🎉 Added DiscordGameSDK
This commit is contained in:
parent
91780eac17
commit
b4195b74b0
28
discord-game-sdk/all/CMakeLists.txt
Normal file
28
discord-game-sdk/all/CMakeLists.txt
Normal file
@ -0,0 +1,28 @@
|
||||
cmake_minimum_required(VERSION 3.1.2)
|
||||
project(discord_game_sdk)
|
||||
|
||||
include(conanbuildinfo.cmake)
|
||||
conan_basic_setup()
|
||||
|
||||
if(NOT "${CMAKE_CXX_STANDARD}")
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
file(GLOB_RECURSE src_files CONFIGURE_DEPENDS "src/cpp/*.cpp" "src/cpp/*.h")
|
||||
|
||||
add_library(${PROJECT_NAME} ${src_files})
|
||||
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE "src/cpp/")
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
install(TARGETS ${PROJECT_NAME}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
)
|
||||
install(DIRECTORY src/cpp/
|
||||
DESTINATION include
|
||||
FILES_MATCHING PATTERN "*.h"
|
||||
)
|
4
discord-game-sdk/all/conandata.yml
Normal file
4
discord-game-sdk/all/conandata.yml
Normal file
@ -0,0 +1,4 @@
|
||||
sources:
|
||||
"2.5.6":
|
||||
url: "https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip"
|
||||
sha256: "426eb5fa70647d884f461c63825b63668349efb4bc68a16e70bc4a24e119b92e"
|
46
discord-game-sdk/all/conanfile.py
Normal file
46
discord-game-sdk/all/conanfile.py
Normal file
@ -0,0 +1,46 @@
|
||||
from conans import CMake, ConanFile, tools
|
||||
from conans.tools import os_info
|
||||
|
||||
|
||||
class DiscordGameSDKConan(ConanFile):
|
||||
name = "discord-game-sdk"
|
||||
author = "Edgar Edgar@AnotherFoxGuy.com"
|
||||
settings = "os", "compiler", "build_type", "arch"
|
||||
exports_sources = "CMakeLists.txt"
|
||||
generators = "cmake"
|
||||
_cmake = None
|
||||
|
||||
def _configure_cmake(self):
|
||||
if self._cmake:
|
||||
return self._cmake
|
||||
self._cmake = CMake(self)
|
||||
self._cmake.configure()
|
||||
return self._cmake
|
||||
|
||||
def source(self):
|
||||
tools.get(**self.conan_data["sources"][self.version], destination="src")
|
||||
|
||||
def build(self):
|
||||
cmake = self._configure_cmake()
|
||||
cmake.build()
|
||||
|
||||
def package(self):
|
||||
cmake = self._configure_cmake()
|
||||
cmake.install()
|
||||
if os_info.is_windows:
|
||||
if self.settings.arch.__contains__('64'):
|
||||
self.copy("*.lib", src="src/lib/x86_64", dst="lib", keep_path=False)
|
||||
self.copy("*.dll", src="src/lib/x86_64", dst="bin", keep_path=False)
|
||||
else:
|
||||
self.copy("*.lib", src="src/lib/x86", dst="lib", keep_path=False)
|
||||
self.copy("*.dll", src="src/lib/x86", dst="bin", keep_path=False)
|
||||
elif os_info.is_macos:
|
||||
self.copy("*.bundle", src="src/lib/x86_64", dst="lib", keep_path=False)
|
||||
self.copy("*.dylib", src="src/lib/x86_64", dst="bin", keep_path=False)
|
||||
self.copy("*.so", src="src/lib/x86_64", dst="lib", keep_path=False)
|
||||
else:
|
||||
self.copy("*.so", src="src/lib/x86_64", dst="lib", keep_path=False)
|
||||
|
||||
def package_info(self):
|
||||
self.cpp_info.name = "DiscordGameSDK"
|
||||
self.cpp_info.libs = tools.collect_libs(self)
|
@ -1,3 +1,3 @@
|
||||
versions:
|
||||
"3.4.0":
|
||||
"2.5.6":
|
||||
folder: all
|
Loading…
x
Reference in New Issue
Block a user