update ui, tests

This commit is contained in:
Irlan 2018-04-10 22:19:03 -03:00
parent 3e75b1f650
commit 959ce6d92a
9 changed files with 146 additions and 107 deletions

View File

@ -1313,7 +1313,7 @@ void DebugDraw::DrawString(const b3Color& color, const char* text, ...)
va_list args;
va_start(args, text);
ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f));
ImGui::SetNextWindowPos(ImVec2(0.0f, 20.0f));
ImGui::SetNextWindowSize(ImVec2(g_camera->m_width, g_camera->m_height));
ImGui::Begin(g_overlayName, NULL, ImVec2(0.0f, 0.0f), 0.0f, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar);

View File

@ -1321,7 +1321,7 @@ void DebugDraw::DrawString(const b3Color& color, const char* text, ...)
va_list args;
va_start(args, text);
ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f));
ImGui::SetNextWindowPos(ImVec2(0.0f, 20.0f));
ImGui::SetNextWindowSize(ImVec2(g_camera->m_width, g_camera->m_height));
ImGui::Begin(g_overlayName, NULL, ImVec2(0.0f, 0.0f), 0.0f, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar);

View File

@ -110,7 +110,7 @@ static void Run()
g_view->Command_Draw();
g_debugDraw->DrawString(b3Color_yellow, "%.2f (ms)", 1000.0 * frameTime);
g_debugDraw->DrawString(b3Color_yellow, "%.2f [ms]", 1000.0 * frameTime);
g_model->Command_Step();
@ -141,11 +141,7 @@ int main(int argc, char** args)
}
// Create window
extern b3Version b3_version;
char title[256];
sprintf(title, "Bounce Testbed Version %d.%d.%d", b3_version.major, b3_version.minor, b3_version.revision);
g_window = glfwCreateWindow(1024, 768, title, NULL, NULL);
g_window = glfwCreateWindow(1024, 768, "Bounce Testbed", NULL, NULL);
if (g_window == NULL)
{
fprintf(stderr, "Failed to create GLFW window\n");

View File

@ -39,9 +39,7 @@ Model::Model()
glClearColor(0.3f, 0.3f, 0.3f, 1.0f);
glClearDepth(1.0f);
m_camera.m_q = b3QuatRotationX(-0.125f * B3_PI);
m_camera.m_center.SetZero();
m_camera.m_zoom = 20.0f;
Action_DefaultCamera();
}
Model::~Model()
@ -64,6 +62,8 @@ void Model::Command_Step()
m_settings.lastTestID = m_settings.testID;
m_test = g_tests[m_settings.testID].create();
m_settings.pause = true;
Action_DefaultCamera();
}
glViewport(0, 0, GLsizei(m_camera.m_width), GLsizei(m_camera.m_height));

View File

@ -30,13 +30,15 @@ public:
~Model();
void Action_SaveTest();
void Action_SelectTest(int selection);
void Action_RestartTest();
void Action_PreviousTest();
void Action_NextTest();
void Action_DumpTest();
void Action_PlayPause();
void Action_SingleStep();
void Action_DefaultCamera();
void Action_LeftCamera();
void Action_RightCamera();
void Action_BottomCamera();
@ -92,9 +94,9 @@ inline void Model::Action_NextTest()
m_settings.lastTestID = -1;
}
inline void Model::Action_DumpTest()
inline void Model::Action_SaveTest()
{
m_test->Dump();
m_test->Save();
}
inline void Model::Action_PlayPause()
@ -108,6 +110,13 @@ inline void Model::Action_SingleStep()
m_settings.singleStep = true;
}
inline void Model::Action_DefaultCamera()
{
m_camera.m_q = b3QuatRotationX(-0.125f * B3_PI);
m_camera.m_center.SetZero();
m_camera.m_zoom = 20.0f;
}
inline void Model::Action_LeftCamera()
{
m_camera.m_q.Set(b3Vec3(0.0f, 1.0f, 0.0f), 0.5f * B3_PI);

View File

@ -116,14 +116,10 @@ public:
Test();
virtual ~Test();
virtual void BeginContact(b3Contact* contact) { }
virtual void EndContact(b3Contact* contact) { }
virtual void PreSolve(b3Contact* contact) { }
virtual void Save() { }
virtual void Step();
virtual void Dump() { }
virtual void RayHit();
virtual void MouseMove(const Ray3& pw);
@ -132,6 +128,10 @@ public:
virtual void KeyDown(int button) { }
virtual void KeyUp(int button) { }
virtual void BeginContact(b3Contact* contact) { }
virtual void EndContact(b3Contact* contact) { }
virtual void PreSolve(b3Contact* contact) { }
b3World m_world;
b3RayCastSingleOutput m_rayHit;
b3MouseJoint* m_mouseJoint;

