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@ -23,7 +23,8 @@
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struct b3GarmentMesh;
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// Convenience structure.
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// This mesh structure represents a cloth mesh that can be set from 2D a garment mesh.
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// The mesh is set in the xy plane (z = 0).
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struct b3GarmentClothMesh : public b3ClothMesh
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{
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b3GarmentClothMesh();
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