🚚 Moved OGRE to different subfolder

This commit is contained in:
Edgar 2021-08-05 16:21:39 +02:00
parent 93c5b2d9c0
commit bfa980b20a
No known key found for this signature in database
GPG Key ID: 17D930BB616061A5
6 changed files with 86 additions and 74 deletions

View File

@ -1,11 +1,12 @@
sources:
"1.11.6.1":
url: "https://github.com/only-a-ptr/ogre/archive/0ee9c1761cb90e8864ae9b93d9901affa5522444.zip"
url: "https://github.com/AnotherFoxGuy/ogre/archive/refs/tags/1.11.6.1.tar.gz"
sha256: "e58f2fc55bad64f75a43b309ccfaccdb0b9889fbed20547e51f10d7d4824ab9f"
patches:
"1.11.6.1":
- patch_file: "patches/1.11.6.1/CMakeLists.txt.patch"
- patch_file: "patches/1.11.6.1/Dependencies.cmake.patch"
- patch_file: "patches/1.11.6.1/Samples-CMakeList.txt.patch"
requirements:
- "zlib/[1.x]"
- "zziplib/[0.13.x]"

View File

@ -1,71 +1,71 @@
from conans import ConanFile, CMake, tools
from conans.tools import os_info, SystemPackageTool
class OGREConan(ConanFile):
name = "ogre3d"
license = "MIT"
url = "https://github.com/AnotherFoxGuy/conan-OGRE"
description = "scene-oriented, flexible 3D engine written in C++"
settings = "os", "compiler", "build_type", "arch"
generators = "cmake_paths"
exports_sources = "patches/**"
def requirements(self):
for req in self.conan_data["requirements"]:
self.requires(req)
def system_requirements(self):
if os_info.is_linux:
if os_info.with_apt:
installer = SystemPackageTool()
installer.install("libx11-dev")
installer.install("libxaw7-dev")
def source(self):
tools.get(**self.conan_data["sources"][self.version], strip_root=True)
for patch in self.conan_data["patches"][self.version]:
tools.patch(**patch)
def build(self):
cmake = CMake(self)
cmake.definitions["OGRE_BUILD_DEPENDENCIES"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_OVERLAY_IMGUI"] = "ON"
cmake.definitions["OGRE_BUILD_COMPONENT_CSHARP"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_JAVA"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_PYTHON"] = "OFF"
cmake.definitions["OGRE_BUILD_PLUGIN_STBI"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_BITES"] = "ON"
cmake.definitions["OGRE_BUILD_SAMPLES"] = "OFF"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_D3D9"] = "ON"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_D3D11"] = "ON"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_GL3PLUS"] = "OFF"
cmake.definitions["OGRE_RESOURCEMANAGER_STRICT"] = 0
cmake.definitions["OGRE_INSTALL_SAMPLES"] = "OFF"
if os_info.is_windows:
cmake.definitions["CMAKE_CXX_FLAGS"] = "-D_OGRE_FILESYSTEM_ARCHIVE_UNICODE"
cmake.configure()
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.includedirs = [
"include",
"include/OGRE",
"include/OGRE/Bites",
"include/OGRE/HLMS",
"include/OGRE/MeshLodGenerator",
"include/OGRE/Overlay",
"include/OGRE/Paging",
"include/OGRE/Plugins",
"include/OGRE/Property",
"include/OGRE/RenderSystems",
"include/OGRE/RTShaderSystem",
"include/OGRE/Terrain",
"include/OGRE/Threading",
"include/OGRE/Volume",
]
self.cpp_info.libs = tools.collect_libs(self)
from conans import ConanFile, CMake, tools
from conans.tools import os_info, SystemPackageTool
class OGREConan(ConanFile):
name = "ogre3d"
license = "MIT"
url = "https://github.com/AnotherFoxGuy/conan-OGRE"
description = "scene-oriented, flexible 3D engine written in C++"
settings = "os", "compiler", "build_type", "arch"
generators = "cmake_paths"
exports_sources = "patches/**"
def requirements(self):
for req in self.conan_data["requirements"]:
self.requires(req)
def system_requirements(self):
if os_info.is_linux:
if os_info.with_apt:
installer = SystemPackageTool()
installer.install("libx11-dev")
installer.install("libxaw7-dev")
def source(self):
tools.get(**self.conan_data["sources"][self.version], strip_root=True)
for patch in self.conan_data["patches"][self.version]:
tools.patch(**patch)
def build(self):
cmake = CMake(self)
cmake.definitions["OGRE_BUILD_DEPENDENCIES"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_OVERLAY_IMGUI"] = "ON"
cmake.definitions["OGRE_BUILD_COMPONENT_CSHARP"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_JAVA"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_PYTHON"] = "OFF"
cmake.definitions["OGRE_BUILD_PLUGIN_STBI"] = "OFF"
cmake.definitions["OGRE_BUILD_COMPONENT_BITES"] = "ON"
cmake.definitions["OGRE_BUILD_SAMPLES"] = "OFF"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_D3D9"] = "ON"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_D3D11"] = "ON"
cmake.definitions["OGRE_BUILD_RENDERSYSTEM_GL3PLUS"] = "OFF"
cmake.definitions["OGRE_RESOURCEMANAGER_STRICT"] = 0
cmake.definitions["OGRE_INSTALL_SAMPLES"] = "OFF"
if os_info.is_windows:
cmake.definitions["CMAKE_CXX_FLAGS"] = "-D_OGRE_FILESYSTEM_ARCHIVE_UNICODE"
cmake.configure()
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.includedirs = [
"include",
"include/OGRE",
"include/OGRE/Bites",
"include/OGRE/HLMS",
"include/OGRE/MeshLodGenerator",
"include/OGRE/Overlay",
"include/OGRE/Paging",
"include/OGRE/Plugins",
"include/OGRE/Property",
"include/OGRE/RenderSystems",
"include/OGRE/RTShaderSystem",
"include/OGRE/Terrain",
"include/OGRE/Threading",
"include/OGRE/Volume",
]
self.cpp_info.libs = tools.collect_libs(self)

View File

@ -0,0 +1,11 @@
--- Samples/CMakeLists.txt
+++ Samples/CMakeLists.txt
@@ -108,7 +108,7 @@
install(FILES ${SAMPLE_COMMON_HEADERS}
DESTINATION include/OGRE)
-if (MSVC)
+if (_NOT_USED)
find_package(Wix)
if (Wix_FOUND)
# Create WiX setup for demo build

View File

@ -1,3 +1,3 @@
versions:
"1.11.6.1:
folder: all
"1.11.6.1":
folder: "1.11"