View File

@ -20,9 +20,9 @@
#include <testbed/framework/model.h>
#if defined (U_OPENGL_2)
#include <imgui/imgui_impl_glfw_gl2.h>
#include <imgui/imgui_impl_glfw_gl2.h>
#elif defined (U_OPENGL_4)
#include <imgui/imgui_impl_glfw_gl3.h>
#include <imgui/imgui_impl_glfw_gl3.h>
#else
#endif
@ -119,11 +119,13 @@ View::View(GLFWwindow* window, Model* model)
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.IniFilename = NULL;
io.Fonts[0].AddFontDefault();
ImGui_GLFW_GL_Init(m_window, false);
ImGui::StyleColorsLight();
ImGui::StyleColorsDark();
}
View::~View()
@ -146,25 +148,108 @@ void View::Command_Draw()
ImVec2 buttonSize(-1.0f, 0.0f);
ImGui::SetNextWindowPos(ImVec2(camera.m_width - 250.0f, 0.0f));
ImGui::SetNextWindowSize(ImVec2(250.0f, camera.m_height));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::Begin("Controller", NULL, ImVec2(0.0f, 0.0f), 0.25f, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
bool openAbout = false;
if (ImGui::BeginMainMenuBar())
{
if (ImGui::BeginMenu("File"))
{
if (ImGui::MenuItem("Save"))
{
m_model->Action_SaveTest();
}
ImGui::Separator();
if (ImGui::MenuItem("Exit", "Alt+F4"))
{
glfwSetWindowShouldClose(m_window, true);
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View"))
{
ImGui::MenuItem("Reference Grid", "", &settings.drawGrid);
ImGui::MenuItem("Vertices and Edges", "", &settings.drawVerticesEdges);
ImGui::MenuItem("Faces", "", &settings.drawFaces);
ImGui::Separator();
ImGui::MenuItem("Center of Masses", "", &settings.drawCenterOfMasses);
ImGui::MenuItem("Bounding Boxes", "", &settings.drawBounds);
ImGui::MenuItem("Joints", "", &settings.drawJoints);
ImGui::MenuItem("Contact Points", "", &settings.drawContactPoints);
ImGui::MenuItem("Contact Normals", "", &settings.drawContactNormals);
ImGui::MenuItem("Contact Tangents", "", &settings.drawContactTangents);
ImGui::MenuItem("Contact Polygons", "", &settings.drawContactPolygons);
ImGui::Separator();
ImGui::MenuItem("Statistics", "", &settings.drawStats);
ImGui::MenuItem("Profile", "", &settings.drawProfile);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Tools"))
{
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Help"))
{
if (ImGui::MenuItem("About"))
{
openAbout = true;
}
ImGui::EndMenu();
}
ImGui::EndMainMenuBar();
}
if (openAbout)
{
ImGui::OpenPopup("About Bounce Testbed");
openAbout = false;
}
if (ImGui::BeginPopupModal("About Bounce Testbed", NULL, ImGuiWindowFlags_Popup | ImGuiWindowFlags_NoResize))
{
extern b3Version b3_version;
ImGui::Text("Bounce Testbed");
ImGui::Text("Version %d.%d.%d", b3_version.major, b3_version.minor, b3_version.revision);
ImGui::Text("Copyright (c) Irlan Robson");
ImGui::Text("https://github.com/irlanrobson/bounce");
if (ImGui::Button("OK", buttonSize))
{
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
ImGui::SetNextWindowPos(ImVec2(camera.m_width - 250.0f, 0.0f));
ImGui::SetNextWindowSize(ImVec2(250.0f, camera.m_height));
ImGui::Begin("Test", NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
ImGui::PushItemWidth(-1.0f);
ImGui::Separator();
ImGui::Text("Test");
ImGui::Separator();
if (ImGui::Combo("##Test", &settings.testID, GetTestName, NULL, g_testCount, g_testCount))
{
m_model->Action_SelectTest(settings.testID);
}
ImGui::Separator();
if (ImGui::Button("Restart", buttonSize))
{
m_model->Action_RestartTest();
@ -180,32 +265,8 @@ void View::Command_Draw()
m_model->Action_NextTest();
}
if (ImGui::Button("Dump", buttonSize))
{
