🎉 Added DiscordGameSDK

This commit is contained in:
Edgar 2022-05-30 11:11:06 +02:00
parent 91780eac17
commit b4195b74b0
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GPG Key ID: 17D930BB616061A5
4 changed files with 79 additions and 1 deletions

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cmake_minimum_required(VERSION 3.1.2)
project(discord_game_sdk)
include(conanbuildinfo.cmake)
conan_basic_setup()
if(NOT "${CMAKE_CXX_STANDARD}")
set(CMAKE_CXX_STANDARD 11)
endif()
set(CMAKE_CXX_STANDARD_REQUIRED ON)
file(GLOB_RECURSE src_files CONFIGURE_DEPENDS "src/cpp/*.cpp" "src/cpp/*.h")
add_library(${PROJECT_NAME} ${src_files})
target_include_directories(${PROJECT_NAME} PRIVATE "src/cpp/")
include(GNUInstallDirs)
install(TARGETS ${PROJECT_NAME}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
install(DIRECTORY src/cpp/
DESTINATION include
FILES_MATCHING PATTERN "*.h"
)

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sources:
"2.5.6":
url: "https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip"
sha256: "426eb5fa70647d884f461c63825b63668349efb4bc68a16e70bc4a24e119b92e"

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from conans import CMake, ConanFile, tools
from conans.tools import os_info
class DiscordGameSDKConan(ConanFile):
name = "discord-game-sdk"
author = "Edgar Edgar@AnotherFoxGuy.com"
settings = "os", "compiler", "build_type", "arch"
exports_sources = "CMakeLists.txt"
generators = "cmake"
_cmake = None
def _configure_cmake(self):
if self._cmake:
return self._cmake
self._cmake = CMake(self)
self._cmake.configure()
return self._cmake
def source(self):
tools.get(**self.conan_data["sources"][self.version], destination="src")
def build(self):
cmake = self._configure_cmake()
cmake.build()
def package(self):
cmake = self._configure_cmake()
cmake.install()
if os_info.is_windows:
if self.settings.arch.__contains__('64'):
self.copy("*.lib", src="src/lib/x86_64", dst="lib", keep_path=False)
self.copy("*.dll", src="src/lib/x86_64", dst="bin", keep_path=False)
else:
self.copy("*.lib", src="src/lib/x86", dst="lib", keep_path=False)
self.copy("*.dll", src="src/lib/x86", dst="bin", keep_path=False)
elif os_info.is_macos:
self.copy("*.bundle", src="src/lib/x86_64", dst="lib", keep_path=False)
self.copy("*.dylib", src="src/lib/x86_64", dst="bin", keep_path=False)
self.copy("*.so", src="src/lib/x86_64", dst="lib", keep_path=False)
else:
self.copy("*.so", src="src/lib/x86_64", dst="lib", keep_path=False)
def package_info(self):
self.cpp_info.name = "DiscordGameSDK"
self.cpp_info.libs = tools.collect_libs(self)

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versions:
"3.4.0":
"2.5.6":
folder: all