
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- patch_file: "patches/0.6.4/CMakeLists.txt.patch"
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requirements:
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- "ogre3d/[1.x]@anotherfoxguy/stable"
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ogre-caelum/all/conanfile.py
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ogre-caelum/all/conanfile.py
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from conans import ConanFile, CMake, tools
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class CaelumConan(ConanFile):
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name = "ogre3d-caelum"
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license = "GNU Lesser General Public License v2.1"
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url = "https://github.com/RigsOfRods/Caelum/issues"
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description = "Caelum is a library which provides cross-platform socket abstraction"
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settings = "os", "compiler", "build_type", "arch"
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generators = "cmake_paths"
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exports_sources = "patches/**"
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def requirements(self):
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for req in self.conan_data["requirements"]:
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self.requires(req)
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def source(self):
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tools.get(**self.conan_data["sources"][self.version], strip_root=True)
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for patch in self.conan_data["patches"][self.version]:
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tools.patch(**patch)
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def package(self):
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cmake = CMake(self)
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cmake.install()
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def package_info(self):
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self.cpp_info.includedirs = ['include/Caelum']
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self.cpp_info.libs = tools.collect_libs(self)
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ogre-caelum/all/patches/0.6.4/CMakeLists.txt.patch
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ogre-caelum/all/patches/0.6.4/CMakeLists.txt.patch
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--- CMakeLists.txt
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+++ CMakeLists.txt
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@@ -9,6 +9,7 @@
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cmake_minimum_required(VERSION 3.0.2)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/cmake)
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+include(${CMAKE_BINARY_DIR}/conan_paths.cmake)
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# add some functions we use that are shipped with cmake
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INCLUDE(CheckLibraryExists)
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@@ -18,7 +19,7 @@
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INCLUDE(CheckCSourceCompiles)
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# define the project
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-project(Caelum VERSION 0.6.3)
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+project(Caelum VERSION 0.6.4)
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# some versioning things
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SET(LIB_MAJOR_VERSION ${Caelum_VERSION_MAJOR})
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3
ogre-caelum/config.yml
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ogre-caelum/config.yml
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versions:
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"3.4.0":
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folder: all
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