m_model->Action_DumpTest();
}
if (ImGui::Button("Exit", buttonSize))
{
glfwSetWindowShouldClose(m_window, true);
}
ImGui::Separator();
ImGui::Text("Step");
ImGui::Separator();
ImGui::Text("Hertz");
ImGui::SliderFloat("##Hertz", &settings.hertz, 0.0f, 240.0f, "%.1f");
ImGui::Text("Velocity Iterations");
ImGui::SliderInt("##Velocity Iterations", &settings.velocityIterations, 0, 50);
ImGui::Text("Position Iterations");
ImGui::SliderInt("#Position Iterations", &settings.positionIterations, 0, 50);
ImGui::Checkbox("Sleep", &settings.sleep);
ImGui::Checkbox("Convex Cache", &settings.convexCache);
ImGui::Checkbox("Warm Start", &settings.warmStart);
if (ImGui::Button("Play/Pause", buttonSize))
{
m_model->Action_PlayPause();
@ -218,56 +279,35 @@ void View::Command_Draw()
ImGui::Separator();
ImGui::Text("View");
ImGui::Text("Camera");
ImGui::Separator();
ImGui::Checkbox("Reference Grid", &settings.drawGrid);
ImGui::Checkbox("Vertices and Edges", &settings.drawVerticesEdges);
ImGui::Checkbox("Faces", &settings.drawFaces);
ImGui::Checkbox("Center of Masses", &settings.drawCenterOfMasses);
ImGui::Checkbox("Bounding Boxes", &settings.drawBounds);
ImGui::Checkbox("Joints", &settings.drawJoints);
ImGui::Checkbox("Contact Points", &settings.drawContactPoints);
ImGui::Checkbox("Contact Normals", &settings.drawContactNormals);
ImGui::Checkbox("Contact Tangents", &settings.drawContactTangents);
ImGui::Checkbox("Contact Polygons", &settings.drawContactPolygons);
ImGui::Checkbox("Statistics", &settings.drawStats);
ImGui::Checkbox("Profile", &settings.drawProfile);
if (ImGui::Button("Restart##Camera", buttonSize))
{
m_model->Action_DefaultCamera();
}
ImGui::Separator();
if (ImGui::Button("Left", buttonSize))
{
m_model->Action_LeftCamera();
}
ImGui::Text("Settings");
if (ImGui::Button("Right", buttonSize))
{
m_model->Action_RightCamera();
}
ImGui::Separator();
if (ImGui::Button("Bottom", buttonSize))
{
m_model->Action_BottomCamera();
}
ImGui::Text("Hertz");
ImGui::SliderFloat("##Hertz", &settings.hertz, 0.0f, 240.0f, "%.1f");
ImGui::Text("Velocity Iterations");
ImGui::SliderInt("##Velocity Iterations", &settings.velocityIterations, 0, 50);
ImGui::Text("Position Iterations");
ImGui::SliderInt("#Position Iterations", &settings.positionIterations, 0, 50);
ImGui::Checkbox("Sleep", &settings.sleep);
ImGui::Checkbox("Convex Cache", &settings.convexCache);
ImGui::Checkbox("Warm Start", &settings.warmStart);
if (ImGui::Button("Top", buttonSize))
{
m_model->Action_TopCamera();
}
if (ImGui::Button("Back", buttonSize))
{
m_model->Action_BackCamera();
}
if (ImGui::Button("Front", buttonSize))
{
m_model->Action_FrontCamera();
}
ImGui::PopItemWidth();
ImGui::End();
ImGui::PopStyleVar();
}

View File

@ -43,13 +43,7 @@ public:
b3Body* body = m_world.CreateBody(bd);
static b3BoxHull boxHull;
{
b3Transform xf;
xf.position.SetZero();
xf.rotation = b3Diagonal(2.0f, 4.0f, 0.5f);
boxHull.SetTransform(xf);
}
static b3BoxHull boxHull(2.0f, 4.0f, 0.5f);
b3HullShape hs;
hs.m_hull = &boxHull;
@ -64,7 +58,7 @@ public:
b3BodyDef bd;
bd.type = b3BodyType::e_dynamicBody;
bd.position.Set(0.0f, 4.0f, 10.0f);
bd.linearVelocity.Set(0.0f, 0.0f, -5.0f);
bd.linearVelocity.Set(0.0f, 0.0f, -20.0f);
m_character = m_world.CreateBody(bd);

View File

@ -2280,7 +2280,7 @@ static void ShowExampleAppMainMenuBar()
{
if (ImGui::BeginMainMenuBar())
{
if (ImGui::BeginMenu("File"))
if (ImGui::BeginMenu("File"))
{
ShowExampleMenuFile();
ImGui::EndMenu();